ACEOFACES'S PROFILE
Oh, hello there! I am AceOfAces. A (currently) hobbyist software and game developer.
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NEW YEAR RESOLUTIONS
Immortal Sins (Worked on 8 hours (in total, since the last report)):
-Worked on an animation for a Drive Art.
-Working on an story related event. This is basically a base defense mission.
Batrider(Worked on 4 hours in total, since the last report):
-Worked on the animations for the shotgun.
-Changed the sounds for the assault rifle and pistols.
Misc:
-Experimenting with the web update mechanism using GitHub as the server. The idea is that it gets the version from the server and then download a zip file to patch the game (with the help of a "Update Core" executable. I can use the source code from the automated patcher to make the update logic (with some tweaking).
@Seiroman, I can't give exact time of work per week, since I am studying for Computer Science. Since the exam season comes in a few weeks, I can't work on the projects during that season.
-Worked on an animation for a Drive Art.
-Working on an story related event. This is basically a base defense mission.
Batrider(Worked on 4 hours in total, since the last report):
-Worked on the animations for the shotgun.
-Changed the sounds for the assault rifle and pistols.
Misc:
-Experimenting with the web update mechanism using GitHub as the server. The idea is that it gets the version from the server and then download a zip file to patch the game (with the help of a "Update Core" executable. I can use the source code from the automated patcher to make the update logic (with some tweaking).
@Seiroman, I can't give exact time of work per week, since I am studying for Computer Science. Since the exam season comes in a few weeks, I can't work on the projects during that season.
NEW YEAR RESOLUTIONS
Progress Report #1
-Trying to overcome the writer's block to continue the second part of Immortal Sins.
-Fixing up some of the interior maps.
-Improving the translation of the launcher.
-Thinking of other features to add new features to the launcher...
-Trying to overcome the writer's block to continue the second part of Immortal Sins.
-Fixing up some of the interior maps.
-Improving the translation of the launcher.
-Thinking of other features to add new features to the launcher...
Whatchu Workin' On? Tell us!
NEW YEAR RESOLUTIONS
Two things:
Finish Immortal Sins
Work on a side project. The only thing I can say about it is that it will run in MV and it will be also available both as a Universal Windows Platform and the classic executable (along with Linux version).
Finish Immortal Sins
Work on a side project. The only thing I can say about it is that it will run in MV and it will be also available both as a Universal Windows Platform and the classic executable (along with Linux version).
Whatchu Workin' On? Tell us!
@Aegix_Drakan, it's a pretty interesting system you got there.
Two things I worked on:
Loaded a new tileset on my main project and made a way for the windows to switch between day and night versions (based on a switch I reserved for night)
Ported an MV game to UWP both with Visual Studio's Javascript Project and Apache Cordova. There are issues, but it's almost an 1:1 conversion. Here's how it looks on mobile: http://imgur.com/a/jpz0d
Two things I worked on:
Loaded a new tileset on my main project and made a way for the windows to switch between day and night versions (based on a switch I reserved for night)
Ported an MV game to UWP both with Visual Studio's Javascript Project and Apache Cordova. There are issues, but it's almost an 1:1 conversion. Here's how it looks on mobile: http://imgur.com/a/jpz0d
Whatchu Workin' On? Tell us!
-Made a script that changes the color depending on the remaining HP.
-Fixing bugs while I wait for new artwork.
-Fixing bugs while I wait for new artwork.
Whatchu Workin' On? Tell us!
-Designed NPC's clothes:
-Bug fixing.
-Most of the new face designes are loaded to the code.
-Added most of the side missions. One more to go.
-Bug fixing.
-Most of the new face designes are loaded to the code.
-Added most of the side missions. One more to go.