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A ROARING FULL RELEASE!!! GIT YO PAWS ON DIS!

The main download is up... Now for me to go on a nice game-making hiatus!

Before you click the Download button... just a few words for those first time clickers:

Leo & Leah was started on a whim. It started just as a simple idea and it flourished into a project that I am very proud of and would not be afraid to show off to real-life acquaintances! I’ve always toyed with simple ideas in RPG Maker games and tried to flesh them out with a different angle. The story for this title is that Leo’s girlfriend, Leah, gets captured by two imps and he must take chase after them. As more of the plot unfolds, a grey-haired villainness named Brandy comes into play, wielding a shotgun that she isn’t afraid to use. The chase ensues through many different environments, including an insect-infested forest, an underwater frog castle and a haunted pirate ship. Leo is joined by a mysterious beast named Daisy at the beginning of the game.

My main inspiration for this game came from the Donkey Kong and Mother series, as well as Super Mario RPG. Like the Flower Points in SMRPG, the party is granted a fixed number of “Survival Points” that Leo and Daisy must juggle throughout the battles in the game. The humour and quirkiness in this game is much derived from Earthbound and Conker’s Bad Fur Day, such as the fourth wall breakage and unexpected viciousness juxtaposed to bright and colourful graphics.

Leo himself acquires a number of skills throughout the game, not only to be used in-battle, but out of battle. Examples of such would be the Dash skill, which could be used to slam into enemies and get that much-needed “first attack” in the battle; a “Faded Smile” item which allows Leo to completely dodge any on-screen encounters; and “Green Fins”, which allows Leo to swim through Jellybomb-infested waters…

This is my last long project on RPG Maker. I think it makes for a proper swan song.

The game is about seven hours long. It was started on July 2010, and finished on February 2011.

For those who are now stumbling onto this blog, here is a trailer I posted a while back:




Before I close off I would like to thank all my beta-testers and Ciel especially, who gave me a lot of advice on improving many facets of the game. So enjoy the game! And have some laughs, and don't forget to give some feedback! ^_^

Oh, and don't forget to visit the MERIDIAN DANCE BLOG to see more of #shmup's cool projects!



*prepares to be bumped down by six BOF updates by dawn*


Posts

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Congratulation!!!!!!

Now to download it...
Time to finish this off! XP
lol Once you had a good time........
TFT
WHOA wow wow. two tails? that is a sexy idea...
445
i've been playing it for a while. the sheer amount of detail invested into each map is pretty amazing. you finished this so quick too. it's been fun so far! will go into detail later.
Ciel
an aristocrat of rpgmaker culture
367
author=Nightblade
I beat it.

You're high.

____________


huh
For those of us who use game controllers, is there anyway to customize the gamepad settings? Rmxp has one :(
I dunno. Clyve said he did it. You can PM him and ask him. He did, however, say his game controller made "dashing" difficult.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
author=Emirpoen
author=Craze
2k3 sucks
Yes, we all know about your raging hard on for VXP. We get it. Seriously, enough already. Nobody cares.
The funny thing is that I've never seen a VXP game look this nice, and I know it's alot of ripped graphics, but still.
he's probably just jealous that his V&V(ugh) remake blogs aren't getting any attention.

Gonna download this as soon as I get on my home computer!
author=InfectionFiles
he's probably just jealous that his V&V(ugh) remake blogs aren't getting any attention.
your point kind of loses its gravity when you just start being an asshole for no reason #themoreyouknow

anyway this looks "hecka tite" and i am about to download it!
Wow, I've been so looking foward to this ^o^ Downloading right now!!
Please.. let's not fight... Let's just enjoy the game and have some laughs! =3
Craze
why would i heal when i could equip a morningstar
15170
I think it's a good thing you changed the title of this blog, Strangeluv!

Also, I expected at least 40+ subscribers. Huh. Not everybody has taste, I guess.
Ciel
an aristocrat of rpgmaker culture
367
I want to hear what people think of the ending......................
author=Craze
Also, I expected at least 40+ subscribers. Huh. Not everybody has taste, I guess.


It actually gained three more as I just checked, so it's like 32 now. I don't know what is the average number of suscribers per game, so idk. The games I tend to make don't attract as much players as "more epic" (Final Tear 3) games would, anyway. 32 sounds fair to me... but I don't know.

author=Ciel
I want to hear what people think of the ending......................


Yeah I am interested in hearing some feedback. Make sure to post on the gamepage, guys!
I think this may be the first "BIG RELEASE" of an anticipated RM title in 2011 (of which I think there are many this year). Congratulations. I'll be giving this a go real soon.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
author=cho
author=InfectionFiles
he's probably just jealous that his V&V(ugh) remake blogs aren't getting any attention.
your point kind of loses its gravity when you just start being an asshole for no reason #themoreyouknow
I'm gonna stop after this, cause I don't want to fight/muck up the blog post.
But I wasn't being an asshole for no reason, "2k3 sucks" is a good reason to be an asshole.(didn't think I was being that much)
Why even say that? especially when 2k3 games are the best kinds of RM games. but whatever.

VXP games just never look commercial to me, like this does (and that's a good thing)
I agree with this being Featured at some point, it's just so well done.
Congratulations! This game has a unique atmosphere, and it looks like you've done what you've set out to do and more. That is very commendable.
author=Necrile
For those of us who use game controllers, is there anyway to customize the gamepad settings? Rmxp has one :(


You'd be stuck using something like Joy2Key to remap a gamepad button to an appropriate keyboard one.
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