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old 4/2011 video of first 10 mins sorry i couldnt be bothered to make a new one, new version is the same except it has the in-battle graph equip system etc



The Oathguard series primarily follows the life of Myunh Yala, an Oathguard who is accused of subversive activity in her home country of Sinolor. Knowing she is indeed partially culpable, and fearing the punishment she faces if convicted, Myunh reluctantly flees to the neighboring Thassadia at the behest of Alrion Yala, her mysterious cousin.

Four years later, the machinations of ambitious men in every nation have caused the continent’s political climate to shift drastically for the worse, and Myunh’s connection to Alrion—perhaps the most ambitious man of all—will take her back to Sinolor, the stage for the upcoming conflict. There, she will confront her past choices, reunite with old friends and foes alike, and find herself becoming more than just a witness to history in the making as she fights to repel a relentless invasion.

While she is initially more or less only along for the ride thanks to her sibling-like relationship with Alrion, various meetings, happenings, and revelations during the course of the series will lead Myunh to take a more active role as a leader.

But whether she finds herself to be a hero by the story’s end is another matter entirely.

*


This Prologue takes place 23 years before Myunh’s return to her homeland, during the height of what would later be called the Fortnight War.

While skirmishes rage elsewhere, a veteran Oathguard of Sinolor has embarked on a mission to apprehend several “Compremised” Oathguards who appear to be defecting to the enemy nation, Heiml, via the treacherous Banda mountain range that forms a natural border between the countries.

Sinolor’s military leadership, preoccupied with the main war effort, issues this otherwise-critical mission with indifference. However, it is of great personal importance to one they have dispatched to complete it—for the most powerful of the targets she relentlessly pursues is also her husband, and she has resolved to end his life if he really is a traitor, in order to protect their daughter. More than anything, though, she seeks the truth.

She is Ordinator Gela Yala. The fugitive is former Ordinator Bocheul Yala. Their daughter Myunh is yet an infant, but the events that follow her parents’ confrontation at Banda Pass will shape the course of her life, among many others’.

The year is 781 S.A., and the continent quietly teeters on the end of an era.

*


Designed in RM2k3, Oathguard's Prologue features:
* A traditional turn-based battle system that uses a unique "Demon Transformation" system similar to those in the Shadow Hearts or Persona series
* Ability to equip skills on the fly in battle in order to combat enemies of a certain type more effectively
* Various types of weapons, graphs, and coins available to equip that grant different types of basic attacks in battle, or passive abilities
* Customizaiton of Gela's stats to fit the player's gameplay stye by using "Remnants" gained from leveling up
* Several unique gameplay touches, such as the "Magis Eye", which keeps the player aware of important events or battles up ahead (as a handy reminder to save his/her game); and the "Converse" option, which updates the player on the current situation while also adding to the game's narrative


*

Designer and Producer
mellytan

Portrait Artist
Ghost

Primary QA Testers
Ocean
Ciel
Eike
PentagonBuddy
ElectricalKat
alterego
argh
Dyhalto

*

Project Oathguard
March 2007 - Present

Prologue
November 2009 - November 2012

Latest Blog

a bedraggled figure with incongruously great hair emerges

ey yooo

i was originally going to post this update as a comment, but it of course ballooned naturally into a full-length post. so here we go.

a fog-veiled cave stands before you. its depths are obscured by darkness but you hear a faint voice calling out from within, slowly growing in strength until your eyes adjust and recognize a bedraggled figure with incongruously great hair emerge from the cave, as if born from the blackness...




..oo.....he...o...Hel..lo.....Hello!

Yes, hello, dear reader! I'm so glad to see you! I've been wanting to tell someone:...I've decided what I will do with Oathguard!

For the foreseeable future (likely about a year or so), I will be focusing on developing my skill as an artist, while writing the novel for Oathguard on the side.

Art (in terms of the actual skill of drawing/painting; ie the mechanical skill, recognizing and using value and shapes, not drawing awful Saturday morning anime figures with horrifically incorrect anatomy, etc) in general has always been my weak point, and has always limited me in what I could do. When it came to RM2k3, the solution was always to use rips, others' works, and anything else I could frankenstein together; and when I did sprite/draw something on my own, it took forever because I had no idea what I was doing. I had no basic artistic skill, but impatiently insisted on trying to do advanced things in order to create what I had envisioned (just like many others here on RMN and in the RPG Maker community over the years who, in our vain pursuit of making the JRPG of our childhood dreams, consistently and predictably overextend ourselves).

I've finally faced the music and realized that if I want to ever develop Oathguard into something bigger (yes, probably a game in the end) that I can really be satisfied with, I have to build myself up a bit first. So I am focusing on learning how to draw and paint, from the ground up. I am sure that this is the best route to take; despite how long the process is bound to be, I know that it's the only way. In the end, even if I still can't get to where I want to be artistically, I'm sure the journey will leave me with something I can work with.

At the same time, like I said, I'm working on a novel(la?) on the side. Writing is my thing, so it's not too hard to punch out a few hundred words on most days. It's probably not going to be great, though, since a) I've probably never completed anything over 10k words in my life, and b) it's basically a novel about anime JRPG people doing anime JRPG things (hey at least that would qualify as a "light novel" in Japan). But like I said, I'm sure just trying to do this will do great things for myself and Oathguard in the future. And if the novel turns out to be pretty good in the end, that's cool, too.

On that note, I actually finished a sort of prologue chapter (which may or may not show up in the finaly product, since nobody likes prologues, after all) that covers Gela's last moments. If you want to read it, drop me a message and I'll send you the ~secret link~

Well, that's all for now. Who knows when I will emerge from my cave next...but rest assured that I will always be working on Oathguard. And always have great hair.

Thanks for reading, and don't be a stranger. See ya around!

Posts

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dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2750
cool you finally posted this!!
This game looks pretty nifty.
author=NicoB
This game looks pretty nifty.


you would think so, huh
benos
My mind is full of fuck.
544
Ciel
an aristocrat of rpgmaker culture
243
looks p cool, like a '2004' era rm game (that is good)
author=Ciel
looks p cool, like a '2004' era rm game (that is good)

this made me happy

Thanks for the support, guys. I should have a video up with the intro and gameplay/battles today or tomorrow.

EDIT: lol technical problems. Make that Friday.

EDIT the second: Video is ready and uploading, but I will wait until tomorrow (Friday) to write the introductory blog post.

EDIT III: by friday i of course mean sunday
I was wondering when this would be up. :D
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2750
so melly when do we get to collab on an RPG?
TFT
WHOA wow wow. two tails? that is a sexy idea...
368
author=Ciel
looks p cool, like a '2004' era rm game (that is good)


yes, i felt this way when i saw the video too. which is good.
Craze
i bet she's a diva with a potion popping problem
13759
dragonheartman
so melly when do we get to collab on an RPG?


When you finish one.
author=Craze
dragonheartman
so melly when do we get to collab on an RPG?
When you finish one.


don't worry, gam police, it's just an inside joke...
This game looks extemely interesting. I can't wait to see more development.
I remember you for ages ago, and I thought you were a pretty cool guy, so I vowed to follow your game ever since you had an Oathguard signature at GW. Somehow I forgot about this and it completely slipped under my radar when you released it. I’ve only just stumbled across this now by pure accident.

…But I’ll be all over your next demo, like it’s going out of fashion. So keep going because everything looks absolutely fantastic!

Although, If your not going to use ff7 sound effects then please use kingdom hearts sound effects or I will not play.
author=Little Wing Guy
I remember you for ages ago, and I thought you were a pretty cool guy, so I vowed to follow your game ever since you had an Oathguard signature at GW. Somehow I forgot about this and it completely slipped under my radar when you released it. I’ve only just stumbled across this now by pure accident.

…But I’ll be all over your next demo, like it’s going out of fashion. So keep going because everything looks absolutely fantastic!

Haha yeah I remember you, too! GW...those were the days...
Thanks, I really appreciate it. (I knew putting that obnoxiously large Oathguard logo in my sig would pay off, lol.) My closed beta demo was pretty bad so I don't think you wanna play it, but the next demo should be out pretty soon. I'll send you a link when I'm done, I'd love to get your opinion on it.

Also I just re-realized that you are the guy behind Collision of Villnoire. After playing the dump download I was sad when I realized that the game itself was actually cancelled. I really liked the atmosphere it had for some reason. But I'm glad you're working on Malevolent (or at least after Game Drive) and am looking forward to playing that, too.

author=Little Wing Guy
Although, If your not going to use ff7 sound effects then please use kingdom hearts sound effects or I will not play.

munny.wav

actually i do like the sound that plays when you pick up drops
So let's have an update >=D
*another free bump*
lol here is a good summary of my progress on the public beta

author=mellytan
mellytan_: i was gonna make sure to finish oathguard beta before the new year, planned eery day of work from 11/18 to 12/31 but
mellytan_:somewhere around 12/28 i was like "whatever" and played uncharted 3


so basically blame me getting a ps3 for the delay but it's still very close.....very close...i'm just finishing the last scene and fixing bugs now. blog update should come soon, i've already written it up.

thank you for waiting and have a happy new year everyone
Woah, the beta's almost finished? Awesome! :D I've been looking at this ever since you talked about it on Meridan Dance, it looks really interesting. I will lap it up once it is finally released.
author=mellytan
mellytan_:somewhere around 12/28 i was like "whatever" and played uncharted 3


man to hell with video games!!!! *shake fist
would you believe me if i told you i cant release the demo until i find the perfect song for the second-to-last scene



need something subdued, but with an urgent tension.....
someone on her deathbed accepts her fate but is imparting some vital info and last requests before she will rest...


aaaa finding music to steal so hard
#rmdeveloperproblems
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