AKUMUGAMES'S PROFILE

Tales from another realm.

Since the beginning of time, countless civilizations have used art as a medium to transmit ideas, emotions and concepts. Games are a form of art and through it we tell stories.
Miraculo Island
Adventure visual novel game set in an island with a touch of mystery, horror, comedy and more!

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Bloody Trip

I just played your game in "serious mode". Here is what I think:

Graphics:
The aesthetics were really nice (the retro graphics and font and simplistic menu). Maybe some weather effect/overlay would've been nice!

Sound:
You should've gone with some retro music here as well! RTP music, ewww!
Also, adding a faint SE to the different characters talking would've been appreciated!

Story/Game-play:
Not much lol. To be honest, all I did was walking around aimlessly, talking to the characters (who I never really did get who was who lol) and trying different stuff when the "select evidence" menu popped up lol. Eventually, "figuring out" the mystery. Maybe, it was my fault for not analyzing the clues in the menu as thoroughly as I should have (but it was faster and less effort this way :D!). I'm sorry, I'm not used to playing much of this kind of games xD
Oh, I laughed hard when the culprit said "Okay, I did it. I'm sorry." xD! Which I gotta ask: why there was a need to kill the others too lol? He'd have gotten away more easily with just one murder :p or not?
Initially, I thought it was the teacher who did it :p

Bugs:
Nothing, really. Just you forgot to put "Direction FIX" ON for the bus :p

Just thought I'd let you know of my experience with it!

Room 42

Room 42

Finally got through :D!

Why do you make RM games?

author=Lihinel
For the fame, the money and the hoes.

this.-

Shadow Fate

Looks great! Good luck!

A Cry in the Walls - Demo

I finally got around trying this out but I'm a bit at a loss on how to continue further into the game. I got home, read the note from mom's room and now...?

So far, I found mapping and the inspect stuff mechanics a bit annoying. i think the game would benefit a lot from smaller maps and more detailed clues (especially at the beginning).
I like the simplistic menu choice and some of the custom tiles used (I hope you can replace the RTP eventually).

Bugs: If I exit the house, I can still hear the clock ticking xD!

When Yanderes Cry

author=Kousuke-shii
Woah, how did you get up there in the first place? That is indeed a bug I've never seen before. I can send you a private message on how to fix that if you want.
Please do, I wanna finish this wonderful game!

Here is an easy fix from your side: set an empty event page in the ghost with switch item "Bloody Note" :p

When Yanderes Cry

Hello, I'm stuck here, not sure if it's a bug :(



(right after getting the bloody note, I can't get past there because the ghost blocks my way).

Miraculo Island

author=Paramaxis
Literally just created an account to say how god damn good this was. Please continue this game and get it finished, even if it takes you years. Characters are awesome, plot is intriguing, and the mapping is awesome. Only issue is some grammar mistakes I noticed here and there, but not too many.

Great, great game. Keep it going.
Thanks! I really appreciate you telling me this, it helps a lot :D <3!

The project is alive and the full version will look a lot better than what it is now :D

ikenie03.png

author=JosephSeraph
does everything in this game have this hard on the eyes effect?

For the most part, yes :3