DOJ'S PROFILE
Doj
66
I have been in love with games since I was six years old, my first game being Tomb Raider I. Since then, I have continuously played games, even now. But in 2010, I've started to make my own visions of RPGs, and now is the time that I want to publicly share them.
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Star Stealing Prince
author=Irili
Also, I'm just curious, but will dusting people's shelves do anything later in the game?
Man, I hope so. I've been dusting them off every chance I get.
Star Stealing Prince
Actually, it does. Apparently, I haven't been search hard enough because I didn't find Astra or Hiante's weapons (mainly because I was busy running away from the battles that might be the Wraiths, haha). Then again, since I have Flamma for Snowe now, I can go back and look some more. So I'll take a look for those weapons and some other stuff, fight the Old One again, and get back to you if I still can't beat him.
Star Stealing Prince
Alpha.png
Yep; the Alphas are more evolved when chosen to be one. However, I had to make due with it (since I didn't want the same image for the Alpha) at the moment, I'm looking for a different, more wolf-like monster.
Better Buildings? (RMk3)
Thanks for the help guys; but I tried setting the roofs to the upper layer, but they don't allow the first layer (where the roof tiles are located).
Hello!
Better Buildings? (RMk3)
Oh, cool! Thanks a bunch, Wing! I'll take a look at them, and hopefully I will get better at making them.
Hello!
Star Stealing Prince
All right, screw it. I just downloaded it and will play it FULLY when I get home in three hours. Can't wait! ^^
Better Buildings? (RMk3)
This is a major problem that I've come across when making my games; all of the buildings look crappy and flat. I mean, they honestly look like they're cardboard cutouts.
So, I'm wondering if there are any tips or tricks to making buildings that have more depth to them, within the confines of RMk3's tileset (or, you can recommend a particular custom tileset for me to use). Any help would be GREATLY appreciated!
So, I'm wondering if there are any tips or tricks to making buildings that have more depth to them, within the confines of RMk3's tileset (or, you can recommend a particular custom tileset for me to use). Any help would be GREATLY appreciated!