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(Picture by Greerenz)

Anirone is a game about a girl name “Anirone” who has been locked inside a house. She need to find a way to get out of her room by collecting several things in another world. There will be many obstacles along the way, and only you have the power to help her go through them all!!


General Details
- Use default RTP and some imported resources and scripts.
- Full of puzzles. Most of them are “extremely hard” to solve. Be cautious…
- Various ways to deal with things. Many choices for you to be chosen.
- Multiple endings. 4 Bad Ends , 2 Neutral Ends and 1 Good End. Only a good end is canon.
*(A “Good End” is “extremely hard” to get. It can be achieved in the first play-through technically. But not logically. It may required second or more time. And there are a lot of requirements to get the good end.)
- Average play time = 30-50 minutes.


Character

- Anirone : An ordinary girl that you control.



(Thanks to http://moka-rin.moe/game/chara/)




Credits

Creator : Goddiga (from Whateverzone)
Scripts : Galv , Tsukihime , Yanfly , Helladen , Khas , NerdiGaming
Art Resources : Sanggameboy , flamingteddyproductions , Red Herring , Unknown (horrorpart1-3,tumblr) , http://moka-rin.moe/game/chara , Morishita , Greerenz , Flytrap , Fatelogic
Music Resources : Purple Planet , Maoudamashii , Presence of Music , Royalty Free Music , pantersar , Kyoko
Bugs Report : Ardaceus , Flytrap
Programme : Enterbrain

____________________________________________________________



(Picture by Flytrap)

This is my first game I ever made by RPG Maker VX ACE. So if there’s any mistake, I’d like to apologize for that.

Please give me as much advise as you can.
And you can offer any help to me if you want to.

Other websites : Tumblr , itch.io , gdunlimited

Latest Blog

Anirone Guide

I will provide some hints here.

Bat chasing & The key :
After you've picked up the lamp, douse it in the pond?
in the first room and choose to dip the key in the water before picking it up.
After that, lit the lamp at the fire so that the bat wouldn't appear.


Door Password 1 :
Read the answer right away >
9098

If you only need some hints >
Push the boulder in the door with password room to the rightest part of the room with hanging corpse. After you got the vine and the sack, go down and push the boulder to the switch. After that, get the gold dust and pour it down the right hole at the left part of the big room three times. Jump down the hole and get the gold dust on the ground back into the sack. Put the sack on the switch. Go into the door room and read the paper on the iron spines on the two sides. Try flipping the paper (in your head or write it down in real life.).


Bat chasing 2 :
When the lamp is out, go back to the fire and lit the lamp again so that the bat won't show up.


Door Password 2 :

Read the answer right away >
569, or maybe 596...

If you only need some hints > Papers's location.

- Under the bed
- In a jar (dungeon)
- In a jar (house)
- In a black teddy bear (house)
- In a bottle (house)
- In a sack (house)

Try combining each piece of paper and flipping them in a more hellish way.


How to get a good ending :
Logically, it need at least second or third playthrough. You need every items (beside a lever and potions) to get it.

> Go to the right side of the gray room with two plants and use the blue chest key you got in the fire lantern in the first room to obtain the Soulstone (Use the sack to douse the water in the first room.)
> Use the Soulstone to the bat (HP below 50%, try attack 2-3 times without critical) or the bat demon (use it after throwing the fire lamp to it) when fighting
> Use the hammer to open the door in real house
> Use the lamp with fire to attack a man
> Use the sack (the same you used to get gold dust) to get the water in the house
> Pour it to the fireplace in the house to get the second key to the fantasy
> Give one of the key to the man and follow him
> Use the soulstone to the man (HP below 50%, try attack 2-3 times without critical) when fighting
> Survive the battle with the ghost
> Choose to change the character


The concept and story of Anirone : Later
  • Completed
  • Goddiga
  • RPG Maker VX Ace
  • Puzzle RPG
  • 07/30/2015 01:27 PM
  • 09/20/2017 09:13 AM
  • 03/10/2017
  • 38515
  • 9
  • 710

Posts

Pages: first prev 12 last
author=Lirysse
author=ElTipejoLoco
About whether or not anyone has gotten the Good Ending:
I've managed to get Bad Ending 1 and Neutral Ending 1, but even following the guide you uploaded as a blog entry seems to make it... well, you aren't prompted to throw your lamp if you aren't holding a Light Sword, which might be the issue? Unless there's some other way to get the yellow marble that doesn't involve the bomb, or some extra item that can open jars somewhere that I have yet to spot?

Alternatively, I guess it's possible that picking up the flower vase is a mistake during the time limit section when you're in your bedroom after throwing your lamp?
I can't be sure of that since, as I've said above, I couldn't watch the complete ending because of a critical bug, but I'm pretty sure that I reached the good ending. If I'm right, the guide is wrong, indeed. The mistake that would prevent you to get the good ending would be
using the hammer to break the door.


If Goddialga can confirm that I was going to get the good ending, I can make a "true guide". If I'm wrong, feel free to shout me down. xD

Yes, you've already reached the good ending! What lies ahead of that bug are some conversation, the game credit and an epilogue(?) scene and then that's it.

Wait, Lirysse, something is strange here.
How did you manage to get into the final boss without a Light Sword? I wrote it so that you need to use the sword to scare off the man and get the good ending. Or did you use it with the battle after that scene?
I think I fixed all the bugs that Lirysse and ElTipejoLoco had mentioned.

Extract this file and paste it in the game folder and see if it works:
author=Goddialga
I think I fixed all the bugs that Lirysse and ElTipejoLoco had mentioned.

Extract this file and paste it in the game folder and see if it works:

It still doesn't work. Now it's the second fight against the ghost that begins again and again(the one after the father awakes). It's an infinite loop.

author=Goddialga
Wait, Lirysse, something is strange here.
How did you manage to get into the final boss without a Light Sword? I wrote it so that you need to use the sword to scare off the man and get the good ending. Or did you use it with the battle after that scene?

Let's answer with this "should be the good ending" guide :

At first : whenever the game lets you the choice between using the sword or the hammer and doing something else, always choose the second option. For example, always burn the plants (you'll have to answer "no" when the game will ask you if you want to smash/cut the plants). Additionally, don't forget to always light the lamp after having burnt something.

1) The beginning of the guide is right. Let's just point out that you MUST use the hammer to break the jar which contains the sack or the one that contains the bomb.

2) After returning to the real world, take the flower vase and interact with the door. Not having the hammer anymore is crucial because you will be forced to break the door if you still have it. If you lost many HP during the bat battle, heal yourself by sleeping in the bed.

3) Since you can't open the room, the man will come in. Choose to use the vase and beat him.

4) Get the right door key in the north wing.

5) Now, we have to get the second key to the fantasy, which is in the fireplace in Anirone's room. Fill the sack with water. Since the man is sitting before the door, you have to go to the fantasy world and teleport into your room. Pour the water into the fireplace to get the key. If you forgot to light your lamp before pouring, you can light the fire again by using the stick and the curtain (north wing).

6) Get the padlock key in the eastern wing and return to the main hall. You'll encounter the man. If you don't have the sword anymore (it will happen if you used the hammer to do something else than smashing a jar), you'll get a bad ending. If you still have it, threaten the man with it then give one of your keys to the fantasy to him.

7) At this point, I greatly recommend you to get potions. Go back to the fantasy world, cut one of the two jars containing potions with the sword. The potions stock seems infinite ; better take tons of it ! (He're how I used the sword a second time)

8) Follow the man in the fantasy world. You'll have to solve three tough enigmas. Be sure to remember everything you did !

9) First battle against the ghost : Anirone's attacks deal no damage to him.

10) Change the character.

11) Second battle and third battle against the ghost.


Second password :
594


How to survive the first battle against the ghost :
I don't know if it's intentional, but the only one way I found was sending the lit lamp to the ghost during the first turn, then surviving six turns (guard and use potions). If I don't send the lamp during the first turn, the combat is infinite.


How to win the second battle :
The only one way of dealing damages is using the spell "Holy weapon" before attacking. You have to hit him three times. He isn't really threatening but don't forget if one of your characters dies, it's game over !


How to win the third battle :
The ghost will keep stunning, blinding, sending you to sleep, silencing and confusing you, reducing your physical and magic defense and increasing his attack and magic power. Just defend your team : increase your defense, use potions, and wait for him to run out of mana. Once he's out of mana, you can cast Holy weapon and attack him. Be sure to keep a high mana pool thanks to the mana regeneration spell : the ghost can drain your mana and, if you can't nor cast Holy weapon neither regenerate your mana, you can't deal damages anymore ! It's very long, but there is no other way...
author=Lirysse
It still doesn't work. Now it's the second fight against the ghost that begins again and again(the one after the father awakes). It's an infinite loop.


This should do it. I hope it really would :

And about that guide, yes that is one way to obtain the good ending! You're so great! Thank you for writing it!

About the hammer,
you can use it to break the door and use the fire lamp to hit the man and use the vase afterwards as well, if I don't make any mistake.
I also fixed the bug of an infinite potions, maybe.




YES ! IT WORKS ! That's a huge relief, I have fought so much to see Anirone smiling...

What a strange epilogue. It was totally unexpected. Do you plan to make a sequel with this universe ?

About the hammer :
If you break the door with the hammer, you won't be able to get potions. Potions aren't as essential as the sack and the bomb, but I don't think you can beat the ghost without them, unless you're EXTRAORDINARY lucky.
author=Lirysse
YES ! IT WORKS ! That's a huge relief, I have fought so much to see Anirone smiling...

What a strange epilogue. It was totally unexpected. Do you plan to make a sequel with this universe ?

About the hammer :
If you break the door with the hammer, you won't be able to get potions. Potions aren't as essential as the sack and the bomb, but I don't think you can beat the ghost without them, unless you're EXTRAORDINARY lucky.

Yes! finally it worked! I'm glad for you, too!

I just changed the story into that one after I resumed to do this game again. It was something else before that. An epilogue (I mean with fairy) referred to my next game which is going to be a visual novel game. It will play a whole lot different from Anirone. You can say that they are in the same universe. But the only connections between Anirone and my next game are
The Key to the Fantasy, The Power of Guidance and maybe a bit of Anirone's cameo.


I don't have any idea for the sequel. But, I plan to remake Anirone by using RPG Maker MV with the title "Anirone+Alter" which featured a new dungeon and a new character, Alter. The story, puzzles and battles will be most likely the same with a better explanation along with some alternative. Though, it would be after I finished my next game and when I found someone who can help me drawing new maps and sprites.

About the potions,
you can also use the lever to pierce the lid before putting it back to the switch.
How does one return to the real world? I got stuck after
the bat chased me all the way to the first room.
author=Maghridal
How does one return to the real world? I got stuck after
the bat chased me all the way to the first room.


You have to
put a fire back on the lamp before going out of the first room.
author=Goddialga
You have to
put a fire back on the lamp before going out of the first room.


Oh no, I meant
the bat that attacked you as soon as you enter the room with the three switches. I ran back to the first room and got stuck there.
author=Maghridal
author=Goddialga
You have to
put a fire back on the lamp before going out of the first room.
Oh no, I meant
the bat that attacked you as soon as you enter the room with the three switches. I ran back to the first room and got stuck there.

What do you mean by "got stuck" though?
1. Can't get out of the first room? (like, an exit was not passable.)
2. The bat was waiting for you and attacked you after you got out of the first room?
3. Can't move/the game froze?
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