New account registration is temporarily disabled.
  • Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Developed for the Non-RPG Maker Event, The Legend of Zelda: The Last Hero is a simplistic fan game developed for Zelda Classic. With gameplay that marries both classic and modern styles of Zelda gameplay, in addition to challenging dungeons, The Last Hero is sure to find a spot for both new players and veterans to enjoy!

----------

Far away from a familiar world, there exists the kingdom of Skyrule. This kingdom in the highlands maintains peace and harmony, thanks to its magical artifact: The Triforce.

One day, a summoner, named Farenbei, decided to experiment with the Triforce. With his magic, we was able to summon two people from another world into the land of Skyrule. One was a beautiful young woman, and the other was a hulking, monstrous pig demon.

This demon was Ganon, the Archfiend of Darkness, and before Farenbei could reverse his summoning spell, Ganon overpowered him, and attempted to absorb the power of Skyrule’s Triforce for his own. As a last resort, Farenbei used his remaining magical power to split the Triforce into six pieces and scatter them across the kingdom’s sacred temples, enraging the monster and leading towards his brutal death.

From then on, Skyrule’s peace turned into an era of darkness. Exploiting the mystic power of the maiden he was summoned with, Ganon unleashed his army of monsters to terrorize the kingdom’s civillians. He even overthrew Skyrule’s king, and transformed his castle into a den of evil, now known as the Dark Tower.

Many heroes attempted to challenge this new threat, but all of them have either fallen in battle or transformed into the minions of Ganon’s army. Skyrule’s war for peace and freedom from the demon king seemed like a futile effort, until one of Farenbei’s colleges decided to turn to summoning magic for one last time.

The college summoned a young boy named Link, a descendant of the Hero of Ages in his world. After briefing the boy on just what happened to him, the college tasks Link to seek out the fragmented pieces of the Triforce in Skyrule’s now corrupted sacred temples, defeat Ganon, and restore peace to the land. With that, a grand new adventure for a young, would-be hero awaits.


----------

This game requires Zelda Classic 2.50 to play. When the final game is uploaded, there will be two main downloads: One with Zelda Classic included and the other the quest file itself, to accommodate both the parties that don't have Zelda Classic installed and those who do, respectively.

To play this quest, after starting up Zelda Classic from the main title screen, enter your name in one of the available file slots and press enter. Aterwards, select your file and hit the ALT key, then press alt again to open a quest to play. Browse to the Last Hero folder and select the ".qst" file to load the quest, then hit ENTER to play it (you'll know you did everything right if your file's icon changed from an 8-bit "Link" sprite to a "Rupee" sprite).

Latest Blog

Version 1.2 Build (hopefully the last one) Is up!

First of all, I'd like to extend my thanks to everyone who gave this game a shot, especially Solitayre for giving this a review!

I've uploaded a new build of the game that addresses some of the flaws and bugs that people have brought up. Here is the change log for version 1.2:

  • Removed the hookshot pole from the beach area (What was the point of it?).

  • Redesigned the whistle warp section with the heart piece to have a way to escape (I've added a stairway and a pushable boulder now!).

  • The Magic Shield can no longer be eaten (Take that, Like-Likes!).

  • Decreased the chance at which rupees spawn from bushes and grasses a little bit (20% may have been a bit too high?).

  • The walk-through wall in Mystic Temple has been replaced with a bombable wall (Consistency is an important part of design).

  • Added a bit of a hint to the map location in Cliffside Temple (If you pay attention to floor tiles already, this shouldn't be a big deal, right?).


I've also added the story, controls, and a nifty little Tips and Tricks section to the readme file included in the game's downloads, to make it more useful in helping you play the game.


Thank you guys for you feedback, and enjoy!
  • Completed
  • Ratty524
  • Zelda Classic
  • Action RPG
  • 10/19/2015 06:35 PM
  • 11/30/2015 11:58 PM
  • 10/30/2015
  • 54199
  • 0
  • 424

Posts

Pages: first prev 12 last
author=Ratty524
It's weird how your big shield disappeared, as I remember setting that item to not be eaten by Like Like type enemies. Did you save your game after dying?
My big shield was eaten twice, so that setting definitely didn't work.

author=Solitayre
I seem to be stuck in the Cliffside Temple.
I've tried bombing every wall, pushing every block, killing every enemy, etc. But I can't seem to find where this last key is...
I was stuck in that same spot for a very long time too.
I'm pretty sure the wall I'd forgotten to bomb was in the room to the left of the entrance to the dungeon.

I also never managed to find the dungeon map. The dungeon is a pain to search because there are no bushes near the entrance to replenish bombs.
Solitayre
Circumstance penalty for being the bard.
18257
author=Tirear
I was stuck in that same spot for a very long time too.
I'm pretty sure the wall I'd forgotten to bomb was in the room to the left of the entrance to the dungeon.



This was totally it!
I got the key but died before reaching a dungeon.
Solitayre
Circumstance penalty for being the bard.
18257
Where is the boss room in the Mystic Temple? I've gone through at least a hundred bombs looking for it.

Edit: just found it. Was there anything in the game that hinted at that?
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Solitayre
Where is the boss room in the Mystic Temple? I've gone through at least a hundred bombs looking for it.

Edit: just found it. Was there anything in the game that hinted at that?

In hindsight, I should have made the spot I think you are mentioning bombable instead of the alternative. It would be more consistent with everything else in the game, but I think I felt bad for NOT using it.
Solitayre
Circumstance penalty for being the bard.
18257
author=Ratty524
author=Solitayre
Where is the boss room in the Mystic Temple? I've gone through at least a hundred bombs looking for it.

Edit: just found it. Was there anything in the game that hinted at that?
In hindsight, I should have made the spot I think you are mentioning bombable instead of the alternative. It would be more consistent with everything else in the game, but I think I felt bad for NOT using it.


I spent two hours scouring that dungeon, bombing every wall. In the end, I only discovered it by accident.

Having an old man somewhere who says "Hey! You can walk through a wall somewhere in this dungon!" would have at least told me it was possible. This is a mechanic not used anywhere else so there was no reason for a player to try it.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Solitayre
I spent two hours scouring that dungeon, bombing every wall. In the end, I only discovered it by accident.

Having an old man somewhere who says "Hey! You can walk through a wall somewhere in this dungon!" would have at least told me it was possible. This is a mechanic not used anywhere else so there was no reason for a player to try it.


I tried to hint it subtly with the Pols Voice room right next to it, the tiles placed are actually there to slightly mirror the set-up of the other room, with the arrow pointing you where you need to go.

Aside from that, I'm more inclined to make it just a regular bombable room since the mechanic is used absolutely no where else in the game as of now, and I don't think players will miss it at this point.
So what's this about a Heart Piece that can only be got by a whistle (secluded area)?
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Animebryan
So what's this about a Heart Piece that can only be got by a whistle (secluded area)?

It has an oversight where if you don't take the tornado to get out of the secluded area, you'll be stuck and forced to reset.
Solitayre
Circumstance penalty for being the bard.
18257
I don't know if you knew this but I'm pretty sure you can buy the heart piece in the shop over and over.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Solitayre
I don't know if you knew this but I'm pretty sure you can buy the heart piece in the shop over and over.

The question is: Would you be sane to do so?

Blarg. There are quite a bit of things to fix in this game.
Solitayre
Circumstance penalty for being the bard.
18257
author=Ratty524
The question is: Would you be sane to do so?


Well, when you get stuck for long periods of time like I did and just wander around looking for things, and when rupees practically fall out of the sky into your pocket, you might manage to buy it two or three times.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Solitayre
author=Ratty524
The question is: Would you be sane to do so?

Well, when you get stuck for long periods of time like I did and just wander around looking for things, and when rupees practically fall out of the sky into your pocket, you might manage to but it two or three times.

That actually makes sense.

At the moment, I'm not sure how to make any purchasable item in ZClassic go away forever. It's something I'll look into.

... But then again, if you are willing to take the time to purchase the item repeatedly, shouldn't you be rewarded for it? I'm thinking of the infinite lives trick in Super Mario Bros. for instance.
author=Ratty524
author=Solitayre
author=Ratty524
The question is: Would you be sane to do so?

Well, when you get stuck for long periods of time like I did and just wander around looking for things, and when rupees practically fall out of the sky into your pocket, you might manage to but it two or three times.
That actually makes sense.

At the moment, I'm not sure how to make any purchasable item in ZClassic go away forever. It's something I'll look into.

... But then again, if you are willing to take the time to purchase the item repeatedly, shouldn't you be rewarded for it? I'm thinking of the infinite lives trick in Super Mario Bros. for instance.

I had to resort to this because apparently, "I'm not worthy". I swear that 'Master Sword' is actually Mjolnir! Anyway, I was originally wondering HOW to get to that secluded heart piece? Is there a certain way to use the whistle in order to reach that spot?
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Animebryan
I had to resort to this because apparently, "I'm not worthy". I swear that 'Master Sword' is actually Mjolnir! Anyway, I was originally wondering HOW to get to that secluded heart piece? Is there a certain way to use the whistle in order to reach that spot?

You just need to be near the proximity of the screen where it appears. The entrance to the dark tower would be your best bet. Otherwise, where the whistle sends you is somewhat random.
My original file was played when I had it on my flash drive. When I tried to move it into my Zelda Classic folder, it wouldn't let me load my previous file so I'll be starting over. At least it'll give me an opportunity to do a Let's Play of it, since I've only done The Last King of Hyrule & that was a while ago. Do you plan on making a Tips & Hints section for those of us having trouble with it?
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Animebryan
My original file was played when I had it on my flash drive. When I tried to move it into my Zelda Classic folder, it wouldn't let me load my previous file so I'll be starting over. At least it'll give me an opportunity to do a Let's Play of it, since I've only done The Last King of Hyrule & that was a while ago. Do you plan on making a Tips & Hints section for those of us having trouble with it?

*tucks head into his shirt*

Yeeaaaaah, I'll try to get to a final update and a Tips section tomorrow.

I thank you for your patience, though. I'm pretty embarrassed with how badly I screwed up this game. >_<
Btw, how come you nerfed the total dungeons from 8 to 6? And how come you didn't utilize the whole map? I was expecting the far right section of the map to be exclusively reached by the whistle, only to realize that it simply was never used at all.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Animebryan
Btw, how come you nerfed the total dungeons from 8 to 6? And how come you didn't utilize the whole map? I was expecting the far right section of the map to be exclusively reached by the whistle, only to realize that it simply was never used at all.

To the first question, it was to lower my scope to get this game completed by the end of the No-RM event. This project was actually started as a "back-up plan" during the mid-week of that event, because a project that I was making through Stencyl ran into a lot of difficulties that I didn't know how to work around.

For the second question, I think it was because I thought those screens were reserved for layers at one point. I even tried to use layers in my game, to, but I couldn't really make effective use out of it, so I ditched the idea and ended up leaving those spaces completely unaccessible.
Pages: first prev 12 last