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For Liberty's 2014 2-Day DO SOMETHING Challenge, Craze designed a community game and asked for RMN users to submit characters. A deluge of interest was generated and thirty characters were born!

The vile Wyrm Wizard has decimated the country of Aremen, and evil seems to be on the brink of consuming the land. Thirty souls rise and unite to push back the darkness, and to break the oppressor's power with their unique talents. It's up to you to gather the the thirty heroes together and traverse the broken land. Find the evil Wyrm Wizard and put an end to his reign of terror!

Features Include:

  • Thirty warriors to find!
  • Switch out characters on the fly, anywhere, anytime, even in battle.
  • Reward medals are given for clever item management. These rewards unlock unique items and gear.
  • A unique level system with a dynamic level cap that grows as you progress and lift the curses that plague the land.


Please see the Character page for information on the massive cast!

If you'd like to contribute, please see the following forum links:
General Development
Characters (no longer taking new submissions)
Locations (mappers needed)
Dungeons (mappers needed)

VX Ace RTP Required for the game.

Latest Blog

I am quitting Wyrm Warriors

I no longer enjoy working on Wyrm Warriors. In fact, I haven't since an incident nearly a year ago between me and one of the contributors. Aside from adding a quest system, laying out towns and making several dungeon maps, not a whole lot has been done since the initial release.

I have decided to quit the project. I'm leaving the current build up for anyone who cares to grab it. There are a few contributed locations with maps missing, but I will add those in tonight.

I'm someone who prides herself on finishing what she starts, so deciding to drop this isn't something I take lightly. For a long time, I told myself that I'd power through it, but every second I spend on it is time I wish I was working on something else. I took breaks and tried to come back to the game, but every time it was the same: the same lack of enjoyment and void of enthusiasm.

I told myself "you HAVE to do this, make a big status declaring your intent and get the next installment out, no matter how un-fun it is." But after a couple of days, I already found myself wanting to do anything else but continuing. Making games is my hobby, but it's not a job, and I just can't put my time, energy, and love into something I no longer enjoy making.

I sincerely apologize to you all, especially to those who have made maps and characters. I will refrain from running community projects in the future to prevent this sort of catastrophe from happening again.

What does this mean for the future of Wyrm Warriors? Is the game dead? That's up to you. As I took over the project when Craze was done with it, someone can step up and take the lead if they wish. Or, it can be completely run by the community. Or it can end here and be forgotten. I leave it entirely in your hands, but I must take my leave.

Again, I am very sorry. -_-

Tags

Posts

Marrend
Guardian of the Description Thread
21781
I don't recall if Memories Neverlasting ever had a proper download, but I do know someone who has the closed-beta release in his locker in response to a "I wants the recommendations!" thread, uh, somewhere. (I make too many posts!)
Isrieri
"My father told me this would happen."
6155
I tried the demo and its looking nifty. The enemies all have great names, as do the items.

I hope that the characters get more development and dialogue though. I know there's a lot of them and that's super hard to do, but its the only thing I can think to nitpick on.

This game's development is a lot of fun to follow.
unity
You're magical to me.
12540
author=Marrend
author=BurningTyger
author=zephyromega
Hey, unity? what's the overworld theme in wyrm warriors? I wanna be able to hear it without opening the game
Demanding! But I can tell you too. It's marked Fabio Confalone's "Dolce Amaro" and can be found on Jamendo or as "Fabio Confalone_ Dolce Amaro" in the music folder.
Fun fact: I look at the Audio/BGM directory of RPG Maker games before I play the game. Sometimes, I find some really cool tunes. Ghost Shards, Memories Neverlasting, and Luxaren Allure especially.

Which reminds me that "kiseki_-_Town_s_Style" was going to be (will be?) my inspiration for Perilswine Traders.


Hehe.

Wait, Memories Neverlasting had a download at some point? Why'd they take it down?
Marrend
Guardian of the Description Thread
21781
author=BurningTyger
author=zephyromega
Hey, unity? what's the overworld theme in wyrm warriors? I wanna be able to hear it without opening the game
Demanding! But I can tell you too. It's marked Fabio Confalone's "Dolce Amaro" and can be found on Jamendo or as "Fabio Confalone_ Dolce Amaro" in the music folder.


Fun fact: I look at the Audio/BGM directory of RPG Maker games before I play the game. Sometimes, I find some really cool tunes. Ghost Shards, Memories Neverlasting, and Luxaren Allure especially.

Which reminds me that "kiseki_-_Town_s_Style" was going to be (will be?) my inspiration for Perilswine Traders.
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
author=zephyromega
Hey, unity? what's the overworld theme in wyrm warriors? I wanna be able to hear it without opening the game
Demanding! But I can tell you too. It's marked Fabio Confalone's "Dolce Amaro" and can be found on Jamendo or as "Fabio Confalone_ Dolce Amaro" in the music folder.
Hey, unity? what's the overworld theme in wyrm warriors? I wanna be able to hear it without opening the game
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
OK, after reviewing the current dungeons' I'm finally starting to figure out how to do some maps that make sense... Before that, i was like, "How do i represent he base of a cone with this stuff?" Anyway I think/hope I'll be able to pull it off. I'm including placeholder tracks for testing purposes...
Now, back to work I go, onward still I go, a-painting pictures of a burning volcano... figuring the spot where lava doth flow, and all surrounded by a vivid fiery glow....
And so Unity's place in Libby's harem is ever more solidified~

But seriously. That script is amazing! Rachael, you're so talented~
unity
You're magical to me.
12540
OMG, Rachael, this looks absolutely amazing! Thank you so much!

I still have some errands I have to run tonight, but I'll be implementing this into the game first thing tomorrow morning. I should be able to put together the character edits on my own.

Again, a huge thank you! This is going to improve the game tremendously!!!
Damn, Rachael, going above and beyond! ^.^

Thank you so much! I've sent a PM to unity with the demo and script attached. If there's any changes needed we'll definitely give a holler and I'll let her decide whether of not to pull you in for character edits, since she's running this game.

Thank you~<3

Seiromem
I would have more makerscore If I did things.
6375
AAHHHH!
MASTERBALL GO!!!
A wild completed shop script appears!

oh, default database items

I've sent the code and a demo to Liberty, but I can pm a copy directly to you unity if you would like. I mentioned it in my message to her, but I'll make any changes you require as well. I'll even offer to make the sprite edits if you want, haha.
unity
You're magical to me.
12540
Not at all! It'd be great to have you working with us! ^__^
This looks like a fun little project. I hope you wouldn't mind me jumping in and helping, suggesting ideas and the like, seeing as how I'm new and all.
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
*Shrugs* I'll just include a couple of tracks, general-use ones- along with the map; Unity can choose whether to use them. *Edit* Make that Maps... I'm thinking this mountain has gatekeepers.
author=Ratty524
author=Liberty
BT: Let unity pick the music, okay? That way it will match what's in game and fit better with the rest of the music. Nothing is more distracting than when a game soundtrack has that weird-ass song where you're all "WTF?".
But this theme goes with everything:
It seriously does. I try to picture anything in my head that it WOULDN'T go with like a guy walking down the street with groceries, children playing on swings, someone making toast, a guy sitting bored at work as he keeps looking at the clock... IT WORKS EVERY SINGLE TIME.
unity
You're magical to me.
12540
author=BurningTyger
I think I'm using one of my Guardian of Paradise remixes for the outside of the mountain, even though I was going for Andean, not active volcano, when i did it :P. If there re any loop problems I'm sure you can take care of them. Also,it's likely the farms are actually near the base of Mount Arazia to take advantage of the rich volcanic soil, in spite of the risks. Fifty years is a long time!

author=Liberty
BT: Let unity pick the music, okay? That way it will match what's in game and fit better with the rest of the music. Nothing is more distracting than when a game soundtrack has that weird-ass song where you're all "WTF?".


Not to mention that if we have everyone wanting their location to have a unique theme, the filesize would become really huge really quick. ^^;;

It's okay to suggest something, just keep in mind that there's a good chance I'll be picking something else that can be used in multiple locations but still fits.

author=Ratty524
But this theme goes with everything:


Of course XD
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Liberty
BT: Let unity pick the music, okay? That way it will match what's in game and fit better with the rest of the music. Nothing is more distracting than when a game soundtrack has that weird-ass song where you're all "WTF?".

But this theme goes with everything:
BT: Let unity pick the music, okay? That way it will match what's in game and fit better with the rest of the music. Nothing is more distracting than when a game soundtrack has that weird-ass song where you're all "WTF?".
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
I think I'm using one of my Guardian of Paradise remixes for the outside of the mountain, even though I was going for Andean, not active volcano, when i did it :P. If there re any loop problems I'm sure you can take care of them. Also,it's likely the farms are actually near the base of Mount Arazia to take advantage of the rich volcanic soil, in spite of the risks. Fifty years is a long time!