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LIVENEL: Nocturnal Skyrift

Latest version :

- Short Demo v2.26 (The translation isn't finalized yet.)
- EARLY ACCESS v3.01


Prequel >> Avelions 4


<<< CHARACTER PROFILE >>> Click Here


GAMEPLAY



FEATURES

ACTIVE CHARACTER SHIFT



Players progress through the game by controlling three different groups, allowing them to view other perspectives concurrently happening elsewhere. This grants players the ability to make decisions with full awareness of various situations.

ELEMANTRA



There are 360 different Elmspheres that grant their users various mantras or abilities. These can be used in battle or reproduce specific mantras that only characters proficient in that type of mantra can conjure or use to interact with objects or people outside of battle.

STAT-BUILD



You can build unique stats, such as Leadership, Deduction, Social, Trust, etc. These stats affect players' performance in missions, provide hints, and offer other benefits. Your stats are not enhanced through repetitive training but are influenced by your actions throughout the gameplay.

TIME MANAGEMENT



Sleeping at night restores your AP, and having three meals a day keeps your AP recharge rate optimal. The guild offers various activities such as ranked duels, part-time jobs, and side-missions. Since most activities take time, it's important to manage your actions carefully.

+++

SPECIAL THANKS

While most of the names mentioned in opening credits sequence,
some friends deserve special mention as their insights prompted
exacting revisions to my game :

WheelmanZero, GreenDragon, AkemiHomura, Marrend.

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DOWNLOAD LINK

Click Download Now/Go to Downloads for the GAME DEMO :)

or visit website for GDWC version of the game :

Hossi Games

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Latest Blog

LIVENEL: Nocturnal Skyrift EARLY ACCESS v3.01 is out~

Major Update | June 2024

LIVENEL: Nocturnal Skyrift EARLY ACCESS v3.01 is out~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v3.01

GAMEPLAY & NEW FEATURES

+ Fully playable: 5 out of 10 chapters with 50% story progression.
+ Fully playable: 5 out of 10 characters, with 3 characters from the Blue Team making cameos.
+ 40% of maps are completed; 8 major areas and 8 dungeons are fully accessible.

+ The Realm Monster Arena is now accessible!
+ The Greenhouse and Realm Cafeteria in Teirra Haven are now accessible.
+ The Elmsphere Link feature now works perfectly!

+ 60% of enemies and enemy intel are completed.
+ 50% of enchantments are completed, including 12 Armorgears for main characters.
+ 60% of dialogues are proofread, with more consistent colored text.

+ Virtual Missions now grant Artificial Elmspheres upon completion.
+ You can now upgrade Core Mantra in Virtual Missions.
+ Lucain, Eidart, Triss, and CMP507 have 50% of their Virtual Trainer completed.

+ The MW Charger item can now be used to open the Transvault or for fast travel.
+ You can now fast travel using aircraft vehicles.
+ You can now craft items and Elmspheres in various areas.

+ Dishes now grant permanent bonus stats upon first-time consumption.
+ More merchants and items are available from vending machines.
+ Vending machines can now be upgraded to unlock more items.

+ Lootable items like flowers, stones, and ores now auto-regenerate.
+ Talent bonuses can now be earned by performing Interactive Mantra on the map.
+ More talent bonuses and penalties are given for each decision.

+ Bathing now provides a temporary buff.
+ VT Cards, items, and weapon & armor mods are now cheaper.
+ Elmsphere sockets can now be manually upgraded.

+ Game difficulty now affects chest contents and enemy battle actions.
+ Talents such as Martial Arts and Strength now affect damage output.
+ Triss and CMP507 now provide useful hints in Safe Areas.

GAME HUD & GRAPHICS

+ New images added for Battle HUD, Tutorial HUD, and other HUDs.
+ New images added for main characters, icons, statues, torches, and NPCs.
+ New images added for Sniper Scope and Mission Notification.

+ New Safe Areas added with vending machines and chairs.
+ New tilesets added and some blurry tilesets fixed.
+ More minimaps added for Obscura, with some details revised.

+ Recolored and updated the Lighting Effects.

FIXES, BUGS & GLITCHES

+ Fixed Lucain's Overclock skill and some mantra & magic casting animations.
+ Fixed text color for TALENT BONUS and TALENT PENALTY notifications.

CURRENT ISSUES

+ Some NPCs still have unnatural conversations and grammar errors (temporary).
+ 4 side missions can't be completed until chapters 6-10 are finished.

---and many more---

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Any feedback will be greatly appreciated.
Happy gaming and stay tuned!
  • Production
  • cradth
  • RPG Maker MV
  • Simulation RPG
  • 10/29/2015 10:58 AM
  • 06/22/2024 11:48 AM
  • 06/18/2023
  • 206191
  • 78
  • 10594

Posts

LIVENEL Discordance Demo v0.03 is out~

It's 3~5 hours demo with major features.
I got an error :(


I don't know if it would affect it or not but I turned assist mode off, if that helps in some way.

Some of the credits were rolling a bit too fast to read. Also the white text box is a little jarring, maybe a light grey? Just a small nitpick. And there's a typo on the warning screen (Violance).

I'm loving what I'm seeing so far though! Very high quality!
author=ten_blue_egyptians
I got an error :(


I don't know if it would affect it or not but I turned assist mode off, if that helps in some way.

Some of the credits were rolling a bit too fast to read. Also the white text box is a little jarring, maybe a light grey? Just a small nitpick. And there's a typo on the warning screen (Violance).

I'm loving what I'm seeing so far though! Very high quality!


Hello! Thanks for playing my game.

I really didn't expect that error, since the image
Combo_C is still there, in my project. I'll fix that ASAP.
Including the credits and the typo too. XD

A light grey? Okay. I'll try it and see the result through.
Thank you so much. :)
The game has been updated to v0.03b~

+ missing image (game-breaking) bug fix
+ grammar & typo
+ credits timing fix

Have fun!

How to level up the spheres? I like it so far.
author=Edelweins
How to level up the spheres? I like it so far.


Hello! You can't level up them and I don't have any plan like that yet.
Thanks for playing my game, hope to hear more from you. :)
I've been waiting for this. Looks really nice. <3
author=LucValentine
I've been waiting for this. Looks really nice. <3


Thank you! I would greatly appreciate it if you kindly
give me some feedback. Hope to hear more from you. :)
Which one I should play first? 3 vision, avelon or livenel? What is the order / timeline of the series?
author=WSJNim
Which one I should play first? 3 vision, avelon or livenel? What is the order / timeline of the series?


I suggest that you play the three visions first.
But if you want to play this game, that would be okay too.
Feels free to play these games in whatever order you want.

I'm looking forward to your feedback. :)

***Also, you can find the timeline by watching Reminiscene video
in Livenel game. (During the first booting of Lucain's PC)
there's a wall/gate that blocked the path in the first area (mission???) how to open that gate? *demo v03 thx
author=cradth
author=Edelweins
How to level up the spheres? I like it so far.
Hello! You can't level up them and I don't have any plan like that yet.
Thanks for playing my game, hope to hear more from you. :)


Is there a way to remove the coresphere?
author=deachantq
there's a wall/gate that blocked the path in the first area (mission???) how to open that gate? *demo v03 thx

Go back the way you came (south from that wall)
and find an opening on the right side and go north after that.

author=Edelweins
author=cradth
author=Edelweins
How to level up the spheres? I like it so far.
Hello! You can't level up them and I don't have any plan like that yet.
Thanks for playing my game, hope to hear more from you. :)
Is there a way to remove the coresphere?

No. It's locked. :( I have a plan to change the style for
Elmspheres Setup, make it simple, just like in The Three Visions game.
Have you ever played that game? EDITED : *I mean, The Three Visions.

Hello. Sorry for late reply. What phone? Idk, maybe on windows phone, but I don't think the web browser port would work. If you had ever found the web browser version of this game, that might be made by someone else. :3
LIVENEL Discordance Demo v0.03b is out~

v0.03 Changelogs :

+ 3~5 hours demo
+ 1 of 5 Chapters finished
+ 2 playable characters
+ 40 of 361 Elmspheres finished
+ 6 of 24 main locations finished
+ 16 of 120 enemies finished

+ Main Menu and 90% additional menu can be accessed
+ Minimap, Phone & Hyperion Termina (PC) can be accessed
+ Side Quests & Enemy Data can be accessed
+ Basic Virtual Trainer can be accessed

v0.03b Changelogs :

+ missing image (game-breaking) bug fix <---
It's really important to update your game to v3.03b
It looks completely different compared to avelion. why don't you create a new lore, bro? It'd be less confusing.
author=noctislucis
It looks completely different compared to avelion. why don't you create a new lore, bro? It'd be less confusing.

Because this game was planned as part of the avelions series (titled Avelions 5). It was intended to be a companion game to Livenel Origin.

Sorry for the late reply.
Lucain's not showing when you go to the dyna facility.
author=noctislucis
Lucain's not showing when you go to the dyna facility.


Going to check it asap. I'll let you know the results as soon as I can.