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The story takes part in two different worlds.
One of them is the world we all live in. So does Josh together with his brother Alex and their father.
Josh loves video games and books and isn't much interested in his own reality.
His father disapproves this and blames his son. This became worse as their mother died.

But then on one day Josh finds a game in a small shop.
It has no real cover and only one word is written on the CD-case.
Erayu - the games title. Josh takes the game home and starts playing.



The other world is called Erayu. It's the games world, where once an immortal
princess reigned. But one day she disappeared and so seems the light.
Some places in that world are fallen into darkness and more followed soon.
One, who gets into that darkness never returns; not alive nor dead. As if he never existed.

When the game starts, one plays a boy, who awakes among some travelers.
His memories are gone and so he tries to find his way through a world he can't remember.




The game focuses on its story. You will accompany Josh through his everyday life, meet his family and play his latest game:

Erayu:
Here the game will be similar to a Point 'n Click Adventure.

- puzzles and item combinations
- many dialogues
- unique characters
- no battles
- self-made face sets
- custom menus
- collectibles
- a picture gallery
- two endings




Latest Blog

Christmas special!


Ho Ho Ho! Christmas is on the... shoe!
Let me tell you in a rhyme.
My poetry is so bad you will whine.

But let me tell you one thing.
You can get into Erayu's credits withing a... bling?

Just click the image and you'll find
a page to do stuff... of some kind.
Behind.

*sneaks away*
  • Completed
  • Lucy_Fox
  • RPG Maker XP
  • Adventure Puzzle
  • 10/01/2013 08:46 PM
  • 10/09/2023 03:58 PM
  • 03/31/2016
  • 331156
  • 125
  • 3440

Posts

Sorry, that was a really dumb error caused by me x_x
But I fixed it. You can just redownload it and it should work.

Though it's possible, that it saved. Look in the folder, where the Erayu.exe is located. There should be files called Save(1,2,3 or 4) :)
If not, then it didn's save .-.
Haha, a couple of typos already found orz

In any case, nice to see it up! I had some weird error when I tried to save, tho. Might be because it was greyed out (are there save points ...?), but didn't find the save file, apparantly.
Thank you. :3
There is a walkthrough in the downloads section ;)

I recommend to wait a few days. Then the new version will be released.
The testing takes some time, but I'm sure I can release it this week :3
I love it, but THAT BOX BIRD PUZZLE, is starting to get on my nerves, I'm terrible at puzzles.
Edit: Pom strikes again
I transfer the translation at the moment.
Think I can upload it in the next few days (or maybe a week). :3
Unfortunately not. It's progressed a lot, but I can see a lot of expansion being made.
nhubi
Liberté, égalité, fraternité
11099
Any idea when that will be Ky? I've been looking forward to playing this one for a while.
So, having translated some parts, this game is looking to turn out just as magnificently as it started.

I'm really excited to see the full version coming up in the future.
I'm glad you like it. I knew it would be worth it to put that much detail in the game :3
Yes the story is an intended cliché :D (I was inspired by the Neverending Story) But not at all when it comes closer to the end °^°

Josh's commends are intended to tear you out of the game a bit. >:D
To show you, that you are still in a game in a game. (Gameception D: )
Beautiful game.
There is nothing to say about the obvious grammar mistakes. It makes me chuckle, though! A very German translation indeed.

I really love the close attention to detail - the soundtrack is soothing and fits the situations perfectly. There are so many little animations - like taking that game out of your pocket. The "real" world is also, as nhubi pointed out, made deliberately different, colder and a little more isolated than the gaming world.
The different dialogue box skins, the whole interface as well as the color scheme contrast the two very nicely. The game seems like a game - even the tutorial notes are wonderful. And while the "story" present in the game is clichéd, you manage to give it a wondeful, beautiful vibe.
That is great work.

The only thing I find jarring are the ingame comments by our protagonist. I know it makes sense, since he is checking it out, but it seems out of place when you play there. But that's just me nagging.
This is the kind of feedback I love most <3
It's great to see that the choosen colors and music tracks are recognised *^*
In the first place I wanted to have winter in the real world.
But I really love autumn and its special feeling. *_*
At the moment I'm working on chapter 5 of 6. (And as soon as I find a translator you'll get the other chapters ;D )
Thanks for your nice feedback. :3
nhubi
Liberté, égalité, fraternité
11099
I had a quick run-through of this again and I'm happy to discover that my memory of how much I enjoyed it isn't coloured by nostalgia. This game is still quite fun with a lot of potential. The grammar issues have been well commented so I won't make too much mention of them here other than to say they do take away from a great game experience and reduce it to just being a good one.

The interface you've included is great, not clunky or awkward at all, and there was a probability that it could be, but you've managed to integrate it pretty seamlessly. The music choices however do have to be a highlight for me, they are chosen with quite a bit of care and they really help to convey a mood or feeling within each sequence they are played. Even the opening one has that melancholic feeling of isolation that Josh feels from his father and in some ways from a lot of the people around him, hence the fascination with the game-world. The colour scheme you've chosen too aids in this, the sombre autumnal tones in the real world as opposed to the verdant green of the game world is a great visual indicator.

I'm really looking forward to seeing where the story goes when it is completed and hopefully with an editor to give your 'Germish' translation a more natural flow.
At the moment it's just a demo ^^
No I never played it ;___;
Some of these tilesets are from Amaranth and some are more or less edited by myself.
The crystal is nearly completely my own work....
Well that's funny xD

I'm getting a feeling of deja vu. Have you played the series Golden Sun by any chance? A lot of your graphics look oddly similar and the picture of the floating crystal is from that game series I swear. It's located in Air's Rock in the second game I do believe.

But other then that I'm very intrigued by this and hope to see it completed.
Ah, well I see.
So I'm glad you got help from the let's play.
There is a walkthrough for the german version I should finaly translate xD