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Chronicles of Tsufanubra
Usually the reward appears at the start of a dungeon once you've cleared that particular area of all its monsters and heard the jingle denoting such. You'll notice a unique looking treasure chest has appeared.
Which area are you in?
Which area are you in?
Chronicles of Tsufanubra
I don't remember you have this specific problem? Or maybe you did... Either way, I'm glad to know it's no fault of mine that this is happening! That way I don't have to wreck my brain attempting to figure out just what impossibly minor detail I somehow overlooked that nobody notified me of?!?!
Chronicles of Tsufanubra
THANK GOD! I was starting to worry there. Hopefully you don't experience any more problems! *Fingers crosses*
Chronicles of Tsufanubra
So even when you exit the game and start it again, the title screen doesn't even have music...? WHAT THE?! I didn't think that was even possible? So battles, victory, the overworld, and even the title screen have no music? In the MIDID version?! How was no one else run into this problem?! Unless it was a freak glitch or something?
The best advice I can offer is to go into your Chronicles of Tsufanubra folder and copy/paste the "Save01.isd" file onto your desktop. Then re-download the game and paste your save into the new folder. Maybe that would work?
The best advice I can offer is to go into your Chronicles of Tsufanubra folder and copy/paste the "Save01.isd" file onto your desktop. Then re-download the game and paste your save into the new folder. Maybe that would work?
Chronicles of Tsufanubra
... Okay, I was hoping you wouldn't require any help this soon!
Alrighty. So two questions:
1) What version are you playing? MP3 or MIDI?
and
2)At what point did the music stop playing?
Alrighty. So two questions:
1) What version are you playing? MP3 or MIDI?
and
2)At what point did the music stop playing?
It's Been Decided! Chronicles of Tsufanubra II is the works!
I think Dyhalto's on board with attempting to whip something up when the time comes to gather all the essentials together.
If (for some reason) you were to offer assistance, Mr. J, I'd honestly love it if it were with the battle animations. I always liked how you made fairly dramatic and long(ish) battle animations in your Phantasia games made using 2K3. =O
If (for some reason) you were to offer assistance, Mr. J, I'd honestly love it if it were with the battle animations. I always liked how you made fairly dramatic and long(ish) battle animations in your Phantasia games made using 2K3. =O
Chronicles of Tsufanubra
Awesome news! Hope you don't get stuck too often. Although if you ever need help, someone will always pop by to offer some advice!
It's Been Decided! Chronicles of Tsufanubra II is the works!
I think I'll be sticking with 2K3 for the sequel. That's not written in stone, of course, but it's the most likely outcome. The only real drawback is definitely trying to obtain in-battle graphics for the main party members. Everything else should be (relatively) simple to come by... hopefully!
It's Been Decided! Chronicles of Tsufanubra II is the works!
To keep the look and feel of this new project consistent with the prequel, we'll likely be utilizing the same graphical style and continue to use RM2K/2K3. The newer makers are tempting, but I feel the change would be much too drastic. It's great to know that I've still got people on board for collaboration! =D
Thanks everyone! Hopefully the sequel is either just as good as this game, or perhaps even better! We'll aim for the latter. ;)
Thanks everyone! Hopefully the sequel is either just as good as this game, or perhaps even better! We'll aim for the latter. ;)
Chronicles of Tsufanubra
Okay, so you need to defeat all the "Soldiers of the Seal", right? I dooooon't THINK they're considered part of the "kill all monsters" side-quest, which is why you heard the jingle without unsealing the door.
Try going to the right of the sealed door (with the save and healing points next to it) and up the narrow path. Usually if anyone misses a Soldier of the Seal, it's that one.
Try going to the right of the sealed door (with the save and healing points next to it) and up the narrow path. Usually if anyone misses a Soldier of the Seal, it's that one.














