A year after parting bitterly, a young woman called Antheia is convinced by her grandfather to pay a visit to her estranged brother, Soren, at the Temple of Koruna, where he has been studying to improve his healing skills. Having never left the village before, she obliges reluctantly.
However, she is startled to find upon arrival that Soren has already left with a mysterious woman.
In a desperate bid to reunite with her brother and make amends, she employs the drunkard mercenary Blanche as an escort and winds up in the affairs of two soldiers on the hunt for a kidnapped princess.
Meanwhile, in the capital city of Maeden, there are rumours of an uprising on the horizon …
The country is Elowyn, a land revelling in nineteen years of peace since the conflict with Zenmyr to the west. Despite the years of harmony, Greatlord Balthar, the country’s ruler, maintains an expansive army. His daughter, Katherine, acts as emissary to Zenmyr in order to preserve and improve the alliance.
In the years since the conflict, technology from Zenmyr has trickled over the border, allowing warriors to wield basic battle magic by equipping their weapons with arcanic Shards, where once they would have had to rely on arcanists, or those born with the ability. However, there are no Shards that can harness healing arcana, a rare gift. In spite of the popularity of Shards, healers and arcanists are still regarded with fear, although most towns employ a healer to take care of their wounded.
A respected general and the Greatlord’s Master of Arms, Garth, returns to his home village of Roe after the Zenmyr-Elowyn conflict to discover that one of his wartime flings has unexpectedly borne him twins and left them on his doorstep. Not wanting to leave them out in the cold, he takes them in, intending to take care of them for the night and then give them away in the morning. However, his father, Edda, convinces him to take a year’s leave from the army to look after them and promises him that he will raise them in his absence.
One year turns into seven, and Garth cannot delay his return to the army any longer. He leaves the twins, Antheia and Soren, in his father’s care and returns to Wendolyn Castle.
Despite being bitter over the absence of their father, the twins grow up well under Edda’s guidance. Antheia becomes accomplished with a short sword and bow and Soren attempts to teach himself to control his rare gift: the power to heal.
During their teenage years, the village is plagued by raids from numerous bandit groups. Antheia helps fight them and Soren heals the village’s wounded.
The bandit raids decline over the years, and then eventually stop. One evening, Soren, now eighteen, reveals that he is departing to live and study at the Temple of Koruna. He explains that he wants heighten his healing powers but cannot do this without guidance from another healer. Antheia accuses him of abandoning her just like their father, and Soren blames her for being selfish and holding him back.
The two twins part in anger, and do not speak for a year.
However, she is startled to find upon arrival that Soren has already left with a mysterious woman.
In a desperate bid to reunite with her brother and make amends, she employs the drunkard mercenary Blanche as an escort and winds up in the affairs of two soldiers on the hunt for a kidnapped princess.
Meanwhile, in the capital city of Maeden, there are rumours of an uprising on the horizon …

The country is Elowyn, a land revelling in nineteen years of peace since the conflict with Zenmyr to the west. Despite the years of harmony, Greatlord Balthar, the country’s ruler, maintains an expansive army. His daughter, Katherine, acts as emissary to Zenmyr in order to preserve and improve the alliance.
In the years since the conflict, technology from Zenmyr has trickled over the border, allowing warriors to wield basic battle magic by equipping their weapons with arcanic Shards, where once they would have had to rely on arcanists, or those born with the ability. However, there are no Shards that can harness healing arcana, a rare gift. In spite of the popularity of Shards, healers and arcanists are still regarded with fear, although most towns employ a healer to take care of their wounded.

A respected general and the Greatlord’s Master of Arms, Garth, returns to his home village of Roe after the Zenmyr-Elowyn conflict to discover that one of his wartime flings has unexpectedly borne him twins and left them on his doorstep. Not wanting to leave them out in the cold, he takes them in, intending to take care of them for the night and then give them away in the morning. However, his father, Edda, convinces him to take a year’s leave from the army to look after them and promises him that he will raise them in his absence.
One year turns into seven, and Garth cannot delay his return to the army any longer. He leaves the twins, Antheia and Soren, in his father’s care and returns to Wendolyn Castle.
Despite being bitter over the absence of their father, the twins grow up well under Edda’s guidance. Antheia becomes accomplished with a short sword and bow and Soren attempts to teach himself to control his rare gift: the power to heal.
During their teenage years, the village is plagued by raids from numerous bandit groups. Antheia helps fight them and Soren heals the village’s wounded.
The bandit raids decline over the years, and then eventually stop. One evening, Soren, now eighteen, reveals that he is departing to live and study at the Temple of Koruna. He explains that he wants heighten his healing powers but cannot do this without guidance from another healer. Antheia accuses him of abandoning her just like their father, and Soren blames her for being selfish and holding him back.
The two twins part in anger, and do not speak for a year.
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AMoonlessNight
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