ALRUBEDO'S PROFILE

I'm simply a guy with ideas and opinions who enjoys playing video games. Enough said, right?

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Final Fantasy VII Crisis Core

I had found it on the front page. So, if it's necro-threading then bite me--it's a forum. lol.

Video thread

author=Space_Monkey
awesome vid alrubedo


Thanks man. :P Found it randomly and had to share.

Video thread



Just going to eh...leave this here.

Video: Alpha Battle Preview

Ah, okay. Makes sense to me.

Video: Alpha Battle Preview

I have a question unrelated to tech--What lvls are the enemy vs the group? I watched the video and, even though my memory of BFII is lacking since I was child when I played it, I remember Katt doing more damage.

Okay, maybe it is a tech question -- How does the software calculate the damage given/received?

conversing.png

...I have a smart ass caption for this. Disclaimer--it's over used.

"Sorry Bearded Man--your son is in another castle."

Okay, my lame moments over. Looks good to me.

Yo, what's up?

author=tardis


Something about 'chocolate bear' scares me.

Anywho--welcome back!

Forever's End

author=NicoB
Actually, it looks like this site won't be shut down after all. Holbert has saved us all. Look at the Site Announcement in the upper right hand corner of the website.

Also, once you've finished, I'd love to hear some feedback from your experience.


Hello there! I finish the demo that was available and must say that this is one of the better RPG's I've played so far (Ascendence being the first, this one being the second). I figured I'd share my experience, as you've put it.

First and foremost--the mapping is fantastic. Hardly cluttered except for when you play as Lee and are near the end of the demo--but that was just looks wise, it wasn't truly cluttered. Only seemed it.

Secondly--the audio. It's was a nice touch to hear tracks from games I recognize and adore (Shadow Hearts!) though I had a problem where the music would play just fine but the sound effects would cut out. I'd exit the game and reload and they'd be there again. Not a game killer but it certainly made story events...er..dull.

Which leads me to three: The story. I kept playing, wanting to know what was happening so hopefully I get so much more of the characters and backstory. Characters had depth to them--which is hard to do with the limitations the RPGmaker system puts on it's user.

There were a few gripes but my main one being that when Goldo used his pilfer ability, his menu stayed up and then the game forced me to use a Scan Crystal from his bag after his turn was over. It was odd, but not a game killer.

Overall, I enjoyed the demo. :P I can't wait for more.

Capture_3.PNG

Well now, this looks nice. Except for the trees in the lower left hand corner--could use some different placement.

Uh? Do you guys listen to music?

author=tardis
there are no real words they are all made-up. karl jenkins is one cool dude.


i listen to this stuff while i work a lot; makes for some pretty soothing/also epic background music. the creepy part is where your brain starts taking the nonsense words (it's actually all based on vowel shapes and shit to treat the voice more like a traditional instrument ie violin/flute/etc) and assigning them meaning, or trying to decode what they're saying.


....love. this.