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False Skies

Thanks for playing through the demo.

Some comments on your comments:

- As-is, the demo ends right before you'd be able to get your class change, so you didn't miss anything there.

- The attack animation length is unfortunately a limitation of the engine I'm using. Glad to hear the other audio/visual elements of the game hold up, though.

- The game's mostly balanced around having a full party, with the increased damage and utility that affords . Level 17's a bit higher than the level 10 I intended one to get to by the end of the demo, but a higher level's a bit inevitable in a solo run.

- I'm a bit aware of the issues the mute create-a-characters have, and also how I've done them in this game. I've done a few other things involving NPCs and story beats that I'm hoping mitigates that later down the line.

- I'm kinda glad you ran into one of the catches of the skill families. It's a bit difficult to really see in the demo , but one of the side-effects of switching your class earlier rather than later is that they keep their lower-power skills around, for better or worse.

- Why the Army of Garm, and Garm in general, is doing what it's doing gets a bunch more explanation further down the line, so don't worry about that.

- It's funny that you mention farms: I was planning on making an alternative battle background for the fields in the Gattun area, but my attempt was kinda messy and I eventually decided against it.

- Thanks for catching the issue with the bow. That's been fixed up, and I'll try and get an update to the demo up this week.

What Videogames Are You Playing Right Now?

I've played 40 hours of Library of Ruina in the past 2 weeks.

It's neat.

witch.rpg [DX] Review

author=Raiem
author=Fee_Nicks
Okay, for full reference, here's the candle locations:

1. The balcony at the top of harpy tower
2. A room at the end of the looping caves
3. Behind the seer
4. After getting the alraune costume, go to the gardener in the top-left corner of the enclosed garden.
5. Follow the secret path in the pillar hall until you hear a sound, then , go back the window-flanked door.
6. Get your way into the pool building.
7 and 8. These are sidequest ones so just look around for those.


As for an update: I'll get around to that when halloween 2022 rolls around.
I think I have got all expect the pillar hall one. What secret path is that? I keep hearing sounds at many tiles. Although I noticed entering the other room in that path while wearing harpy or norn's outfit leads to different locations (I already visited before) than the one it normally leads to. Nothing happens when I go back to the window-flanked door though.


Someone in the castle talks about the path in a hopefully obvious way. Follow that path until an explosion sound effect goes off, then go through the window-bordered door.

witch.rpg [DX] Review

Okay, for full reference, here's the candle locations:

1. The balcony at the top of harpy tower
2. A room at the end of the looping caves
3. Behind the seer
4. After getting the alraune costume, go to the gardener in the top-left corner of the enclosed garden.
5. Follow the secret path in the pillar hall until you hear a sound, then , go back the window-flanked door.
6. Get your way into the pool building.
7 and 8. These are sidequest ones so just look around for those.


As for an update: I'll get around to that when halloween 2022 rolls around.

witch.rpg [DX] Review

Eh, I'm saving putting it up here for next year. After all, it's past halloween at this point.

witch.rpg [DX] Review

Yeah, none of my games are big or in the right crowds to get any sort of walkthroughs. Maybe one day.

Anyway, some of the trouble points in witch2.rpg:

- There's a room you skip over when going right from the room Norn's in that you can only access while wearing the right outfit. Hint: the music choice in the room you skip over to calls back to witch.rpg. .
- There's a staircase up to the seer's place in the cavern maze. You're on the right track if you've found a sign with something resembling actual directions on it. wait nevermind, that goes elsewhere
- Alraune's in the forest. Someone has the directions through it near the forest entrance.
- Verdi gives you something else if you wear both chimera costume pieces and talk to her.
- The secret-within-a-secret is the place where you use your candles.

Dunno if that covers everything, but hopefully that should be it.

witch.rpg [DX]

Nah, just the one. I only made this in a couple of days, so there's not much additional stuff .

witch.rpg [DX]

Oh yeah, there's also a proper final dungeon and ending, in case you didn't find that.

witch.rpg [DX]

The Business Devil should be in the bottom-right of town, if I remember things correctly.

Screenshot Survival 20XX

A lategame dungeon:



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