THE SCREENSHOT TOPIC RETURNS
Posts
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
NewBlack: Keep doing what you're doing.
Just mucking around with something.. Not to sure if I want to do anything with it. All custom made, the tile set that is. Does that sprite style fit with the tile set?
The tiles feel very Earthbound-y, while the sprite feels like an edit on the RTP. Just my take on that, though.
Cool tiles man. I don't like the (comparatively) hi-def sprite on them at all though. Block colours with minimal shading would work a lot nicer (basically matching the tiles) also maybe a black outline for consistency's sake?
This reminds me a lot of those tiles DE did, that were kind of lush and GBA feeling. If I had it on hand I would post for comparison, but do you know what I'm talking about?
author=Tau
Just mucking around with something.. Not to sure if I want to do anything with it. All custom made, the tile set that is. Does that sprite style fit with the tile set?
Add a black outline around the charset
at least it will fit in somewhat better >>
nice detail on the water, by the way :>
author=King of Games
This reminds me a lot of those tiles DE did, that were kind of lush and GBA feeling. If I had it on hand I would post for comparison, but do you know what I'm talking about?
You mean this?:
posting them because they are RM screenshot related!
Yep exactly. A good example of how graphics can have simple/clean look without being too 'earthbound'y. Another good example to study is Minish Cap.
Thanks guys. Wow DEs stuff always amazes me, but I think the one big difference is between what I did is the lack of detail. Everything DE did, the shapes of everything has more design to it then my simple cliff sides and surfaces.
So that's a no on the sprite.
So that's a no on the sprite.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Huh. I can see why Tau's screenshot reminded you of Baroque - the colors used are nearly identical, and the shapes of the cliffs, underwater cliffs, and tall grass are very similar. Very different feel overall, though.
I do like it when water is more complex than just a single water tile used to bucket-fill the water area. Your water looks nice. The grass area could use more doodads, but you said you were just mucking around so maybe you don't care.
I do like it when water is more complex than just a single water tile used to bucket-fill the water area. Your water looks nice. The grass area could use more doodads, but you said you were just mucking around so maybe you don't care.
So I decided to do a solo project in order to learn how to map, event, sprite, etc. You know, learn the ropes of RMXP better, so I can help out Star with my new skills on Ghost Shards.
I created a fairy village in the middle of a forest - but I feel it should be more... magical and prettier... It's missing something...
I created a fairy village in the middle of a forest - but I feel it should be more... magical and prettier... It's missing something...
The big trees with the apples on them, are the houses. :D I just didn't take a picture of them. I should, though.
And crap, I see a mapping error. DARN.
And crap, I see a mapping error. DARN.
Right, it still doesn't do it. Maybe (again) make something that looks like a village: nothing here indicates a village, maybe surround it with trees tight together, hidden and protected, also, where is the busy life of a village : the shops, fairies talking together, etc. (and colors, not just green everywhere)...?