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Sheriff Mafia (GAME OVER)

Votecount:

Liberty: 2 (CAVE, CAVE, Psy)
Psy: 1 (Liberty, Atiya, CAVE, Cap_H, Ozzy)
CAVE: 2 (Atiya, Liberty, Demon)

Day 2 ends in 2 hours.

With 8 alive, it takes 5 votes for hammer.

(EDIT: Psy was right, the count for Liberty was off because apparently I can't count to two).

Sheriff Mafia (GAME OVER)

Votecount:

Liberty: 2 (CAVE, Psy)
Psy: 3 (Liberty, Ozzy, Cap_H, Atiya)
CAVE: 1 (Liberty)

Day 2 ends in 23 hours, 20 minutes (sorry I was a little late for the 24 hour post).

With 8 alive, it takes 5 votes for hammer.

Working hard

...or hardly working?

Sheriff Mafia (GAME OVER)

Night 1 has ended.

author=Narrator
As dawn crept over the dusty plains, the town gathered to begin the day. They knew there were outlaws about who would like nothing more than to turn the town into a hive of scum and villainy.
A figure rode into town early, hitched his horse and entered the saloon.
"You got any rooms to rent?" the mysterious stranger asked.
"Well we got one, a letter preceded 'em but they never showed up. Some feller by the name of Jeroen. They didn't pay ahead neither, so no sense in holdin' it," the owner answered. The stranger smiled from under his hat, and nodded.


Jeroen_Sol has been replaced with demonlord5000 due to inactivity.

author=Narrator
As one of the cowboys got ready to ride out, he saw the body. It was Fomar, face down in the watering trough, a great mess made in the dirt around him from a struggle. The body was cold, killed in the harsh desert night.


Fomar has been killed! Fomar was a town-aligned Wandering Gun.

author=Role
You are a town-aligned Wandering Gun.

Your alignment will not be revealed on death.

You win when all outlaws are brought to justice.


Day 2 begins now, and will end in 72 hours.
With 8 alive, it takes 5 votes to hammer.

Sheriff Mafia (GAME OVER)

Time is up! Day 1 has ended.

author=Narrator
CAVE turned to face OddRabbit, and said "This town ain't big enough for the two of us!"
"Then I reckon we better settle this," Odd said, readying his gunbelt.

As they stared each other down, hands hovering over their guns, a single tumbleweed blew across the dusty street. The rest of the town stood looking on in anticipation. CAVE shot one look back, and then both CAVE and Odd drew up and fired at the same time.

They both stood frozen for a second, but after a moment Odd fell to the ground. CAVE holstered his gun and turned to walk away.

The onlookers suddenly realized they were going to have to deal with the dead Odd, for they no longer had a town undertaker...


OddRabbit has been lynched! He was mafia-aligned Undertaker.

author=Role
When choosing a night-kill target, you can activate this ability. If the player dies from the night-kill, you will be able to use that player's ability in the following day or night. If they had a passive ability, it will be in effect from the start of the following day to the end of the following night.
Once this ability has been successfully used, it cannot be used again. You cannot us this ability on the Sheriff.

You win when the total number of outlaws is equal to or greater than the remaining town, not including the Sheriff.



Final Votecount:

PsyWombats: 0 (Ozzy)
Jeroen_Sol: 0 (Psy)

OddRabbit: 5 (CAVE, CAVE, Fomar, Liberty, Ozzy, Gourd)
CAVE: 2 (Ozzy, Cap, Atiya, Psy)

Night 1 begins now! Day 2 will begin in 48 hours. Get any night actions in before then.

Sheriff Mafia (GAME OVER)

Votecount:

PsyWombats: 0 (Ozzy)
Jeroen_Sol: 0 (Psy)

OddRabbit: 3 (CAVE, Fomar, Liberty, Ozzy)
CAVE: 2 (Ozzy, Cap, Atiya, Psy)

Day 1 ends in 1 hour.

With 10 alive, it takes 6 votes for hammer.

Sheriff Mafia (GAME OVER)

Votecount:

PsyWombats: 0 (Ozzy)
Jeroen_Sol: 0 (Psy)
OddRabbit: 2 (CAVE, Fomar, Liberty)
CAVE: 1 (Ozzy, Cap, Atiya)

Day 1 ends in 3 hours.

With 10 alive, it takes 6 votes for hammer. I should have mentioned that earlier, but here we are.

Sheriff Mafia (GAME OVER)

IT'S TIME TO D-D-DUEL!

All existing votes are canceled. For the remainder of the day phase, all votes must target either CAVE or OddRabbit.
If neither CAVE nor the OddRabbit has any votes by the end of the day phase, or they have the same number of votes and the Sheriff has not broken the tie, both will die.

Votecount:

PsyWombats: 0 (Ozzy)
OddRabbit: 0 (CAVE)
CAVE: 0

Sheriff Mafia (GAME OVER)

Day 1 ends in 24 hours!

Votecount:

PsyWombats: 0 (Ozzy)
OddRabbit: 1 (CAVE)

Also Goddamnit Liberty. OK, JUST THIS ONCE. If anyone else posts accidentally slightly-racist videos, know that Liberty used up the one free edit for it.

Sheriff Mafia (GAME OVER)

Votecount:

PsyWombats: 0 (Ozzy)
OddRabbit: 1 (CAVE)

Day 1 ends in 35 hours.