BLUMIU'S PROFILE

Hello! BluMiu here and I'm no stranger to RM as I've been around some years now, off and on due to life and work outside. I'm an artist that's recently gotten back into doing commission work for game makers as well as on my own. Eventually I'd like to work on game after finish writing book and putting together art book, but for now I'd like to explore the other artists on the forums, learn new things for the future and share my own works :)
Hope to see you around!

Search

Filter

BluMiu's Art Dump

author=MadJak91
I do not have all the profiles in mind but running away, severed bonds and being found and later the past tragedy catching up again seems to be a common theme! It is called Lost Children though...
The stories seem to be more sad than dark and gritty as I first believed.

Also, dem eyes o_o
Is there a reason? :O

Yes, the stories for Dusk, Mila, Rema and Miriam have tragic stories which relate to the series being called Lost Children. However, there are other details that I can't exactly put down also or it would explain the story. Their pasts may be tragic, but overall, its a dark tale overall if I had to explain it.

Yes, Penumbra's eyes are naturally luminescent, but really only in the dark. I did it for the portraits to add a bit of fanciness~

BluMiu's Art Dump

Lost Children Part 1 Protagonist portraits

Dusk Merloci

Full Name- Dusk Merloci
Alias (s) - Ira of Adjura
Date of Birth- Alti3/12/96 SE
Age- 18
Eyes- Grey
Hair- Black
Height- 5'10'' (177.8 cm)
Weight- 161 lbs
Sex- Male
Nationality- Surlvhalian
Occupation- Isalmian soldier; Ematus Sercia knight initiate
Interests- History, war strategy, theology, linguistics, herbology
Hobby (s)- Training, reading, nature walks

Born to a Surlvhalian aristocrat and his maidservant, Ira immediately fled in his mother's arms days after he was born; a father he had never known sending mercenaries to kill them for political reasons and war between Surlvhal and Resila. Dinah was unable to take back Mat'teniah, her oldest son, before fleeing back to her tribe of Adjura.

By the age of five, Ira and Dinah were forced to flee again when the war made its way to them. They were forced to separate from her family when the mercenaries came for them amongst the Surlvhalian troops. Fleeing west into Keldrian territory for the next four years, they sought refuge in Isalme and end their journey when Dinah contracted Breahs. A kindly well-to-do farmer took them in, but sheltered them in the barnhouse because of the contagious disease.

Ira befriended Mila Mulkivitch, the farmer's adopted daughter and she began to teach him their language. Scarcely a year had passed when their assassins found them out and set fire to the Mulvitich home, killing the farmer and his sons. Mila took shelter ira and Dinah, but that too was set ablaze. Bedridden, Dinah gave Ira a desperate choice in order to save his life, the boy not wanting to leave her. In the end, Ira and Mila fled before a band of Isalmian soldiers led by Transient Knight Rema Merloci rescued them.

The next chapter in Ira's life was as her adopted son by the name of Dusk Merloci. Grateful to her for what she had done, he kept his emotions distant, Mila being the closest to them. Taking time to adjust to the strangely assorted family, his sense of loyalty led him to train under Rema and do the same for others that had been done for him. Joining Isalme military to fulfill this oath did little to qualm the shadows forming within.

Before being accepted into Ematus Sercia's order, Dusk trained in the cursed forest of A Piedi del Morto, where he encountered the Daemon Wolf, Heraphent. Unable to overcome it nor withhold the enmity it sought to exploit, Dusk was possessed, found hours later by Rema and Miriam.

Dusk never revealed what happened, but Miriam's own past experience and ability to sense the abyss led her to conclude what took place. It would not be until Ez'eliazar Catacombs where he faced Asad of the Hasheek Tabalket that Alastor/Heraphent made himself known to Dusk. Before confronting the rest of the Transients at Ematus Sercia HQ for their involvement with Surlvhal's plot against the king, Dusk took the glyph meant for him, the Eye of Abaron; it's uncertain if this was of his own will or influence of Alastor.



Mila Arcturus

Full Name- Mila Ćharon Arcturus
Alias (s) - None
Date of Birth- Estas(8)/1/100 SE
Age- 14 yrs old
Eyes- Blue
Hair- Black
Height- 5'2'' (157cm)
Weight- 89 lbs
Gender- Female
Nationality- Unknown (Isalmian)
Occupation- None
Interests- Penumbran history, sorcery, music, astronomy and astrology
Hobby (s) – Reading, dancing, cooking, piano, viol, flute, lyre, star charting

Mila is another orphan rescued by Rema Merloci. Unable to raise Mila herself because of "laws of conduct" between Huema and Penumbra, Miriam adopted the girl herself. Mila knows nothing of her real parents as she was abandoned on an Isalmian farmer's property. Despite realizing the baby was a Penumbra, Mulkivitch could not turn a blind eye having three children of his own. Life was ordinary as possible until two foreigners, a mother and child, begged for rest for the ailing woman.

Never had she met anyone like them before, their beliefs, language, or their story. Learning of the mother and son's sad tale motivated something within Miriam triggered triggered a curiosity of her own family. As much as Miriam loved her adopted family, it would come to an end when Dinah's pursuers came to take she and Ira's life. Her older brothers aided her escape to the barn but they lost their lives along with their father at the hands of the mercenaries. Mila witnessed Dinah's sacrifice and Ira's act, though neither have ever spoken of it, even to one another since. Together they fled from the mercenaries until fortune or fate led them across the path of a band of training Ematus Sercia trainees led by Rema Merloci.

She had lost her family, but took solace in Ira surviving with her. Because she was Penumbra, Mila spent a short time in an orphanage for Nisrians with Rema and her friend, Miriam visiting her with intentions to adopt. Miriam schooled the girl much like she had Rema, though particularly focused on teaching Mila her heritage. It also became apparent that Mila was connected to Miriam in some way due to the sanguine bond felt between them. Just as she had discovered for herself, Miriam brought her to Count Ambrose, finding her uncanny resemblance to Adriana as a child.

Mila's uncovering the past would lead her to an encounter with a mysterious woman calling herself Sorrow, claiming to know her birth mother, Vetrise Cardinal or now known as Ovara Marie.

BluMiu's Art Dump

author=MadJak91
Pretty! :>

How do you usually come up with color schemes for your characters? :D
I think yellow/blue/white is a good combo for this sort of genre offset by colors like black/red/purple.
While their eyes are switched but that makes sense.

Good question. I think I'm more subconscious of it than I am conscious, so it's always on my mind when it comes to having colour in my work, but I don't put heavy though into. Not that I have perfect understanding since I still double-check with Rue about it, but I understand what does and doesn't work.

In relation to Miriam and Rema, it's been established, though it always isn't setup for illustrative purposes. For this, yes, because Rema usually is known to me in darker/goth colours (though not during childhood), whereas Miriam typically wears brighter. Didn't notice the eye aspect of it, so good eye :) Kinda neat~

BluMiu's Art Dump

BluMiu's Art Dump

author=MadJak91
Yup! Your hairstyles are really pretty, haha!
I am a fan of shorter hair and when it is longer, I like when the hair goes over shoulders as well. Cannot complain here! :D

Not saying I was correct but what I meant about your style before kind of shows on the top left portrait. Plus she looks a bit like American McGee's Alice, haha!


Yeah, I like playing with different kinds, yet admittedly the more extravagant ones are a challenge, but not impossible :)

Mila's sketch actually was done before this and I just copy and pasted to this. It was a doodle by itself that found a home here haha! And thank you, they do have similar looks being both raven headed and pale dears~

BluMiu's Art Dump

Lost Children quick character bust sketches

BluMiu's Art Dump

Commission work for MadJak91! Figured might as well show what I've been working on primarily aside own in very limited time.

Harmonia 1st


Idris Krishdale


Gift and Emilia


Harmonia 2ndNSFW Warning!Gore!

BluMiu's Art Dump

author=MadJak91
Oh wow! New stuff! I love her winter dress :D

Kids obviously like snow but is it rare by any chance to them?
There is slight wonder.

Wait. Is that her dress or a fox like animal on her shoulder? :O
It does not fit but that DOES look like a head!


Yep ^^ I realized that not drawing a lot makes me rusty in anything I do, especially commissions, so keeps me flexible just so long as I finish it in reasonable time.

For Miriam here? Actually, she's about 50 (Penumbra age slow), so despite that, snow isn't new to her since lived most places in Catheel by this point. However, it does still insight some wonder in her, thus her reaction~

Yes haha! I couldn't show it so well, but the fur around her neck is of an animal, fox-like thing or whatever I intended it to be.

BluMiu's Art Dump

Innocenza- Winter in Notte

BluMiu's Quill- Writings and Poetry

author=MadJak91
I am dumb. I can subscribe to topics... Good to know.

Good lord. Did she get her home reconstructed as a birthday present? Or "just" the theater extra? Or her home AND the extra? :D
Best present ever! She should get a space station next :D


Don't worry. I forget that little detail all the time.

Haha, it was technically her ideal home and Rema had it built with slight additions; the theatre room being one ^^ Considering how long it might have taken from past birthdays, speed the masons worked at, its likely the best gift she could give...ever lol! Theatre was one, training room/armory is two, stable is three, with of course number of rooms and accommodations like that being part of it also.

Lol! There might not be any space stations for a very long time in that world, so the farthest that could go is an observatory.