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LIVENEL: Nocturnal Skyrift

Latest version :

- Short Demo v2.26 (The translation isn't finalized yet.)
- Full Version
(On Progress)


Prequel >> Avelions 4


<<< CHARACTER PROFILE >>> Click Here


GAMEPLAY



FEATURES

ACTIVE CHARACTER SHIFT



Players progress through the game by controlling three different groups, allowing them to view other perspectives concurrently happening elsewhere. This grants players the ability to make decisions with full awareness of various situations.

ELEMANTRA



There are 360 different Elmspheres that grant their users various mantras or abilities. These can be used in battle or reproduce specific mantras that only characters proficient in that type of mantra can conjure or use to interact with objects or people outside of battle.

STAT-BUILD



You can build unique stats, such as Leadership, Deduction, Social, Trust, etc. These stats affect players' performance in missions, provide hints, and offer other benefits. Your stats are not enhanced through repetitive training but are influenced by your actions throughout the gameplay.

TIME MANAGEMENT



Sleeping at night restores your AP, and having three meals a day keeps your AP recharge rate optimal. The guild offers various activities such as ranked duels, part-time jobs, and side-missions. Since most activities take time, it's important to manage your actions carefully.

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SPECIAL THANKS

While most of the names mentioned in opening credits sequence,
some friends deserve special mention as their insights prompted
exacting revisions to my game :

WheelmanZero, GreenDragon, AkemiHomura, Marrend.

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DOWNLOAD LINK

Click Download Now/Go to Downloads for the GAME DEMO :)

or visit website for GDWC version of the game :

Hossi Games

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Latest Blog

LIVENEL: Nocturnal Skyrift EARLY ACCESS Announcement!

EARLY ACCESS Announcement | April 2024

Hey there! Long time, no see, right?

Just wanted to drop in and let you know that we're wrapping up
the Closed Beta phase, and I'm pumped to say that the Early Access
version is on its way.

Coming at you in just a few weeks, this version will pack in
the first 5 chapters, promising a solid 15-20 hours of gameplay.
You'll have access to half of the side missions to keep things
interesting.

And to sweeten the deal, here are some fresh screenshots straight
from the ongoing development:

+++++++++++++++++++++++++++++++++++

For the writing/dialogue, I've made a ton of changes and grammar checks
to ensure the game dialogue flows better. I trimmed down unnecessary and
convoluted conversations and aimed for consistency in how characters talk
and react based on their personalities.

It's not perfect yet, but I gave it my all and got a lot of help
from friends.



+++++++++++++++++++++++++++++++++++

For battles, I've brought back and redesigned the TURN ORDER bar.
Plus, I've added some icons to make certain descriptions stand out.
Oh, and I've doubled the speed of the ATB bar!



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For maps, I've beefed up the interactable objects, added more variety.
Now, NPCs will give different responses based on your character's Social stats.
Also, I've made lootable items like flowers, stones, and ores auto-regenerate,
so you can keep finding them after a few days.



+++++++++++++++++++++++++++++++++++

There's more! I'm knee-deep in development on Chapters 6-10. Three new
playable characters are joining the crew: Velia, Zero, and Claus. That's right,
we'll have the full lineup for both the Red Team and the Blue Team.



+++++++++++++++++++++++++++++++++++

Happy game making. Stay tuned for more updates,
and of course, happy new year~
  • Production
  • cradth
  • RPG Maker MV
  • Simulation RPG
  • 10/29/2015 10:58 AM
  • 04/22/2024 05:26 AM
  • 06/18/2023
  • 202219
  • 78
  • 10572

Posts

author=EgyLynx
? Any news?

For LIVENEL? Yes, v1.95 will be out tonight, it's the finalized
tech demo. There's no more demo version after v1.95, or maybe v1.99.
Since the Full Version will be v2.00. :)

But if you're asking about the Full Release, I finished 3 of 9
chapters so far. An early access would be available in the next
2 or 3 months.

A new dev blog in regard of this matter will come along with v1.95.
So, stay tuned! :)