FAENON'S PROFILE
Faenon
3489
Thirty something year old long time rpgmaker lurker turned semi active rmn poster in it for the long haul on a game he started as a teen ager. I'm also married, a Dad, a high school Philosophy and Theology teacher with a PhD from the University of Oxford, a committed Christian, and a writer (see my twitter).
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Train sound effect?
Hi, does anyone have a good looping train sound wav or mp3? Doesn't have to be very high quality. Just background ambience and wheels going around, that sort of thing, noise for while the train is in transit. I've checked all the soundfile archives in the stickied topic and got nothing.
Using RPGmaker to teach R.E. to kids
I'm a youth worker by profession and part of my job involves teaching Religious Education to primary (elementary) school kids. This term (semester) in one school with kids aged about 8-11 I've been doing it using rpgmaker2000. Basically I'm having them design their own material as we learn stuff about Christianity, and then at the end of term I'm going to put everything together and give it to them each as a game. I did a simialr thing once in a Philosophy class and it worked really well.
So for example, the first week they all designed a character which they drew on a piece of paper, and which I am replicating as best as I can in CharasEx to make sprites for the game, and we talked about how in the Christian tradition God designed and created humankind and how he is pleased with what he made (Genesis 1, Psalm 139). The next week we came up with "super powers" for our characters (=skill sets) and then dsicussed Jesus' parable of the talents and how we all have skills and talents to put to use.
I have mapped out the whole of the term, but I was just wondering if anyone has any ideas for themes or points of connection that could help me out, as some parts of the material are weaker than others? I'm sure there are points of connection with other religions too, as RPGs are so closely linked to mytholgy, although I'm just working within the Christian tradition.
So, aside from the ridiculous replies I anticipate, does anyone have any ideas about this? Thanks in advance.
So for example, the first week they all designed a character which they drew on a piece of paper, and which I am replicating as best as I can in CharasEx to make sprites for the game, and we talked about how in the Christian tradition God designed and created humankind and how he is pleased with what he made (Genesis 1, Psalm 139). The next week we came up with "super powers" for our characters (=skill sets) and then dsicussed Jesus' parable of the talents and how we all have skills and talents to put to use.
I have mapped out the whole of the term, but I was just wondering if anyone has any ideas for themes or points of connection that could help me out, as some parts of the material are weaker than others? I'm sure there are points of connection with other religions too, as RPGs are so closely linked to mytholgy, although I'm just working within the Christian tradition.
So, aside from the ridiculous replies I anticipate, does anyone have any ideas about this? Thanks in advance.
Ahoy
Hi, I thought I might as well introduce myself while I still have the chance. I'm Faenon.
I've been a rpgmaker site lurker for a loooong time, I guess for about 8 years. I spent most of my recent adolesence playing rpgmaker games, so I would dip into the forums to find new ones. Mainly gamingw.net when it was still called that. They seem to have gone downhill a bit, so I came here, and was really impressed by you guys and the community feel. I liked the look of RMN bros so I joined up and made a level for RMN bros 2 ("Beanstalk"). I love the rpgmaker world because the game creators put so much effort and skill into them, it's kind of like a free underground arts community, with so much amazing home made stuff that the mainstream will never see.
I started a comedy game called DIE (Definitive Imaginary Escapade) once in rm2k3 but never finished, and it's now lost in the sands of time and the hard drive of a long-gone laptop. The only game I ever finished was one in rm2000 for my Philosophy class in high school, where you either played as Descartes or Hume, but that is also lost (and was full of in-jokes).
My favourite rpgmaker games of all time are, in no particular order: Kindred Saga, Jay's Journey, ABL, The Book of Three, Sunset over Imdahl, and The Way. If I was going to have a dream team of designers, I would take Lun and Lysander's story, Badluck's mapping, Teo's concept art and Gaming Ground Zero people to code systems.
I've been away from the rpg community for a while but recently had a hankering for it. I'm resurrecting one of my unfinished games from my teens, The Cerebral Symphony, which is in the directory, and am going to try and spend an evening a week working on that to make it something decent. I like writing dialogue and code but I suck at maps. Anyone want to make me some maps?
Outside of rpgmaker, I've written a fantasy novel that clocks 100,000 words that I'm trying to publish, I'm from England, I majored in Theology and I play the drums.
So what's new? What games should I go to if I like the above? Are any of those people still around? Is Line's End ever going to come out?
I've been a rpgmaker site lurker for a loooong time, I guess for about 8 years. I spent most of my recent adolesence playing rpgmaker games, so I would dip into the forums to find new ones. Mainly gamingw.net when it was still called that. They seem to have gone downhill a bit, so I came here, and was really impressed by you guys and the community feel. I liked the look of RMN bros so I joined up and made a level for RMN bros 2 ("Beanstalk"). I love the rpgmaker world because the game creators put so much effort and skill into them, it's kind of like a free underground arts community, with so much amazing home made stuff that the mainstream will never see.
I started a comedy game called DIE (Definitive Imaginary Escapade) once in rm2k3 but never finished, and it's now lost in the sands of time and the hard drive of a long-gone laptop. The only game I ever finished was one in rm2000 for my Philosophy class in high school, where you either played as Descartes or Hume, but that is also lost (and was full of in-jokes).
My favourite rpgmaker games of all time are, in no particular order: Kindred Saga, Jay's Journey, ABL, The Book of Three, Sunset over Imdahl, and The Way. If I was going to have a dream team of designers, I would take Lun and Lysander's story, Badluck's mapping, Teo's concept art and Gaming Ground Zero people to code systems.
I've been away from the rpg community for a while but recently had a hankering for it. I'm resurrecting one of my unfinished games from my teens, The Cerebral Symphony, which is in the directory, and am going to try and spend an evening a week working on that to make it something decent. I like writing dialogue and code but I suck at maps. Anyone want to make me some maps?
Outside of rpgmaker, I've written a fantasy novel that clocks 100,000 words that I'm trying to publish, I'm from England, I majored in Theology and I play the drums.
So what's new? What games should I go to if I like the above? Are any of those people still around? Is Line's End ever going to come out?













