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YRPG Toolkit gets a Map Editor

Today I have implemented an early version of the Map Editor. This Tool will allow the user to create simple Maps. I think it is a really necessary feature. Without Map Editor, YRPG Toolkit would not be complete.
Place models from the model directory on the map and bind them with a NPC-Event.
Move the Objects, rotate them or change their height.
But until a new release it will take time. There are many features, which are not implemented yet.

For the Future.
- A small thumbnail preview list for models;
- Light Effects;
- Particle Effects (Fire, Water);
- Multitexturing of the ground;
- Save and Load

Posts

Pages: 1
You made me squee a little! But I'm curious. What kind of 3D file formats are or will be supported?
3D Gamestudio supports just 'mdl'; 'obj'; 'fbx'; 'x'; 'hmp';
The Editor allows to Import 3D Models which were created with 3D Studio Max too.
Pages: 1