THE SCREENSHOT TOPIC RETURNS

Posts

author=Corfaisus
Well, it's empty, I'll give it that much.

What do you plan on doing with this field to make it significant?
Well it's supposed to be just an ordinary field, so I don't want it to be too crowded. I mean flowers, rocks, mushrooms, and maybe a few more trees. Ya know, stuff like that. :o (I haven't finished it, or it wouldn't be a WIP~)

Not sure if I want to add any wildlife though, since it will take place during the night..but a squirrel or two wouldn't be too bad, I think. :)
Its nice but finishing touches could do with some plants by the side. Maybe a few flowers, mushrooms, rocks even tree stumps and other various forms greenery should do the trick.


Looking for a tester. Preferably some sort of masochist who enjoys numbers, puzzles and D&D style classes sprinkled with campaign designing.
SunflowerGames
The most beautiful user on RMN!
13323

That looks like a very interesting battle system there.
How exactly does it play out?

I'm willing to test only if it's short and made
with VX Ace. I have only got around to testing
one game in my entire time on here.
TDS, that looks like one of those puzzle RPGs for iOS. Like might and magic: class of heroes and others alike. In any case, it looks good.
Not a screenshot, but probably best place to ask. Is this OK to do, or should I tone it down... a little? You know... for people with epilepsy?
I think I heard that the disruptive pattern is alternating colors at 3 or more times a second.

http://www.youtube.com/watch?v=Y3bKOzjw9KE

(Don't watch if you get 'em)

Also, that thing was a small section on the screen, and the colors were near and slow.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
author=Milennin
Not a screenshot, but probably best place to ask. Is this OK to do, or should I tone it down... a little? You know... for people with epilepsy?
That's pretty definitely non-seizure-inducing. If it were fifteen times faster and lasted a lot longer and had more than one color and didn't fade back to normal after each flash, then... maybe?

It's certainly gaudy, but there's no direct link between being gaudy and inducing seizures (unfortunately).
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
noooooooooo it is beautiful

(and by beautiful I mean super gaudy and extremely ridiculous, but it's pretty clear that's what you were going for, and I approve of the campiness)
author=TDS
Looking for a tester. Preferably some sort of masochist who enjoys numbers, puzzles and D&D style classes sprinkled with campaign designing.

:o

I like those things!


How's this? I'll admit the town's pretty bland right now, but that might be because of a lack of NPCs, and an overuse of the same building tiles and roofs. I also feel I'm overusing the tall grass tile. (Also, sorry for the bad quality of the picture)
except for the same building tiles, it looks great!
I should probably replace some of the stumps with actual trees. It somewhat seems unnatural to have random tree stumps in the middle of a village.
I also have these from a discontinued RM2000 project from about 3 years ago.



The exterior of a forest cabin.


And the interior of the same cabin.

Spruced up the field map I posted the other day(though that was basically just the base for it, and I wanted critique on that before I started detailing it, but.. :3)~

Anything else I could improve on, or does it look alright as is? :o

Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
author=Sated
author=GamingMitchell03232013
I also have these from a discontinued RM2000 project from about 3 years ago.



The exterior of a forest cabin.


And the interior of the same cabin.

The walls on the outside of the cabin are taller than the walls on the inside of the cabin, and that really bugs me >_<


Adding to this, it'd make more sense if either the exterior or interior of the cabin was mirrored, as the locations of the entrance don't correspond with each other.
author=Sated
The walls on the outside of the cabin are taller than the walls on the inside of the cabin, and that really bugs me >_<

I always knew the interior walls should of been as big as the exterior walls.

author=Corfaisus
Adding to this, it'd make more sense if either the exterior or interior of the cabin was mirrored, as the locations of the entrance don't correspond with each other.

I don't know how that slipped through my "Eye of Perfection". It was probably overlooked...

Also, does anyone find my usage of the chipsets "weird"? (Like are there any questionable design choices?)
Is it okay for the TV to be bigger than everything else? :O Is there anything else wrong? :P