author=boos405 Interesting. So you gain skills through items? Are there consumable items too?
Yep. Other than two default support skills your skill set is determined by the items you've got currently equipped.
There aren't any consumable items.
Nice! I like how you're giving your chosen mechanics a good story. I.e. A robot can upgrade so equipping things to it, for it to change and upgrade itself, makes sense both for the story and the gameplay. Not just one.
Thanks and yeah that's the approach I took. I came up with the idea for the mechanics and then designed a character that would fit it.
author=boos405 Interesting. So you gain skills through items? Are there consumable items too?
Yep. Other than two default support skills your skill set is determined by the items you've got currently equipped.
There aren't any consumable items.
Nice! I like how you're giving your chosen mechanics a good story. I.e. A robot can upgrade so equipping things to it, for it to change and upgrade itself, makes sense both for the story and the gameplay. Not just one.