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The perfect 'Demo' for an interesting animesque RPG.

Princess Princess is about a group of two men and two women who are on a quest in search of the (Dragon) King's daughter. However, they don't know what she looks like.

STORY (2.5/5) The story is not at the same level as the storyline of games such as Tales of Symphonia (Nintendo GameCube) or Xenoblade Chronicles (Wii). However, a lot of people could be surprised when they find out what the real reason is why The King wants his daughter back and who the real Evil Overlord is.

CHARACTERS (3/5) It seems that the designers behind the game were inspired by (generic) Shonen Anime shows. You got:

-Erik, the wannabe casanova-type, but funny perverted Warrior ('Bros before hoes, man!')

-Remius, the calm and Bishonen magic swordsman that, presumably, has an ill sister he needs to take care of (but goes off on a quest in order to get enough cash to give her medicine or something - I'm just guessing).

-Elicia, the voluptuous maiden and Tank-character of the group who often gets in arguments with Erik (mostly about Sairen's gender).

- Naia, a cute demon girl and speedster of the group who speaks in third-person ('Naia can't remember her name!').

-Sairen, the androgynous, fifth and optional member of the group whose gender is constantly questioned by Erik and Elicia. He/She can use the arts of alchemy which means it can create items by sacrificing an amount of MP. Sarien is probably the Only Sane (Wo)Man of the group as it lampshades the cliché and ridiculous parts of the story and its characters.

The characters are not original, neither are they complex, but they can be quite funny and appealing. There were some moments in the game I had to laugh out loud because the interactions between the characters were so amusing and hilarious.

The villains are also interesting except the King for he's the love-child of Bowser and Doofenshmirtz.

GAMEPLAY (4/5)

It's basic, just the way I like it :) !!! However, if the full version of ACE comes, I hope the designers will pimp the battle system up - as in showing the facesets of the Playable Characters during battle or using a script in which you can use all the 5 characters in battle except of just using the first 4.

GRAPHICS (3/5)

It's average. It's 2D which is fantastic, but it uses the simple RTP charsets from the VX ACE program. It's justified though, due to the Trial's monstrous limitations. The same could be said about the world map. I like the fact that it scrolls and repeats itself - like a globe. The downside is... it looks so small. I can't believe an entire world population lives in two villages and some houses spread across the lands. This is something the designers can work on when the full RMVX ACE version comes ;)!!!

MUSIC (4/5)

Despite the fact that music comes from the RTP, it's very good! It loops smoothly and it kinda sounds better than some of the music you hear in RPG Maker XP and VX's RTP. The music also fits to the atmosphere, the cut scenes and the places where the heroes are.

OVERALL (3.5)

Princess Princess is the first RPG Maker VX ACE game known to this community. It won't win awards for innovation, but the game's simpleness and colourful cast will charm you and hopefully motivate you to fight till you no longer can continue for this game is a 'demo'. 'Team Princess Princess,' I wish you good luck ;)!

Cheers!

Posts

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author=F-G
It is also ridiculous for Solitayre to stop writing reviews because of disagreements,


Well now he's apparently monitoring them, problem solved? I think your expectations are a little unhealthy for what reviews are all about. Like wtf bro, we aren't publishing these reviews onto fine print that you paid money for or something. They're reviews made by amateurs made for amateurs, relax and let it go. The staff has made a necessary adjustment, and I think new people could use a break from people like you, or you should take a break. Whatever, your holy crusade sucks.
Solitayre
Circumstance penalty for being the bard.
18257
Also, I didn't stop writing reviews because of disagreements, I stopped because I was becoming increasingly negative to the point where I felt like I was going to end up doing more harm than good. I've talked to a few people about this (Anaryu, kentona) and I don't want criticism to get in the way of encouragement. They're both important. My philosophy for review standards will hopefully reflect this in the coming days.

F-G, your complaints were probably the main reason I took up this post. Please PM me if you have have any further concerns. I don't want to keep seeing "This review sucks and you suck" showing up in review comments. That's not helpful.
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