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CONMON'S PROFILE

I make mods for Doom and make games with RPG Maker 2000, 2003, and VX Ace!
DEEP SOULS
Delve into the Tomb of Ghalung-Korrid, and defeat the two Dark Half-Gods!

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0.07 Released

Did you change the game size under project settings to something else? You're not the only one telling me this nukes the project. This is strange because this warning and handling was inserted to prevent this sort of thing from occurring.

I left all of the default settings when I started a new project, so it was at 320x240 I believe.

This will happen if the editor crashes in the middle of a save or map change. I recommend backing up for a less annoying testing.

Right, I figured that was the case.

This is only visual. This is because its possible to select tiles that aren't adjacent in the tile palette, so the editor won't know what to show selected there. I think RPG Maker 2003 makes the tile selector vanish if you do this there, or matches the tile if it is singly copied.

Alright, that makes sense.

This is because the deep ocean tiles are made to leave adjacent tiles alone yet pattern itself with itself. I am planning to handle the "parent background" setting eventually, Orochi suggested that quite some time ago. All autotiles are in the same format, so deep ocean expects to be near ocean.

I assumed that was the case at first, and my first thought was something like that. That's too bad, there are a few instances where mixing up ocean and deep ocean tilesets near land tiles can make some cool looking architecture, like the illusion of a shoreline, or a steep dropoff.

Shoot, well I'll keep messing around and see if I can find any original issues, or none at all if you're lucky!

0.07 Released

I haven't been keeping up with the bug list, but a few things I found were:

- If you set a map's dimensions below the minimum required (I set it to 1 in Rm2k and 2k3 so it resets automatically), the editor brings up a message saying it will adjust the dimensions to the correct size, then freezes

- When I reloaded my project after the crash, all the maps were deleted and the database was emptied out (everything was listed as either "null" or "<empty>")

- The selection tool for the tileset stays selected on those tiles, even when you right click on a tile on the map editor (I selected a castle, placed it on the map, right clicked the "empty" tile next to it to erase what I did, and the castle was still selected in the tile list)

- Maybe you already know this, but some of the tiles don't play nice - the water tiles overlap, and the ocean tiles just... I can't explain so here's a picture.

Obama RPG Disk 1 Is Out! GO GET IT! RAAAHHH!!!

EDIT: nevermind!

Things are getting better!

author=Link_2112
Perhaps you could have waited until you had pictures to include before you wrote this blog.

I uploaded screenshots with the updates... I'll see if I can update them...
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