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A short simple fun RPG Maker VX Ace game about a bunch of characters who travel different worlds defeating demons to bring back peace to the worlds and remove the monsters.

Together the characters face many challanges untill they reach the Dark Realm. This game is a dungeon crawler.

Rohan the main character also suffers from amesia not remembering his life before he was brought into the forest village. One of the demons from the very start of the game named Ouf knows Rohan from his past. "How'd that demon know me?" Rohan questions.

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RPG Maker VX Ace Game

My first complete RPG Maker VX Ace Game is now available to download. I didn't have much time on my hands so I had to make something short, simple and fun. It's about a group of characters who travel worlds to defeat demons and monsters in hopes to bring peace back to the worlds.

Hope you download it, give it a try and enjoy it! : )

Posts

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I'll make sure to give this a try and give you some feedback, I don't know why, but it tickles my interest out of some reason.
Feedback on the game by anyone would be appreciated. Thanks Ozzy The One, I'd love to know what you liked and disliked about the game, hope you enjoy it.
A little feedback.
Please correct your grammar and spelling misstakes. There're nearly in each sentence. (i.e. sheild --> shield)
Fire is weakpoint but weaker than normal attacks. (Damage app. 10)
Health potion and health potion II do exact the same (description).
No reviving items? Once Delicia is dead you can't revive anymore (against Death)
My tactic was mostly the same: Def (all) and Ang down (bosses), swift attack; Regeneration (later recovery and revive) or holy; Slade or buffs or sword attack; Ice I or Fire II.
If all spells of Delicia cost 5 MP how can she have 4 left?
If Mana Potions heals the MP full (30) how can it be that sometimes it only heals less?
Why is the Angel not weak to dark?
You are surprised when looking into your inventory because you never seem to get any drops but then they appear there.
There isn't any need to look for treasures - there aren't any.
author=Firefly84
No reviving items?
It seems Health Potion II revives.

Also some skills seem to have no name? The ice queen used some empty named skill to stun.

Agree with every point on Firefly's feedback.
Once I have finished the game I might write some more stuff.

Edit:
Just beat the last boss. After the credits roll you can apparently still walk around and have access to the menu but the screen is blacked out. Ivory's spells are pretty much useless besides Ice I (Fire II is only stronger than Ice I against Death). Other than that there is not much to add to Firefly's feedback.

Thanks Firefly and reggird for your feedback!

Yeah Health Potion II revives characters maybe I should've named it something else actually, but that should work.
I think I should've lowered the battler magic defense a bit against fire and that was the issue.
Sorry about the spelling errors thanks for pointing that one out to me!
I don't understand what you mean by "If all spells of Delicia cost 5 MP how can she have 4 left?" could you elaborate on that?
In the database the formula for Mana Potions is 30 so it should recover 30MP I'm not sure what's going on there...
Holy normally beats Dark so to make a holy enemy weak to dark is a bit odd to me but I guess it's something I could've tried to do.
Yeah instead of adding items at the end of each world I should've created a treasure chest where they could get the items from.
Other treasure chests on the maps might've been fun too, I take that point into consideration.

All skills have names, they don't have description but they have been named in the database, I'm not sure why some of the names aren't appearing. That must be a bug with a script or something but I've no idea, sorry about that.

And yeah I wasn't sure what to do when the game ends I think there is an option to go back to the title screen but I couldn't find it so I ended the game there.

Thanks for playing both of you I hope you had fun playing the game and thanks for the feedback!
I was suprised about the 4 MP left.
Each spell of Delicia costs 5 MP - so if she uses her spells the MP would be going 25, 20, 15, 10, 5 and 0.
Though 4 MP left should be impossible.
It could be connected to the Magic Potion issue.

As for the Health Potion II: The description said something about healing 300 HP. I didn't even tried them and relied to the revive spell until Delicia died. A new description would be helpful.
I have a theory about the mana potions. If you're using a formula for their healing, make sure the variance is set to zero, otherwise the amount of mp it restores won't be absolute.
I've edited the download link for the game and made some changes. I changed the description for Health Potion II, lowered magic defense for most enemies and bosses, added a event that takes the player back to the title screen at the end of the game and fixed some spelling errors.

I also changed the variance to zero for the mana potions.

I'm surprised at Delicia having 4MP left, I checked the skills in the database and they each cost 5MP. Not sure what to say there.

Thanks Firefly and WheelmanZero!
UPDATE I edited the download link with verison 3, I slightly lowered the encounter rate on most maps.
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