• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
INTRO
This is the first game that I've completed fully. I felt that it was good enough to finally put up here for others to play. I hope you all like it!

The main draw for this game lies not in it's story, but in the battles, strategy, and customization.
I've been told by a friend that this game reminds them -somewhat- of Etrian Odyssey, though I have not played that game much myself.


THE GAME
Three friends embark on their way to explore the island of 'Terrarium'.

For they heard the island contains many secrets, and are hopeful one of those secrets may be the key to saving the main character's long lost sister.

However, on their way through the island they may find the secrets further in it's depths are far more then anyone could have imagined.


FEATURES
- Playtime is estimated around 6 - 9 Hours, more or less depending on your playstyle and difficulty mode.
An extra 2-4 Hours if you choose to go through the Post Game content!

- 8 unique Classes to choose from! Be a Warrior, Hunter, Guardian,
Arcanist, Shaman, Healer, Captain, or Beast Tamer!

- Choose a Main Class and a Subclass for each of your three characters!
Do you want to be a Warrior with Guardian skills to enhance your survivability?
Or perhaps an Arcanist with Healer skills to fall back and heal when needed?
Mold your characters to your playstyle!

- Accrue Class Points in your main class and spend them to learn various unique
skills and passives to build up your characters and make them your own!

- Find magical Summoning Crystals dropped by mighty beasts along your way.
Use these crystals to summon powerful pets to your side that fight
alongside you in battle! They can attack your foes, heal your party,
or cast buffs!

- Learn powerful Overdrives and build up DRIVE to unleash them in battles!
They may just turn the tide in your favor...

- A mysterious forest that gives you access to more and more features the further
you go in the game! Perhaps you'd like to change the battle music? Buy items
that have already left the shops inventory at an earlier period? Or buy special
scrolls that cannot be found anywhere else...?

- Four difficulty modes you can change at anytime in the main menu, ranging from
Easy to Extreme. If the game is too easy or too hard, you can adjust
accordingly!

- Craft powerful armor and weapons by using the remains of vicious beasts!

- Custom battle animations for about 90% of attacks and skills!

Latest Blog

Final Version Out

So unless there's any game-breaking bugs left (which the game is completable from begining to end including side quests, so hopefully that's unlikely), this will be the final version. O:

(V1.2, If your game folder doesn't have the V1.2 on it, there's a patch in the 'downloads' section, or you can just redownload the whole thing and carry over your save file, up to you!)

I'll still be taking feedback and ideas and anything else you'd like to let me know/tell me. :3 It'll be super helpful for later games and just to have the conversation about it.

Thank you for playing my game! I'm overjoyed it's received such a nice reception. I'm glad it's brought enjoyment to so many people. xD

Now just to iron out my next game in the works that's hopefully going to keep going at a good pace. Til next time! :3

Posts

Pages: first 123 next last
author=eevee93
So I'm at the post game content in the cave/manor type place.. I can't seem to get past the flying purple monsters. I've defeated all of them once but they keep respawning again. Also only some of them give a treasure chest when you defeat them. Is this intentional? How do I get past them if they keep respawning again? Am I doing something wrong? Plz help!!


Been a while since I looked at this game honestly, but looking at the events, it should say there is a 'second raid' and 'third raid', so after you clear the monsters three times, the boss will be ready in the center. And as a way to balance the fact there's three waves, some of them give chests at different waves, some don't. They all will ultimately give equipment at the last wave though I believe.
Hope this helps! ^^ Thanks for playing the game and hope you've been enjoying it!
So I'm at the post game content in the cave/manor type place.. I can't seem to get past the flying purple monsters. I've defeated all of them once but they keep respawning again. Also only some of them give a treasure chest when you defeat them. Is this intentional? How do I get past them if they keep respawning again? Am I doing something wrong? Plz help!!
Ah yeah I understand, that's unfortunate but it's not too big a problem. Thanks!
Haha glad you're enjoying it~!

I think the only way you can really see the CP is on the after battle screen, or when you click a skill to learn it says 'learn this skill? ###CP left.'
I wasn't sure how to make an actual part of the menu change to show how much CP they had...
(I'm still trying to learn how to fully tweak and customize games even now xD)
Hey I just started playing this, I'm about 40 minutes in and having a lot of fun! Having a blast with the class and skill customisation.

I was just wondering - and this feels like a bit of a stupid question - is there not some way of viewing a character's CP outside of battle? It doesn't seem to be listed under Status or on the Skill Learn page, the only place I've seen it is on the results screen after winning a battle...?
Long dungeon crawler. I don't usually play dungeon crawlers but this game's got surprisingly balanced battles. Most dungeon crawler rpgmaker games i played tend to have me dying within the first 10 minutes. It's nice that each character can take on 2 classes, so you can mix and match for some cool strats. On normal difficulty it's pretty easy, but the post game bosses seem to require specific strats like cancelling status effects. I think I can beat them if I went for that strategy but the game has gone for very long already. Play this if you are looking for a slow paced and very long dungeon crawler type of RPG.
author=FelixDarrow
Is it just my or are certain characters locked out from learning skills in certain classes?


All characters should be able to learn all skills.
What skills are you having trouble with on whom?

It might help if you go straight from the menu and click on the character from there instead of switching between them with the Q or W keys perhaps? Not sure if that might be muddling it up?
Is it just my or are certain characters locked out from learning skills in certain classes?
author=EnricBlack
Yeah, I got the remastered version, not unless another update came out that I am not aware of.

Yeah as Firefly said. :3

You just go to the 'downloads' page, click on the 'remastered patch' and unzip it, and replace the data folder in the (game folder) with the one you downloaded. ^^
I'm sorry for the inconvenience!

(or for those not good with technical stuff, take your save.rvdata2 out of the folder onto the desktop, delete the entire game folder, then click the big download button at the top of the page here to download the game in it's entirety. Then put your save into -that- folder. Both ways work the same. )
author=EnricBlack
Yeah, I got the remastered version, not unless another update came out that I am not aware of.

The last update was on July 2nd.
Yeah, I got the remastered version, not unless another update came out that I am not aware of.
Have you the most recent updated version/patch?
I have reported this bug and it is fixed.
Hi there, love the game however found a problem. In the mission to help save Lucian the red mage. You are teleported to the map and I just got to the end, however just before you reach him. There is a tree and something right above it is blocking my path. It's not a hex because I click the action button and nothing pops up.
author=Ledol
So, I made an account specifically to say this, since nobody else has mentioned it...

I'm at the first trap chest battle, and it gives me EXP from opening it, before the battle starts. If I run away and examine/open it again, I get that EXP again, and the same sequence goes down.

I'm assuming this wasn't intentional, which is why I'm mentioning it.


Thanks for the mention! It'll be good to know that.
That was in there from a testing period so I could test their strength and see if their hp recovered on extreme actually. xD
Once I get the remaster up, though, It'll have that fixed. :3
So, I made an account specifically to say this, since nobody else has mentioned it...

I'm at the first trap chest battle, and it gives me EXP from opening it, before the battle starts. If I run away and examine/open it again, I get that EXP again, and the same sequence goes down.

I'm assuming this wasn't intentional, which is why I'm mentioning it.
author=lianderson
A couple hours in on extreme, and it´s really good. If you overlook the graphics, it has some solid gameplay underneath. (which is why you´ll most likely be playing it in the first place) Definitely a good job for your first game, and I hope you do that remake.


Thank you! x3 That really means alot to me. o:

I just might, it could make it easier on me since I can't seem to concentrate on this completely new project atm. Might help a bit. I guess we'll see. xD
A couple hours in on extreme, and it´s really good. If you overlook the graphics, it has some solid gameplay underneath. (which is why you´ll most likely be playing it in the first place) Definitely a good job for your first game, and I hope you do that remake.
Sorry on the late reply!
That's pretty good, 12 hours in one sitting wow. xD I'm amazed and happy that my game actually had the effect on you to go that far.
And that's an awesome combination you found there. O: And actually sorta thematic. xD Shaman and 'Nature's Wrath'.
And eh, probably, but then there's the choice of Shaman skills over Arcanist skills.

It might lack passive buffs, but it's mostly meant really to be a subclass. You can have the passives from other classes stack and work that way. xD It was a class I added in toward the end, so didn't really know what else to add at that point. xD

I might do a remake of this game at some point, idk.
Lengthen it out with more areas, optional areas, an additional class or two, another difficulty mode, and more items/equips.
I was debating on that for a while, I dunno.
Well. I think 12 hours. I'll have to go dig up the folder to check, but... if you mix the shaman with a hunter, and you use nature's wrath... oh man... it hurts. Granted... if I would have picked arcanist with hunter... I would have gotten the same results.

I couldn't find myself using the beast tamer class... only because it lacked passive buffs... if you add 600Cp buffs on them... that would make it a worthy try for sure!

I'd love to see you make a fully fledged Dungeon crawler.
author=Xemeth
Welp! I finished it in one sitting... xD

I Completely broke the game with this team. Mari was doing insane amounts of damage as a shaman.

Whoa congrats! Granted, it's not -that- long of a game but still, thats awesome. xD How long was your playtime?

Haha wow, nice. I was actually a bit unsure on the Shaman's damage output compared to the other classes. I tried to balance each class so it wasn't all just 'be this class cuz it's the best'. Plus it's always great hearing and seeing others class combinations. :D Thanks for the playthru, though! Glad you enjoyed it!
Pages: first 123 next last