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Latest Release
0.1.5 - May 23, 2022

Synopsis
Join Amalia, a tracker from the simple orphan colony of Tulron, as she discovers the veiled world of Alcuria in search of her friends.

Links
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Legacy Synopsis
In Starless Umbra, you play as Andoru in a quest to attempt to return home to save your sister after bandits raid your village. This simple task complicates itself quickly, as a strange phenomenon leaves you not only away from your village, but with little direction in a completely new continent.

As you travel, you'll learn the people around you aren't what they seem, and ties begin forming between yourself and others as your past is revealed. Unfortunately, no one can answer the simple question: "how do I get back home to save my sister?"

Latest Blog

Progress Check-In

Hello! Things are moving. I've been staring at a blog draft since November. Some noteworthy things have happened since the last demo, but any time I have to write I typically spend working on the project. From here on I'll focus on more bite-sized updates, mostly for accountability and keeping you up to speed on the game progress.



I got a lot of great feedback from the demo. Thanks a bunch! Feature-wise it's not quite where I want, but it's a good starting point. I don't want to dump features for the sake of features anymore, but I do think more variety around character progression/customization, enemies, and things to do in battle might go a long way. Details to come on those features down the road, once they're a bit more solidified.

Feedback, thank you!

Speaking of demos, the demo release picked up some attention around the internet. Here on RMN I was pleased to hear I won The kentona Award for Outstanding Achievement in the Field of Excellence. This is extra special to me because the 2k3 version has been nominated in the Misaos a few times, but its never formally won anything. In the Gamemaker community, SU was selected for "Best Puzzles" in a GXC Community Showcase event. Lastly, I started a twitter account specifically for game updates, and the rebuilt swimming & diving system gained a bit of traction.



Updates

So what's new since the last demo? For the sake of organization, I've broken the game down into 5 rough acts. The July demo consists of a rough Act 1. Act 2 will triple the length of the game by adding 4 more dungeons, a new village hub area, and plenty more minigames/puzzles. Drafts of the core cutscenes are all written, with about 40% of them actually implemented. The first two dungeons are mapped out with two of my favorite mechanics from the 2k3 version making a return. I'm currently tackling dungeon 3 as I continue to implement more scenes.

At a high-level, that leaves more cutscenes, two more dungeons, a whole slew of monsters to sprite and implement, a new gameplay feature, some minigames, and tons of balancing left. I'm bad at giving dates but if I can finish this by the end of summer I'll say I'm at a good pace. We'll see, though. Please cheer for me.

Thanks so much for reading. Take care!

Key Stats
99 Maps
333kb Database (skills, cutscenes, player data, etc in plaintext)
  • Production
  • Commercial
  • dragonheartman
  • GameMaker Studio 2
  • Action RPG
  • 02/20/2008 08:51 PM
  • 03/13/2022 09:26 PM
  • 01/01/2030
  • 746912
  • 343
  • 16777

Posts

dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2754
On Win8 with my i7 ultrabook fullscreen gets a staggering 25fps due to some filtering algorithm I can't figure out how to disable. The game runs like butter windowed, but the point is 2k3 is just really hard to work with these days. Heroes of Umbra still takes precedence, as it's a much easier project to tackle and it's already feature-complete.

I'll revisit SU in, let's say, the start of 2015. Ideally it'll be something that I can be even more proud of, without ripped and edited resources from obscure SNES JRPGs? Who knows. I'm still around though and working on stuff.
I'm excited to see this project is still alive and well after so many years. ;p It's always had a lot of my respect. Just serves as a testament that Rm2k3 games can still be great in the right hands (and with enough time and dedication!).
One of the best RPG Maker games, I highly recommend it.
One of the best RPG Maker games, I highly recommend it.
One of the best RPG Maker games, I highly recommend it.
Is the full release gonna be put up soon? I've been looking forward to playing the whole game for years and haven't heard any news since 2013...
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2754
Unfortunately not any time soon. RM2k3 is not a viable engine for me any more, so I'm planning on writing my own. You can check the website for more information and updates. Once I have a more formal plan I will update here too, of course.
So long as Ransack makes a cameo from Heroes I can wait.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2754
Ransack will definitely be a thing.
Oh my. I can't wait to play this in your new engine
I think Dyn C++ is enough to make a good retro game.
Not perfect, but still good enough.
But I hope you come to bring a full release to SU someday
^^
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2754
I hope so too!
Thanks~!
I really like this game, but for some reason, my attacks cannot generate EP, is anyone else suffering the same problem?
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2754
author=Yoshiking777
I really like this game, but for some reason, my attacks cannot generate EP, is anyone else suffering the same problem?

That's my fault, sorry.
I posted a fix here:
http://www.starlessumbra.com/post/120108979846/first-of-all-great-game-and-idea-i-am-eagerly

Hope that helps. Thank you for playing.
0 of 10 episodes complete.....I got this feeling this is not ever going to be completed.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2754
We'll I've effectively started over this year.
It really was hard for me to come to the conclusion but I don't think RPG Maker 2003 gives me the freedom I need to complete something that I'd be completely satisfied with.
author=ryan7251
0 of 10 episodes complete.....I got this feeling this is not ever going to be completed.

No offense lol, but that's a really awful attitude to have. Comments like aren't nescessary. We should be encouraging each-other in this community; especially people like DHM who have poured in nearly a decade of work.