EVILEAGLES'S PROFILE

Game Designer at Fine Monkeys, LLC. Likes all things pixel art.
Shippu la Senpu
An arcade shmup fan adaptation of the anime show Kill la Kill by Studio Trigger.

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Just to be clear

I hope you won't be too disappointed. It's only something I made within 5-6 hours after all. If you don't get it or think it's stupid then it's fine too, just move on and don't let it bother you too much. I feel terrible when people get mad or whatever at something I didn't invest too much effort and time in. I'm absolutely not asking for any kind of time or attention investment from you guys.

Just to be clear

To answer your question: yes indeed there is a way to "win" the game. It's not going to be anything climatic like an elaborate cutscene or something, but rather, just like the rest of the game, simply an indicator that you've "won."

And yes, I understand what you mean and it has a lot of merits too. However, Oversight was just something, I suppose I could call it weird, I decided to make as a break away from my usual work to destress. So I didn't really want to spend too much effort on it. Ideally, of course I could've spent more effort to make it more "open" to people, but let's face it, we all have no idea what would be enough to be qualified as open and inclusive anyway?

Besides, trying to get more people to understand would also mean exposing yourself and making yourself even more vulnerable to ... external elements I suppose. I'm not brave enough yet to make a personal expressive game that tries to "let people in", and brace myself for the massive storm of comments like "I get your idea or what you're trying to do, but what you're doing here is wrong." I wouldn't be able to bear that, because I know for sure a lot of people would say that, and it would turn into an endless cycle of explaining, because everybody on the Internet thinks games are just ... games, and all games must be seen through the same lens. Obviously I'm exaggerating a bit about the "everybody" part, but you get what I mean.

Putting something personal on the Internet is like, to quote Neil Gaiman here, running down the street naked. The more people see you, the more difficult it is for you to bear it. Putting this game on here means that I've exposed a part of myself, and it's just hard. I'd rather people not understand than tell me I'm doing it wrong, because like, I'm trying to tell you a genuine story about something in my life or something that happened in my brain, why are you even telling me I'm doing it wrong? That would make no sense, but I know the Internet most likely won't get it.

Again, there are certainly merits to what you said. And that's my general philosophy when I make my games too. Oversight just wasn't in the same vein as what I usually do.

Oversight Review

Please put that in spoiler tag because that is a huge spoiler. And yes Oversight tells you about a part of my life, albeit a small one.

Just to be clear

Oversight Review

You are right on everything you mentioned. But like I've already explained several times, this is NOT a game and it shouldn't be judged like a game, because it would make absolutely no sense. Even if someone gave me a 5 star, I'd still not be pleased. If you told me a true story about your life, and when you were done, I laughed at it and said "Wow, that was such a shitty story. 0/10.", how would YOU feel?

I'm not sure how many times I'll have to repeat this. This is NOT a "game", and it shouldn't be treated as one, as I've explained on the main page. And just to be clear, I am NOT saying that this is something that "exceeds" video games in any respect. It is simply just not a "real" game.

I am angered not because he didn't understand it nor because he thought it was meaningless, but because he decided to be vocally insulting about it. With the way he worded the initial review and the first few comments, I do NOT believe he was trying to be neutral, until Zeuzio came in.

And yeah sure, I knew the risks involved when I decided to post this on the Internet, but that doesn't mean I'll have to stay quiet at something that is unfair.

Oversight Review

You just didn't get to see the first version of his awesome review man. Sure he was telling his opinion on "the game", but "the game" here is merely a vessel for the expression. Why even bother? It's not the point. So unless I just spell it out explicitly verbally, people won't see this as an expression? That's just sad.

Oversight Review

Had he just commented in the page that he thought this game was meaningless, I would've been fine. But writing a review for something that can't even be reviewed just to bash the shit out of it and tell others not to play it, is the biggest passive aggressive dick move I've ever seen since I started frequenting this site. This is barely even a game. Graphics are minimal, interactivity is limited. There is almost nothing but an expression to be conveyed. Rating an expression, really? That makes no sense. Not to mention you don't even get it to begin with. If someone writes a blogpost or something and you happen to not get it, would you write a review and tell everybody not to read it? No.

Shit review.

M.O.G. Graphics

The problem with the gridmaker plugin for Paint.NET is that all it does is just draw a grid on the current layer of the piece with 1px-thick lines, which may get a little confusing at first when you have to be careful about the pixel precise positions of things within the grid. Besides, since all that plugin does is draw on the piece, you still can't snap your cursor to the blocks to make positioning things easier.

Oversight Review

Well I wasn't planning to change your mind anyway. I was just giving your "review" itself a review. Your response changed nothing.

Oversight Review

If you got butthurt at the fact that I refuse to explain about this game and this is how you retaliate then I have to say you are a fucking asshole sir.

I didn't expect anybody to get so mad at my refusal to explain they'd go all passive aggressive and give this even a review. Why you would review something that is barely qualified as a game is beyond me.

But well since you're so desperate about it I'll tell you a few things: I refuse to tell you about Oversight because life refused to tell me about it. And it took me a very long time and a very unusual change in perspective to realize that, which is the reason why this is called Oversight. The entire point of this is THAT particular realization. Telling anybody about it would defeat the entire emotional impact of it.

From your review I know for sure you haven't played it for over 3 minutes, because something's supposed to happen after 3 minutes. You happy yet asshole?