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Keepers_Tome.png
Raingard.png
Thanks a lot! The variety of locations you can squeeze out of a limited Chipset are surprisingly high! Which is why I love the retro aesthetic so much.
A Song of Fire & Ice
YOU'RE MAKING SO MUCH PROGRESS!
Please let us know when you're going to release this well in advance so that, if in some extremely unlikely occurrence we finish development on our projects at the same time, I won't release in the same week as you! Hahahahahaha.
Can't wait to get my hands on this bad boy (again).
Please let us know when you're going to release this well in advance so that, if in some extremely unlikely occurrence we finish development on our projects at the same time, I won't release in the same week as you! Hahahahahaha.
Can't wait to get my hands on this bad boy (again).
WorldMapProgress.png
Thanks, Cap'n! And it grows bigger and bigger by the day! Slooooooooowly inching our way to completion.
Temple_of_Hasgad.png
Oftentimes I question whether I add a little too many treasures to my games... but I just love sticking little goodies into every nook and cranny I can find! All while attempting to have its placement make a smidgen of sense. :P
WorldMapProgress.png
WorldMapProgress.png
Thanks! Although admittedly it's a tad small for adventuring and exploring. Luckily there's only 2 real "small" areas like that in the game.
Moment_of_Truth.png
Thanks! I love working with an NES-styled chipset. I'm attempting to go for that "Dragon Fantasy 2" approach... but on STEROIDS!














