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[RMVX ACE] Trihan's Script-o-tron!

Great thanks, hope you can manage to get them working :)

**EDIT** Actually sorry to say this , but i was wrong it is a different script that is incompatible, and i figured it out and since it wasnt a necessary one i just removed it ,m thanks though ,and sorry if i interrupted you any :)

[RMVX ACE] Trihan's Script-o-tron!

Trihan , if your still at it , is there any chance you could do a compatibility patch between two scripts ?

the two scripts are :
http://himeworks.com/2013/11/synchronized-battlers/

and this script that was written for me by another scriptwriter , it just doesn't seem right to bother him again after he was nice enough to write it as fast as he did:

http://pastebin.com/igzV8hCU

i cant seem to get them to work together ,no matter what i do, please please please tell me it is possible .

Pokemon-The Awakening

Sorry about the massive delay between my postings , however i suffered a massive system melt down ,even though it took me about a year or so to get a new system , i now have one and its great , that being said i will be starting work on this once again , ill be rebuilding it from scratch, but I will be keeping things posted up to date on this site as i progress

Modification: Asagi's Gun Licence by Kread-EX

Greetings ,

I am having a issue with this script, I have gotten it to the point where it count the ammo i have used , but if i don't set the ammo as equipped in the database before play testing i cant equip it.
I believe i have followed the instructions in the script correctly but i must have gotten something wrong. here is the setting i have used :

in the Class section:

<ammo_slot_id: 1>
<ammo_slot_name: Ammo>

in the Skills section:
<linked_ammo_type: 10>
<linked_ammo_id: 61>
<ammo_cost: 2>

in the weapon section :

(actual weapon)
<ammo_type_id: 61,63>

and the numbers 61 refers to the first ammo and 63 is the second ammo



like i said it does remove the ammo as i fire the weapon using the skill i set , but if i dont set the ammo in the database as equiped it wont let me set it in game , nor will it let me change to the second type of ammo i have made.

Any and all help with this will be greatly appreciated ,as how I have been trying to wrap my skull around this for 3 days and this is as far as i have gotten.
needless to say i suck at scripting lol, even in SL i suck at it,but normally i am able to muddle along , but this is just making my head hurt , so yeah please help ?

-Cazziuz

**EDIT**
I started a fresh project and the original script worked fine , but i still couldn't get this one to work??
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