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"Well now, how did these little morsels make it so far
under their own power? I think I'll keep my eye on them."




Ill Will is a dungeon crawler with carefully crafted, minimalist story elements and simplified overall design. The combat uses a turn-based structure with a heavy emphasis on elemental affinities, and a streamlined AI routine for enemies that helps curb outright stupid behavoir.

It is very firmly divided between gameplay and plot, with decently-sized sessions of both, rather than a more rapid alternation.

Licensing Information

Latest Blog

Update ( 7/31/2012) - Completion

I'm marking this as being the 31st instead of the 1st, since I've been uploading since "yesterday".

Ill Will is complete. You can finish the story, choose either a normal New Game Plus (basically starting over) or a Strong New Game Plus (keep Traces, learned skills, and level, and re-allocate stats). Either way, you'll have access to additional story scenes, additions to existing scenes, and a very special something.

I might have a prize for the first person to beat the optional NG+ content. Of course, I might not.

Posts

author=Einander
You asked for story impressions, so here's my review on that aspect.

I don't know who's speaking the opening narration. It presumably isn't a human, because humans don't typically feel the need to indicate that "people" means "human." It can't be Will, because he didn't meet the others recently. It can't be Raymond, because we definitely didn't help him come back to life. I can't think of anyone else, really. Is it completely unrelated?

I don't know what story you wanted to tell. Was it about escaping and returning to the world? If that's the case, then mission accomplished. The drama there is fairly well-done, and the inter-group tension doesn't feel fake or artificial. It's solid.

If it was about the drama between Will and Ray, then that was bungled. We don't see enough of their relationship to really care. We don't know how they typically interact, we don't see Ray often enough to become invested in him, and while there are a couple of subtle hints that Will doesn't like him (Will ignoring him in the initial cutscene, the fact that only Jo knows Ray even exists, the fact that Will refused to let Jo ever see him), we don't know how Ray feels about Will until long after it becomes relevant. When we do see Ray more, the fact he threw Will into hell pretty much kills any sense of sympathy.

Even if the story is primarily about the escape, the Will and Ray plot grafted on weakens it as a whole. Without any investment or spotlight on Ray, his actions seem comedic and disproportionate. "Our parents loved you more, so I turned into Satan and threw you into hell." It's a goofy non sequitur.

(The deliveryman turning into Loki and laughing in the initial cutscene was really well done, though. The dialogue choices grab your attention and keep you from noticing, even though it's happening in plain sight. Kudos.)

Some things never really go anywhere. Why did Loki tell Aaron not to tell them? All it did was spread confusion and discontent, increasing the chance that the party would fall apart and die before they accomplished their goal. It's dickish, which fits with Loki, but it's pointless. What was the point of the characters gradually recalling that night? It doesn't help them remember how they got there, it doesn't provide any clues to the real cause, and the solution to the problem ends up completely unrelated. Similarly, though the past relationship between Jo and Will is mentioned, it never goes anywhere. We never get details, they never reconcile, it's just there.

One thing that stood out to me is that they obviously know Traces exist, thanks to the cutscene after you get the last Physical and Magical Traces and Loki's mention that he taught them to use Traces. The main character's ability to do everything is never mentioned anywhere, though. That's kind of strange.

The story seemed like an afterthought, honestly.


Summed it up for me but you also forgot..

The issues with France and JO where I always see them arguing and insulting each other when they are suppose to be friends and during the first flashback before their car is stolen Ethan is recognized by the two thugs and he even recalls how this place never changes.

plenty of potential as the stuff was there for all of it but was never used.
Happy
Devil's in the details
5367
The story inconsistencies may be caused by that the story was originally planned by me and ChaosProductions and I was first in charge of directing the game sequences, and after I dropped out the rest of the game was done by different people. So it is likely all the original thoughts or plans didn't carry over.

The person talking in the beginning is Loki. I am not sure if his sub-plot ever made it to the final version of the game.
LouisCyphre
can't make a bad game if you don't finish any games
4523
author=Happy
The person talking in the beginning is Loki. I am not sure if his sub-plot ever made it to the final version of the game.


Of course he did. Loki's the entire point of the game, really.
Is there any way to get a reupload of the patch? When I try to download it all I get is a 404 error.
edchuy
You the practice of self-promotion
1624
Sorry double posted!
edchuy
You the practice of self-promotion
1624
Just managed to beat the game on hard! Somehow managed to avoid getting the script bug (after easily 100 tries) caused by Predator hitting a poisoned character. Had tried using Tank on Will (does it really work?) combined with Null Ailment for two, but the Predator attack still targeted my two other party members normally (Ethan and Francesca which were my mainstays, only used the two others for some boss battles). Oh yeah, choosing non-elemental for those two others was very important to prevent heavy damage due to the weaknesses. Overall, I found my first playthrough to be quite challenging! There's probably quite a few techniques I never tried.

Anyway, I decided to start the NG+ on Normal to give myself a break. Somehow, the screen is stuck on this cutscene:



I can hear the background music playing and dog if I press Enter but that's it .... Please let me know if there's a fix for it in the works.

LouisCyphre
can't make a bad game if you don't finish any games
4523
author=twitchycolt
Is there any way to get a reupload of the patch? When I try to download it all I get is a 404 error.
I'll have to try my hand at uploading directly at some point, without timing out. I can guarantee my internet is much, much worse than yours.

author=edchuy
I can hear the background music playing and dog if I press Enter but that's it .... Please let me know if there's a fix for it in the works.
Oh, duh. Yeah that's a spectacularly easy fix. I didn't know what anyone meant.
Another bug to report:

Dragon and Titan somehow taught the wrong level 69 skills. Although the descriptions put at level 69: Dragon is Muspelheim and Titan is Raikanishu, but when I press Alt, it shows Fire Shield and Earthshaker respectively. And this is proven when neither Ethan nor France learns Muspelheim and Raikanishu even when they are already at level 72...


Just in case this bug hasn't been mentioned yet, since I don't wanna read the spoilers posted in here just yet.

This game has great potential, but the bugs seriously have to be ironed out for this game to be excellent.
author=LouisCyphre
author=edchuy
I can hear the background music playing and dog if I press Enter but that's it .... Please let me know if there's a fix for it in the works.

Oh, duh. Yeah that's a spectacularly easy fix. I didn't know what anyone meant.


Why didn't you ask for more details, then? The bug takes three minutes to check if you already have a save, after all. This makes questions very easy to answer. Help us help you!

author=eplipswich
Another bug to report:

Dragon and Titan somehow taught the wrong level 69 skills. Although the descriptions put at level 69: Dragon is Muspelheim and Titan is Raikanishu, but when I press Alt, it shows Fire Shield and Earthshaker respectively. And this is proven when neither Ethan nor France learns Muspelheim and Raikanishu even when they are already at level 72...



I can second this bug. Thunder Battle and Atlantis are learnable and usable, but I never picked up Muspelheim or Raikanishu on either of the characters that could learn the skills, despite leaving the relevant Traces on whenever the characters weren't in the party. Thanks for mentioning it, eplipswich; I forgot about it.
Okay I seem to be stuck in game. Silly me...

What do you do, or rather, where do you go after defeating red king and black baron? I answered "now, what do we do?" Red king says to paradiso, and then I can start moving again. Then what?


EDIT: Nvm. I found the gate. Man, they never mentioned anything about any gateway opening, and the gate's so well-hidden in the darkness...
LouisCyphre
can't make a bad game if you don't finish any games
4523
Ein: I've been... occupying my time with something new. It tends to make this sort of thing slip my mind!

eplip: I can add a text box that tells the player "If you can find the doors, anyway," or something to that effect.
author=Neok
Okay, so whenever those Strength Zone zombies use Strength Zone, they'll get +Strength Zone, immediately followed by -Strength Zone in the same turn. I guess that's not suppose to happen, especially since they'll just keep re-casting it every turn as long as they have SP.


What has been happening to me (screwed-up bugfix for this?) is that they both Strength Zone and attack in the same turn. This makes any battle I blunder into past the intro... perhaps not quite impossible, but this didn't seem like intended behavior.
LouisCyphre
can't make a bad game if you don't finish any games
4523
There's a patch for that further up the comments. I believe the main download is a further updated version, but lo and behold, I time out trying to download my own game!

I have all of the mentioned bugs corrected, but I need to get time on a different machine and connection to upload this hunk of junk. Such is bachelorhood.
i can't even start playing the game because when i get to the difficulty select screen it just starts cycling through them steadily and none of the buttons do anything. i thought it might be a conflict with my old shitty usb controller so i tried without it but it still happened. cursory glance of the comments suggests i'm the only one having this problem, too

don't suppose you have any idea how to fix this? :/
LouisCyphre
can't make a bad game if you don't finish any games
4523
One of your keys is stuck.
author=LouisCyphre
One of your keys is stuck.
well it only happens in rpg maker games so i don't know how that works, but i guess if it's not the game itself there's probably some resource for bizarre rm-only key sticking

thx
what is solution for the bug which occurs in the final boss when it hits u while u r poisoned cuz when he do that the game just crushes someone help !
author=dodo2009275
what is solution for the bug which occurs in the final boss when it hits u while u r poisoned cuz when he do that the game just crushes someone help !

There is no solution yet until author uploads a new patch. Just quickly remove poison before boss uses predator.
i do that but he has 5 turns in a row so he just poison and hit then the game crushes , any idea when will the author upload a new patch ?
So, any progress on that releasing that bugfix?