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Vacant Sky Vol. 1: Contention

So, I fought Weapon. This was Weapon's first attack



i r good bugtester

Vacant Sky Vol. 1: Contention

Did I mention I am impressed with some of the more subtle themes the game has?

I was half-expecting Act II+ to be a descent into insanity. Instead Auria seems to be reconstructing her perception of reality quite nicely. What are friends? What does it mean to take a life? How should one go about interacting with people? Dr. Savadore and Mia taught her that you cannot completey trust even close friends. Auria learned from Mia why it is not enough to merely exist. Karst taught her the value of having friends in the first place as well as why one should not always grant mercy to one's enemies and how you don't always have to play by the rules. Once you answer at least some of these fundamentially basic questions, the world suddenly starts making sense again.

Halfway through Act II+ now. I am completely unsuprised that there is going to be a fight inside that the huge vacant warehouse. Mia told Auria that humans and archons cannot co-exist long-term? I think it might be time for Auria to start kicking out party memebers! Rayonne has the weakest understanding of reality, so he gets removed first.

Vacant Sky Vol. 1: Contention

As far as typos go, this one is impressive:

http://imgur.com/yOz40fE

Vacant Sky Vol. 1: Contention

Why am I not suprised that you do not remember how you designed East Naven. It looked like you thought about putting in the option for Auria to spend the night with her boyfriend or with the cellphone lady that invites you for supper after you break into her house and steal her watch. (seriously, I actually tried both just to see if it was actually a thing or not) How did you past self keep your sanity while making East Naven? The town is a navigational nightmare! Worst part is if that if the roadsigns and maps didn't exist at all then the place would be both less maddening and easier to find stuff in.

No, all of this is Act I+ only :p poked around Act II+ a bit but then wanted to change my build from attack+speed to pure attack (Auria seems like the type that would fight with brute force more then anything else) so figured I might as well take a closer look at Act I+. I had to use a screencap program for your little flashback screen and mash the F12 key!

Vacant Sky Vol. 1: Contention

So I fully explored your depiction of hell Act I+ East Naven; I even found your bottle of Geofruit Soda that you so cleverly hid. But where is George? I could not find him despite searching everywhere. That sidequest will have to go forever unfinished fgnsn;wensdfapp I refuse to spend another minute in East Naven is the worst ever JRPG starting town ever

...The chest in East Naven with the cave next to it is unreachable, right? It is the only milligram of adventure to be found anywhere in that dull sleepy town. In an Alibass village I am sure that chest would of been opened pretty quickly by local youths. But not here in the UP. We have no interest in exploring the unfamiliar over here in the UP. The random chest over there is symbolic of the fact. The East Naven locals are very deliberate about wanting to be as unaware of their surrondings as possible (while still staying alive!) This is why the fence-keeping-the-world-out exists in the first place.

The feather the woman gave Auria makes somewhat more sense now that I've re-played Chapter 1 and noticed a lot of things I missed before, especially the life-flashing-before-Auria's-eyes scene. Those turned out to be mostly stylized images of violent events that happened before - I guess being murdered does in fact count as a major event in ones life, as well as your firs time killing someone. However, we also see a woman meeting with a Virad in front of a big tree. This is shown at least at least 3 times mixed in with the violent imagery! Gee, I wonder if there is any significance...

...You ultimately made a story about human consciousness, didn't you? Auria managing the impressive feat of not remembering having burnt down her father's house is a rather convincing example of this.


This in of itself raises more questions about the Virad - I like how you made them more then just a cult. Onto chapter 2 - you really did hide an impressive amount of clues in Chapter 1

Vacant Sky Vol. 1: Contention

author=Sailerius
IIRC there's a bug where you start without anyone assigned to your party, so you need to add them through the main menu. Sorry about that!

Oh, that explains it. The game gave me zero indication that I should reassign party members and I am good at following directions literally (especially non-written ones).

oh! How sweet. That random namelss Alibaas woman remembered her little princess' day of birth. With all the talk about vidar, archons, and violence it is glad to see there is at least one individual doing things the quiet way. The locals might get upset about her giving a box to a random stranger with the intention of violating the sanctity of the linear flow of time, but it is such a SPECIAL occasion...

But why oh why a black feather. I am sure that symbolises something and I can not even begin to guess what. If you didn't care about what the gift was at all, then you could of made it a dagger for Auria to use as a starter weapon simply to provide the player with yet more questions, but instead you made the gift something very specific. It's not even added to Auria's inventory, which implys she either tossed it out or it was not in Auria's backpack when she fell.


I must say, Auria's character really is one that heavily limits the amount of information the player is fed about the setting while still providing plenty of dots to connect. I am at the early parts of Act II+ now and I am finding myself wanting for more names to go with those dots. Hopefully by the end of Act II+ I will be able to make accurate guesses about the final act.

Dream Eater

Comparing to your drawn-out character design vs sprite-based design, the latter looks like she is regarding everything with an annoyed glare - not something that fits a little kid. The eyes might be done better somehow.

Heaven's Accounts: Adam & Eve's Rebellion

Is it rude to ask if this is still being worked on? :p

Are you sure the voiceovers will be decent? Otherwise why put them in at all

Vacant Sky Vol. 1: Contention

Erm, game? So I just entered the Temple of Baal and Rayonne is speaking to me, but he is not actually in my party and I am having to fight the enemies alone. I dont even

Star Stealing Prince

When the plot event happens in town why is it that the snowman don't have any new lines of dialogue? Surely they saw what happened, right?