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Content creation (artistic)
author=Render
All those things~
You're working so hard!
It makes me so happy to see how dedicated you are to your storytelling. The best we can do is cheer you on and give you all our support~! Keep at it! Everyone will love to see<3
Content creation (artistic)
author=LorSquirrel
0_0 Holy crap. I forget to login for a month and next thing I know this place has had a ton of posts. Kind of makes me feel bad that I don't have any progress to report on my characters.
It's alright to feel some guilt~
Just remember! It will only truly go away once you've removed the source of the guilt... and it's not your desire for progress, to put the story you want to share and find likeminded souls who enjoy it too.
Content creation (artistic)
author=Marrend
*quirks eyebrow*
Gee, I didn't even complete one built-in route before I threw Masako-senpai into the mix. Even to this day, Tsubasa's route is still the only built-in route that I've seen to completion! So, either I'm insane (which might be true anyway), or I picked up on how <player> works in this game pretty quick?
Your iteration of him is a LITTLE different the player discussed here, but so is the rest of the game. There is 3 alternate versions of the player running around who are mostly the same people, save for disposition towards dates and morality, and each fit into a variety of date combinations, surfacing according to your current playstyle. These variations exist in the real game, too.. and your usual take on him varies too, the exact same way, like you've catched onto it by instinct.
You're really capable in some ways. Just not of the easy-to-notice sort.
Content creation (artistic)
author=BDFalcon
Tell me I'm not crazy and that this actually looks better. ^.^; I'll probably end up going with this version regardless.
It does~ Thanks to the contrast, anyway. But it's possessed of the same issue. You should widen the divide between her hair and skin on the left side of her head - it looks like it cuts out of her skin rather than growing out of it.
See above note about not having them thoroughly thought out. ^.^; But! They are going to be a character that will become more interesting as the player gets to know them, of this I am certain. Some story stuff:
Most of her story involves the creation of her game and likely the breaking down of some of her self-enforced social barriers in the pursuit of that goal. She has a good reason to be generally anti-social, I assure you. There's not a whole substantial lot hidden in this hide tag. ^.^;
That was certain. The issue is that it's not very... intriguing in any way to the Player. Let's list:
1. The player continually expresses his interest in the visually pleasing and feminine. Never has there been a route where he didn't use the word 'cute' or 'pretty' or 'girly' to describe the love interest. Let's not care how stereotypical that is, it's what he's interested in, hands down.
Seiryu is not conventionally attractive, so purely visual interest is out. This would be good in and of itself, as that's an exception in heartache we'd need, buuuuut
2. She's not very capable either. Even ignoring that it's a sensible way to judge a partner, we know The Player shows interest - or outright admires - the qualities of the girls. Tsubasa awes him with her mental prowess first, and that's why he chooses to pursue her. (Her figure is not immediately apparent.)
So Seiryu's creative, but too lazy to express it. Which game devs do you know who are like that? That's you guys, don't look further. And hands up, any of you impressed your dates with your creative qualities as a game dev?
>.>
<.<
Yeeeeeeeeppp. Saw it coming, that one.
No one is really impressed with 'gee, yeah, I'm working on this game, just doesn't have anything to show that you could really play.' You have to sit down, and finish that damn thing.
3. Last but not least, the Player likes mystery. Look how popular Riho and Akari are. He, and everyone else is drawn to girls who are antagonistic for no immediately apparent reason. 'This person hates me! Why?! I must know more!'
It just inevitably makes you think she's interested but hiding it(we're looking at you, Ms. I-Got-Another-Pillow, lady), since had she not paid any heed to you...
4. She would just ignore you. She has 'self-imposed social barriers'. She's not trying to date anyone herself. That makes for a one-sided effort. And the player himself isn't going to be interested when there's Tsubasa's or Masako's applied intellect to drool over.
Thus is the prediction: There will be a blatant excuse of a plot twist so they end up working together even though they don't share interests to begin with, and want nothing to do with each other.
You'll have to execute that swimmingly for this to work out. Otherwise, The Player and her both will need to change according to one another to fall for one another. (This is assuming she has an ending and not just an affair for the 'player' kinda Player.)
The way I'd pull this off is by building an interest in video games in the player first, and introduce Seiryu later. They'll bond over a hobby and you jump over the difficulty.
Content creation (artistic)
author=BDFalcon
Thank you very much for all that. ^.^ But I was more wondering if the characters themselves, umm... sound interesting at all? I don't know, I'm just being unnecessarily anxious still. ^.^; It's ultimately kinda stupid on my part in my opinion, especially considering that I have confidence in all of my characters in my other works.
Oh well. I can muster a couple words.
Hanata Haruka: bit stereotypical, but the mix itself has enough originality.
Shiromiya Kagami: Someone Kyouki would get along with well. A realistic personality, too.
Torahashi Mio: Meh. The sports would need to be expanded upon, or has to have some other draw like Junko does. Hair is kinda creepy.
Hisatsuki Seiryu: Well... interesting character, but why would you date her? 'less she's a support character she'll need to change along with the player as they become friends to be attractive or capable in some way.
Yurihara Sakura: Like how she looks. Enhanced, but ordinary still. Could revolve around that, enhancing her ordinariness? Would fit with the snark nice an tight.
Suzuki Yomi: She's a mix of everyday traits that come across as special. Always liked the sort, and I'm not alone.
Tenshimi no Kokoro: "investigate mysterious blue orbs">3
Content creation (artistic)
author=BDFalcon
I'm a little miffed that there's no comments on the presented characters themselves, but then again there's not much to go off of. ^.^
I called dibs on your kimono design though. Paying attention to the part I know will be amazing. It's art, and it comes from you. You've proven you're good at it. People will focus on that.
As for the pictures, what would we say? They're pretty? All of your tachies are gorgeous. We already said that enough~
Content creation (artistic)
author=dewelar
It's pretty much what I originally did with Noriko. That turned out okay...I think >_> ...
Still haven't gotten around to fixing it though. I keep waiting for you to not run away from the very idea...
Content creation (artistic)
author=BDFalconOoooooho.o
Sooooo... Just letting everyone know that I would definitely playtest their characters if I thought my internet could handle the download. Which it might, but that's just that many more megabytes gone from it's monthly limit.
On an alternate, likely contradictory note, I've uploaded more tachie. With these seven, I'm apparently up to thirteen characters total, most of which are now largely outlined and ready to be written. Just need to stop being lazy/anxious about it. =.=;
Tiger teeth*~*
The anxiety we can handle easily. Something I just noticed recently this year, a way to counter anxiety over the quality, while keeping to it's uses.
Just don't give a shit 'till you upload it^^
Seriously. Just pop it out and post.
Over time, I realized that the quality itself has no effect on how harsh the reviews are. It's more of who posts it. So Marrend's will be cautious and based on some gut feelings as much as logic, while mine will be more thorough but harsh, and so on.
The reviews will find the errors no matter what~ and, it's easier to fix something with obvious problems, anyway:3 It's easier to push too, since we know your basic idea. 'long as the draft doesn't betray that, it's safer to post than prolong for later.
Also, calling dibs on a version of your kimono. Have been planning something alike to Kyouki scenes for a few.
Finished content
Heartachers! I come from a dashing adventure!
From an asylum! My brain is oblong with drugs, I can only read your machinations later.
Yours as always 'cept now, overseer.
From an asylum! My brain is oblong with drugs, I can only read your machinations later.
Yours as always 'cept now, overseer.














