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Content creation (artistic)

Update, Riku's wearing a denim jeans (which is fit a bit more tigthly, too):

Content creation (artistic)

author=EgyLynx
Anyway, it was Cute... Which mood her should be at that picture?
:) wanna see her at game!
The girl in that example is Riku from my Nadeshiko content (which is work-in-progress, but playable and almost finished).
The outfit is based on the one she's wearing in her ending. I just replaced her skirt with my first not-totally-awful version of pants.

So if you like her looks, you should try to win her over ,)

Content creation (artistic)

The problem with hand-in-pocket is that it's not only about the hands. You'd have to bend the arms a bit differently, too and that means the shoulders would have to move a bit ... and all that times at least 4 different types of tops. (maybe even more if you needed to take chest sizes into account too).

I think it's not worth the hassle. Plus it'll be way out of my league. As for pants themselves. I'll try to find out how far imagemagick and gimp can take me without really having to do more then a tiny bit of actual drawing ;)
(My drawing skills are about as good as a four year old's, frankly.)

Content creation (artistic)

author=Marrend
I think that works as leggings. Jeans, on the other hand, would have a different texture and be blue.

Yeah, it's a first draft. Especially the combination with the tracking team top (as in my example) doesn't work yet - look at her left hip (right side of the picture).
Texture, belt, belt loops (if that's a word), pockets, button, how-do-you-call-the-flap-that-hides-the-zipper ...

I won't even talk about stuff like hands in pockets or playing with the belt loops ... that would be wayyyy over my head, since the arms are part of the upper body and hand-in-pocket would require an sightly different pose then arm- at-side.

Applying a believable texture to the pants might not that easy either since legs are round ;)

Content creation (artistic)

Does this look good?

Content creation (artistic)

author=Kevincalanor
And sure, go ahead ^^

Thank you very much (again).

Em .... Kevin? ....

Ever thought about designing some jeans or leggings for them girls?

Content creation (artistic)

author=Kevincalanor
author=Garage
I'd like to offer a little challenge to some graphic-wiz who might be interested in helping me out ...
*Sneakly drops an envelope before rushing back to cardboard box*

Woah ... nice, especially the sky, that just looks perfect.
Mind if I use this for my content?

If you don't mind, I'd like to tone down the colors of the buildings a bit, tho.
Never mind. I shouldn't use this laptop here for evaluating color qualities :(

Content creation (artistic)

author=GallerieDuIb
Whoa! I saw that & thought "That looks like Kana Imouto or Libra of the Vampire Princess!" I guess the reason it looks very VN is that it's based on a real world location?
It's just a recoloring of an background that's already in the game (Specifically: this one, which can be seen if Kazuhiko walks his girl home after a date). So I can't take any credit for the looks.

Content creation (artistic)

Speaking of Ayame ... here is my latest version of Nadeshiko.

Anybody who's willing to try them out: please feel welcome to tell me how you like them.

EDIT: minor updates to story and character file. Changed outfits for some of Ayame's stories and Riku's ending.
And that new background by Kevincalanor is in it too ;)

Content creation (artistic)

I'd like to offer a little challenge to some graphic-wiz who might be interested in helping me out ...

This here is my halfhearted first version of a "sunset" variation of the "Town" background pic.

Is there anybody out here who knows he/she could do better?

Context: Kazuhiko and Ayame stay too long on one of their outings; they don't return home before sunset, and she want's him to walk her home. A normal "town" background just doesn't fit to the "sunset" variation of the "Fishing" background pic (that one is part of the "Studio 74" collection used by the creator of the game).