Future Versions:
I am now focusing on Chained Worlds VX Ace Remake.
NEW Chained Worlds VX Ace Remake:
I'm undecided fully how it will go. The original concept I had was some adventurers that band together to fight off demons, but I'm starting to prefer a Man VS Man type of story and then maybe a VS Monster involved.
That changed a lot of the story but then it just turned very messy, which made me think I'd leave it almost identical. What I wrote below may or may not turn into the final game concept / project.
So for that reason, the plan now is that I want the game to follow an almost identical storyline with added content and a few twists and turns, that's how it is for now. New features include redone skillsets, more challenging bosses, difficulty system, switching between party members in and out of battle. Some differences in the story and added scenes.
I released the old version called Chained Worlds a few years ago, and now I'm changing many things. The new features at the moment make the game very different from the old version, while following much of the same story and a similar style. There are a few twists to the story.
Story Summary:
Rohan the main character suffers from amnesia not remembering his life before he was brought into the forest village. One of the monsters from the start of the game named Ouf knows Rohan from his past. "How'd that monster know me?" Rohan questions as he goes along this journey to find out the answers, but are those answers better left alone?
Plot Summary:
The plot follows a small group of characters who end up travelling to different worlds, defeating monsters, in hopes of finding a way to permanently remove all the sudden appearance of monsters from there own worlds, and aimed to bring peace back to all the worlds.
They have a few challenges to fight through along the way until they reached the Dark Realm, where the story takes it's conclusion.
Features Summary:
I call this game a dungeon crawler because, while you can follow a story, there are only dungeons to explore in this game. You go through one dungeon, then another, then another, etc, until the final dungeon. While there are a few towns, you don't explore them.
Maps are simplistic, but still different from dungeon generated maps.
It's style is a dungeon crawler type of game.
I am now focusing on Chained Worlds VX Ace Remake.
NEW Chained Worlds VX Ace Remake:
I'm undecided fully how it will go. The original concept I had was some adventurers that band together to fight off demons, but I'm starting to prefer a Man VS Man type of story and then maybe a VS Monster involved.
That changed a lot of the story but then it just turned very messy, which made me think I'd leave it almost identical. What I wrote below may or may not turn into the final game concept / project.
So for that reason, the plan now is that I want the game to follow an almost identical storyline with added content and a few twists and turns, that's how it is for now. New features include redone skillsets, more challenging bosses, difficulty system, switching between party members in and out of battle. Some differences in the story and added scenes.
I released the old version called Chained Worlds a few years ago, and now I'm changing many things. The new features at the moment make the game very different from the old version, while following much of the same story and a similar style. There are a few twists to the story.
Story Summary:
Rohan the main character suffers from amnesia not remembering his life before he was brought into the forest village. One of the monsters from the start of the game named Ouf knows Rohan from his past. "How'd that monster know me?" Rohan questions as he goes along this journey to find out the answers, but are those answers better left alone?
Plot Summary:
The plot follows a small group of characters who end up travelling to different worlds, defeating monsters, in hopes of finding a way to permanently remove all the sudden appearance of monsters from there own worlds, and aimed to bring peace back to all the worlds.
They have a few challenges to fight through along the way until they reached the Dark Realm, where the story takes it's conclusion.
Features Summary:
I call this game a dungeon crawler because, while you can follow a story, there are only dungeons to explore in this game. You go through one dungeon, then another, then another, etc, until the final dungeon. While there are a few towns, you don't explore them.
Maps are simplistic, but still different from dungeon generated maps.
It's style is a dungeon crawler type of game.
Latest Blog
- Hiatus
- 1 of 12 episodes complete
- boos405
RPG Maker VX Ace
- Strategy Adventure RPG
- 07/05/2017 04:26 PM
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- 05/22/2020
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