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Announcement

Glory's Fools Out Now!

Greetings Heroes,


The time has come!

Glory's Fools is finally finished and available for purchase in its entirety!

The adventure is fully done. So what can you do?

Finding allies all over Hellas (Greece)

Fighting all manner of creatures?

Choosing your destiny as a Hero?

You have plenty of options, so what will yo do?

I hope many of you who played the demo pick up the final version and enjoy exploring the world and I hope that you love it as much as I loved making it! !

I have been making this game for so long, I can't imagine that I'm done with it now.

Good luck and have fun!

Glory's Fools on Steam

and

Glory's Fools on Itch.io

Announcement

Glory's Fools: Coming February 1st!

Greetings, Glory Seekers!

The dawn of an epic adventure is upon us as the eagerly anticipated release of "Glory's Fools" approaches! Get ready to dive into the Mythic Age of Ancient Greece as your fate lies in your hands. Here's a sneak peek into what is coming:

Unlikely Companions Await!


Meet your comrades in glory:


Amara, the Shrew: She may have a sharp tongue, but her wit is sharper. Amara brings her healing abilities as well as her ability to read making her an invaluable ally in your quest.

Barbarus, the Barbarian: The supposed King of Ethiopia, with brawn as mighty as his spirit, Barbarus is a force to be reckoned with. His raw strength and fearless approach will carve a path through any challenge.

Bouda, the Heathen: Unpredictable and mysterious, Bouda adds an element of enchantment to your party. Her connection with the mystical can turn the tide in your favor.

Choose your allies wisely, for their unique abilities and personalities will shape the course of your journey.


Paths to Glory: Forge Your Destiny!

The choices are yours to make:



Trust Grey: Follow the direct guidance of the mysterious but helpful Grey to secure your place in history.


Trust the Gods and Kings: Embrace divine guidance and royal favor as you align yourself with the powerful forces that shape the mortal realm.


Make Your Own Path: Reject the established norms and blaze a trail of your own making. Forge alliances and enemies as you see fit, crafting a destiny uniquely yours.


Glory's Fools coming on February 1st, on Itch.io and Steam

Wishlist: https://store.steampowered.com/app/1936080/Glorys_Fools/


Progress Report

September update 2023

Hey there Heroes.

Hopefully, this will be the last general update for this game before release. The goal is some time in October presumably the 24th give or take a week.

I've been play-testing and adding the finishing touches. I'm making sure that what is released on the 24th is the best game possible for me.

It's a weird feeling that this project which has been such a big part of my life for so long is coming to a close. I hope that it is worth it and that everyone who has supported it, reviewed it, commented on it, or just shared it around is happy with it.

General notes, I've added all the final boss areas and playtested the Grey Route and God's Route. The last additions will be playing through with the King's Route and the Medusa route.

I hope to be finished soon and more than that I'm excited to release it soon.

See you again on release day!

Progress Report

Glory's Fools Update June 2023

Greetings, valiant adventurers of "Glory's Fools"!

I am thrilled to share some exciting news about the latest updates and improvements coming to our beloved game. As a lone developer, I've been hard at work to bring you an even more immersive and captivating experience. So, let's dive right into the details!

Unveil Deeper Stories
I've heard your requests for a more engaging and polished narrative, and I'm excited to announce an expansion of dialogues with the mysterious Sparta. Prepare to unravel secrets, forge alliances, and make critical decisions that will shape your hero's destiny. Get ready for an unforgettable tale that will draw you further into the heart of the game.

Conquer Refined Dungeons

Venture forth into meticulously designed dungeons that have undergone extensive refinements. Each one now offers unique puzzles, thrilling encounters, and satisfying rewards. Prepare to test your mettle, solve intricate puzzles, and emerge as the victorious conqueror of these treacherous labyrinths.

I've heard your requests for a more engaging and polished narrative, and I'm excited to announce an expansion of dialogues with the mysterious Sparta. Prepare to unravel secrets, forge alliances, and make critical decisions that will shape your hero's destiny. Get ready for an unforgettable tale that will draw you further into the heart of the game.

Conquer Refined Dungeons
Venture forth into meticulously designed dungeons that have undergone extensive refinements. Each one now offers unique puzzles, thrilling encounters, and satisfying rewards. Prepare to test your mettle, solve intricate puzzles, and emerge as the victorious conqueror of these treacherous labyrinths.

Face Fierce Bandits Ancient Greece is about to become even more perilous! Brace yourself for an onslaught of relentless bandits who will stop at nothing to hinder your progress. Sharpen your skills, master new combat techniques, and face these foes head-on in heart-pounding battles. Only the bravest will prevail!

Enhancements for Seamless Gameplay As a dedicated solo developer, I've been diligently addressing troop-related issues to ensure a smoother and more balanced gameplay experience. From AI behavior improvements to overall gameplay tweaks, expect a more seamless and immersive journey through "Glory's Fools."

I hope these updates bring you immense joy and elevate your adventure to new heights. Your unwavering support and enthusiasm have been the driving force behind these improvements. Stay tuned for the release of this eagerly awaited update, and may your name be etched in the annals of glory!

Progress Report

Glory's Fools May Update 2023

Hey everyone, here's your May Update

Additions:

New Maps:

Typhon's Lair: Venture deep into the treacherous lair of the fearsome Typhon, a legendary creature of immense power.

Acephali Island: Explore a mysterious island populated by strange creatures and uncover the secrets hidden within.

Expanding the world of Greece with more bosses to hunt such as Harpies and Sirens and Cyclops.

New Mechanics and Puzzles:

Introducing new gameplay mechanics that add depth and challenge to the game. Solve intricate puzzles to unlock hidden treasures and progress through the story.

Encounter interactive elements in the environment that require clever thinking and strategic decision-making to overcome.

New Monster Art

Combat Balance Changes:

Some combat abilities have been buffed to provide more impactful and satisfying gameplay experiences.

Certain areas of the game have received nerfs in difficulty to create a more balanced and enjoyable progression for players.

Note: The update also includes bug fixes, performance improvements, and general quality of life enhancements to enhance the overall gaming experience.

Enjoy the updated version of Glory's Fools Demo and immerse yourself in the exciting new content!

Progress Report

Glory's Fools April Update 2023

Welcome to the April devlog for Glory's Fools! Here's a quick update on the progress I made in the game so far:

New Maps: I've added a few new maps to the game:

Serpentine Forest
Serpent's Sanctum
Myrmidon's Cave
Nemean Forest
Players can expect to encounter a variety of challenging enemies in these new maps, including Gorgons, Lamia, Myrmidons, and a bunch of new strong and vicious beasts.

New Overworld Sprites: I've also added new overworld sprites for some of the Hunter's Guild targets. These new sprites will provide a fresh look and feel to the game and hopefully make the targets more interesting to encounter.

Gameplay Mechanics: I've been working on various gameplay mechanics, including combat, movement, and puzzle-solving. I want to ensure that players will have a fun and engaging experience while playing the game.

Storyline: Grey is becoming more involved in directing the players in the game. I've added Athena to the game, and she has her own motives as well. I've also added more kings in various cities in Greece, some with their own side quests for the player. The game's storyline is in development, and I'm focusing on creating an immersive and compelling story that will keep players engaged throughout the game.

That's it for this month's devlog! Stay tuned for more updates in the future. I'm excited about the progress I've made so far and can't wait for players to experience the world of Glory's Fools.

Progress Report

Glory's Fools Update: February 2023

​Today was supposed to be a moment for me to say how the game is coming along. I've been working on the game everyday since December and it was supposed to be a simple update today. Bug fixes, hot fixes, game play changes and so on. I had been editing the battles to make some of the enemies smarter and more challenging. Not to mention I had all of my troops laid out.
So, today during play testing. My computer crashed. No issue. It has crashed before. But with the crash two major area were corrupted.

Troops (Enemy teams) and States (Status effects)
Now, the other bugs have been fixed and this would have been fine. Except my backup didn't work.

So, losing those files and that data hurts.

It hurts a lot.

It's demoralizing.

I thought immediately, I'm going to just cancel the game.
But that wouldn't be honest and that wouldn't be fair to those of you who read these and support my game. Not to mention the thousands who have it on their computers.
So, I will continue working on it.

This was a major setback. A truly upsetting one. But, such is life. I'm still going to get it done. It's still going to be a great game. I'll continue working everyday.
Grief and depression aren't really needed right now.
Glory, awaits.

Progress Report

Glory's Fools Update January 2023

Greetings Heroes!

Another year of development in the books. I want to say first this is the final year I will be working on Glory’s Fools so I’ll be aiming for monthly updates as I start to get all the pieces in order.

This new update is so players can have a game more in line with what the final build of Glory’s Fools will be.

Starting off with combat. I have changed the starting skills and also changed how some of the characters function in the game. Barbarus is still the the strongest physical member, but Moros isn’t a slog to fight with anymore.

I removed some of the mandatory battles. I received feedback that they’re a bit tedious and I agree. I have switched their placement and reduced them in areas with random battles active.

I have added some new elements for the weapons. Some weapons have special abilities that only they can unlock.
Some weapons and armors give the wearer abilities.
I have added some but I will add more as I polish up the database. For now, be sure to try the Lucky Pendant that Grey gives you.

I have changed some of the formulas for critical hits and damage. I also have removed dexterity as a stat.

This leaves ATK INT SPD HP and MANA as the stats that will vary upon level up.

I’m still working on balancing combat, so if something seems too strong or too weak early game let me know.

Fixed a soft lock that occurs if the player is able to bypass the Thebes castle guard.
I found out about why my Satyrs weren’t disappearing after the battle. I corrected that oversight.

I have added a challenge map to the world of Glory’s Fools, the Pit of Hades. Only your main character will be able to enter and you will have to beat in one attempt as there are no save points in the map. As you venture forth the enemies get stronger and stronger. But if you manage to beat them all, you will take on Thanatos himself and unlock a hidden weapon or Armor.

For the majority of the demo everything is the same, some characters are added to make things a bit less repetitive in appearance.

Progress Report

Glory's Fools Update 5/20

Hello everyone,

It's been a while. I've been working very diligently to make the game the best it can be so allow me to highlight some changes made in the past few months. I tried to work on smaller updates, but it kept ballooning. Good news, the demo is approved on Steam and that was a major goal of mine. Unfortunately, at the time of writing the store page is still not visible, but hopefully, that changes in the coming days. Moving on to the current build of the game:

Starting with the intro, I've cut some of the dialogue and added a RNG to one of the options just to speed things up.
I've cleaned up some of the writing to make characters more defined in the early game.
Added a friendship and annoyance mechanic which will play in the full game for secret abilities of some of the allies. This is a minor addition.
Added a bestiary for the enemies

Changed some of the bosses to be more challenging.
One major one that I'm proud of is the level up notification being more detailed.

I've also added some new skills to some of the monsters and characters.
I've changed some of the character's learn sets as well and added some priority skills as well.
I've worked more on Arachne's Dungeon to make it more playable and Pan's Forest to have more playability and accessibility.
Thebes has a full quest line along with a bunch of side quests.

This is closing in on the final updates to the demo as I get ready to work more exclusively on the final release. I will be updating this of course, but for now I hope you like the additions and the changes in the game so far!

Progress Report

Glory's Fools Update #2

Hey there everyone!

New update for Glory's Fools now live! Currently polishing up somethings so it's more fun to play and making some narrative revisions for cohesion. I want the story to flow a bit easier. Also! We're in the #QueerGamesBundle2022 on itch.io so honored to be included!


Changelog:

Changed intro for brevity
Grey still talks a lot but changed some of the dialogue to get to the point faster
Renamed some of the items for clarity and lore purposes (Kratos and Nike)
Changed Palace for playability!


I had been going back and forth in my mind about the size of some of the maps.

Added some plot variation depending on your Gender
Male/Masc Characters can explore and extra area to recruit the Shrew


Female/Femme Characters have hidden boss in the Palace.
Non-Binary Characters have bonuses elsewhere in Thebes.
Added hidden items for the palace

Slowly but surely trying to get this ready for full release! Thank you for reading and I hope you get a chance to play!
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