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Venaitura
Should have another fairly big update to this demo by the end of next week! I think it's in my best interest to keep this as polished and up-to-date as possible to give any future players a proper insight into how the full game's gonna look, feel, and play.
There's not going to be any additional story segments or areas, but there'll be quite a list of changes in regards to the game's dungeons and character classes.
There's not going to be any additional story segments or areas, but there'll be quite a list of changes in regards to the game's dungeons and character classes.
Realm_of_Heroes_NEW.png
^ I'm going to screenshot, print out, and frame that. For future reference. And bragging rights, of course. =P
Training_Center_Basement.png
Usually I go for about 20% "Does this make some kind of sense?", with the other 80% being "I think this looks cool and I love the colors, so THIS IS HOW IT'S GONNA LOOOOOK!" when it comes to dungeon design. I'm much more logical with the layout of towns. =B
Training_Center_Basement.png
Who needs indoor plumbing when your ENTIRE BASEMENT is a giant pool and/or septic mess? You can drink it! But SHOULD you? Probably not. Definitely not recommended.
Paint_too_thick.png
I KNEW THE DESCRIPTION SEEMED DIFFERENT! ... Or is it only the name? Hmm... My memory's actually pretty terrible.
This_is_much_better_ingame.png
Realm_of_Heroes_NEW.png
That is true! I'm only touching up past maps are the moment. Major revisions or complete overhauls will have to wait until I've got every map done!
House_of_MOM.png
Realm_of_Heroes_NEW.png
Although it may AGAIN be redesigned in the end. The lack of symmetry in that room containing the state of the First Hero just seems iffy to me.