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Two nations, Acre and Arondight, war with each other for decades before a truce is finally realized. Magic and technology exist together as people excavate from ruins left behind by the Celestials, an ancient and mythical race once thought to have ruled the planet from the heavens. Their powers are harnessed and re-fashioned by the people of these nations, but those who would abuse them for their own ends begin to appear. The underground criminal organization in Acre known as the Crimson Hands promotes its newest agent, Garrett, a man with great physical and mental aptitude. As events unfold, Garrett embarks on a quest to uncover his mysterious past and save the planet from impending doom.

This game pays homage to the old Final Fantasy games from the early to mid 1990's. The story is original but follows very similar plot beats and game mechanics. If you've ever played Final Fantasy 4, 5, or perhaps even 6, you should feel right at home here. Overall, this is a low to medium difficulty game using an ATB system with about 15-20 hours of content, depending on how much or how quickly you get through it. The game makes extensive use of plugins, mostly Yanfly Engine, and the standard RTP, with a few extra sprites, animations, and tilesets gathered from around the interwebs. A huge thanks to everyone who provided these assets.

Features include:

-Random battles which use an ATB system

-Earn JP to learn new skills and increase stats. Each character has a unique skillset and fulfills a certain role

-Energy is used to fuel special attacks, while some character spend MP to cast spells. Energy Modes allow you to change how a fighter gains Energy during battle

-A three row system is used to alter how characters battle, and they can change rows even during battle

-Build up the Limit gauge and use parts of it to unleash devastating Limit Breaks. The gauge is a party resource, so you must decide when and which Limit Breaks to use in a given situation

-All battle actions are fully animated with Yanfly's Action Sequences

-Linear story with a number of rewarding sidequests and powerful items to find

-Yanfly's Options Menu is included to tweak certain options, including window skins and fonts, as well as gamepad support

Latest Blog

Version 2.0 Update

I apologize for this taking so long. I was originally just going to fix a bug that some people found and then things spiraled out of control. I should have just fixed the bug first and released that right away instead of rolling out a big update.

Anyway, quite a few changes here, notably that buff and debuffs now change raw damage dealt and damage taken values rather than stat percentages. My reasoning is that making a buff percentage based means that it's less effective if the stat is low and more effective if the stat is high. Same goes for Speed, so the buff for that increases Speed by a set amount instead of a percentage.

Also, the Life Tap skill is gone and replaced with the simpler Holy Nova. Enjoy.

Map touchups, minor corrections, slight enemy AI adjustments, and a bug fix round everything out. Thank you for playing. And please let me know if there are any bugs, I promise to iron them out within days rather than months.
  • Completed
  • Chazareth
  • RPG Maker MV
  • Adventure RPG
  • 10/31/2019 05:09 AM
  • 12/16/2023 07:35 PM
  • 10/30/2019
  • 45185
  • 9
  • 2048

Posts

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How come cannot Lena and Phoebe use two single-handed weapons when they cannout use shield?
author=t28nguye
How come cannot Lena and Phoebe use two single-handed weapons when they cannout use shield?


I think it would make them overpowered. Dual-wielding rods can dish out some serious damage if both spells cast, and for no MP cost as well. Lena and Phoebe aren't meant to be heavy hitters so that's why Malus is the only one who can dual-wield rods.
author=Chazareth
author=t28nguye
How come cannot Lena and Phoebe use two single-handed weapons when they cannout use shield?
I think it would make them overpowered. Dual-wielding rods can dish out some serious damage if both spells cast, and for no MP cost as well. Lena and Phoebe aren't meant to be heavy hitters so that's why Malus is the only one who can dual-wield rods.

You told me years ago, they sacrificed defense to get more powerful magic. So now they sacrificed defense to get what in return?
If this is your concern, then you can separate Malus's rods from the girls' rods. then make all state-inflicted rods from second-hand to single-hand weapons. The girls cannot use Malus's weapons and vice versa. The girls cannot use all spelling rods.
I found a bug.
It happens every time i hit monsters like Suppressor and Enhancer.

author=TNV
I found a bug.
It happens every time i hit monsters like Suppressor and Enhancer.

I think I might have found the problem. I'm working on a fix now. Is this the only encounter where this has happened?

Edit: Upon further testing, I'm pretty sure I know what the problem is. This guy (and Terminators) used to have counterattacks. I removed them but they still have the counterattack property set, so they try to counterattack when they have no counter actions and it crashes the game. I'll include a fix for this with my next update coming soon.
author=Chazareth
author=TNV
I found a bug.
It happens every time i hit monsters like Suppressor and Enhancer.
I think I might have found the problem. I'm working on a fix now. Is this the only encounter where this has happened?

Edit: Upon further testing, I'm pretty sure I know what the problem is. This guy (and Terminators) used to have counterattacks. I removed them but they still have the counterattack property set, so they try to counterattack when they have no counter actions and it crashes the game. I'll include a fix for this with my next update coming soon.

The crash happens everytime i hit monsters like those robots. I had to avoid coliseum because of them. Unfortunately i can't do that now because i have to defeat the boss and the robots.
Pages: first prev 12 last