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New plan. Call for 2nd beta tester!
- sbester
- 08/31/2011 06:51 PM
- 1606 views
Alright, I'm making WAY too much progress on this right now. By next week the game will be 3/4 complete which got me thinking... is there really any point to releasing episodes 1-4 demo when I could release an eps 1-6 demo a week or 2 later? No, most likely not. For this reason, I've decided to get a 2nd tester so as not to pile even more crap on Amerk's plate (he found a huge bug in episode 3 that may have been affecting episode 1 and 2, and I'm not going to make him replay those a 4th time). It'll be nice to have another person's opinion as well.
Anyways, for this gig I'm going to need a quick and experienced tester. Normally I don't have qualifications listed for tester jobs, but I fear with the time constraints I'm putting on the project lately that someone fast is really needed.
Here are some of the perks of being a tester:
-full credit
-get to appear in the game (in the director's cut) and choose your lines of dialogue
-umm... we'll be friends?
Since I've already gone through the game a number of times (so has Amerk), I'm not overly concerned with bug finding efficiency in eps 1-3. I'm mostly looking to make sure that the cutscenes are working at 100%, balancing is fine, and that I haven't created any new annoying bugs during the latest testplay. Anything else you find will be taken under advisement, but perhaps not changed or implemented until the release of the full version (all 8 episodes), depending on the severity.
Finally, the job won't begin right away. I have one boss battle to put in before episode 5 is completely done, and I'm still making a few cutscenes for episode 6. I'm thinking sometime next week it will be ready. I will be on vacation in Ottawa from the 2nd-6th, so it will most likely begin right after that.
I know I promised the demo for the beginning of the month, but by adding a 2nd tester I believe I'm only prolonging the release by a couple weeks (plus you'll all get 3/4 of the game instead of 1/2). At the rate I've been going I'd like to think the final two episodes will be finished just as quickly, but although ep8 is completely planned out, I have absolutely no clue what I'm going to do in episode 7. Basically I'll have to find an interesting way to get the party from one side of the continent to the other... not important right now.
So, to apply, just tell me:
-what games you've tested before
-what interests you about the project
-what you want your character sprite to look like (hair colour and other features) and what lines of dialogue you want to say in the game.
For anyone else who wants to have an NPC of themselves in the game, let me know. You won't be in the game testing zone, but I can definitely fit you in somewhere.
Anyways, for this gig I'm going to need a quick and experienced tester. Normally I don't have qualifications listed for tester jobs, but I fear with the time constraints I'm putting on the project lately that someone fast is really needed.
Here are some of the perks of being a tester:
-full credit
-get to appear in the game (in the director's cut) and choose your lines of dialogue
-umm... we'll be friends?
Since I've already gone through the game a number of times (so has Amerk), I'm not overly concerned with bug finding efficiency in eps 1-3. I'm mostly looking to make sure that the cutscenes are working at 100%, balancing is fine, and that I haven't created any new annoying bugs during the latest testplay. Anything else you find will be taken under advisement, but perhaps not changed or implemented until the release of the full version (all 8 episodes), depending on the severity.
Finally, the job won't begin right away. I have one boss battle to put in before episode 5 is completely done, and I'm still making a few cutscenes for episode 6. I'm thinking sometime next week it will be ready. I will be on vacation in Ottawa from the 2nd-6th, so it will most likely begin right after that.
I know I promised the demo for the beginning of the month, but by adding a 2nd tester I believe I'm only prolonging the release by a couple weeks (plus you'll all get 3/4 of the game instead of 1/2). At the rate I've been going I'd like to think the final two episodes will be finished just as quickly, but although ep8 is completely planned out, I have absolutely no clue what I'm going to do in episode 7. Basically I'll have to find an interesting way to get the party from one side of the continent to the other... not important right now.
So, to apply, just tell me:
-what games you've tested before
-what interests you about the project
-what you want your character sprite to look like (hair colour and other features) and what lines of dialogue you want to say in the game.
For anyone else who wants to have an NPC of themselves in the game, let me know. You won't be in the game testing zone, but I can definitely fit you in somewhere.
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Ok, I want my npc to be a baby, saying : “Each player must accept the cards life deals him or her: but once they are in hand, he or she alone must decide how to play the cards in order to win the game.”(it's a quote from Voltaire.) JOKING!
Aww, I want to beta test, but..
-what games you've tested before
None. I was never given the chance |:
-what interests you about the project
Well, I liked this game style a lot and was waiting for the next chapters for some time, so I'd be glad if I could beta test. :3
-what you want your character sprite to look like (hair colour and other features) and what lines of dialogue you want to say in the game.
Maybe a cute girl with long hair?
Not sure about colors though. >:
-what games you've tested before
None. I was never given the chance |:
-what interests you about the project
Well, I liked this game style a lot and was waiting for the next chapters for some time, so I'd be glad if I could beta test. :3
-what you want your character sprite to look like (hair colour and other features) and what lines of dialogue you want to say in the game.
Maybe a cute girl with long hair?
Not sure about colors though. >:
EnderX, you're definitely one of the most thorough and awesome beta testers I've had. If speed were not an issue for this particular matter, I'd have skipped this blog and emailed you right away (as I plan to do with my next beta testing endeavor, so expect an email request about that soon) :)
Lyn, I've emailed you.
Thanks for the applications and interest, I'll have some more news soon!
Lyn, I've emailed you.
Thanks for the applications and interest, I'll have some more news soon!
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1