GIBMAKER'S PROFILE
"College is fun as long as you don't die."
- L, Death Note
- L, Death Note
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Tallest-Reed
The Longing Ribbon {Spookiest Horror Games Series} Parts 1 - 4
Happy to see people are still playing this. :) Even though it's so old now that I can't think about the dialog without cringing. Too bad vidme seems to be really slow at serving media though, I can't play it very well!
Tallest-Reed
Thank you for these reports! It might not be until the weekend that I get to working on them though maybe.
Tutorial
Tallest-Reed
What :O
Can you send me a save file of just before this bug so I can check?
(And I figured it was a good "my god" I just like to make jokes. (: )
Can you send me a save file of just before this bug so I can check?
(And I figured it was a good "my god" I just like to make jokes. (: )
Tallest-Reed
Glad you are playing :)
No run button. XP does not have such a thing.
No states actually "replace" others, although only one active animation can be showing at a time and some have higher priority apparently. I've never checked how RMXP decides which one to show, possibly it's just the most recent one inflicted.
I'm happy to hear that the gallery brings you pain! It brought me pain also. I hope the new content doesn't suck :)
No run button. XP does not have such a thing.
No states actually "replace" others, although only one active animation can be showing at a time and some have higher priority apparently. I've never checked how RMXP decides which one to show, possibly it's just the most recent one inflicted.
I'm happy to hear that the gallery brings you pain! It brought me pain also. I hope the new content doesn't suck :)
Let's Play/Try [TALLEST REED CHAPTER 2 ] Part 5 FINALE: HALCYON FORTRESS
You can of course complete the dungeon without using any lockpicks, but Reed would have to swim around past every door and fight octopuses.
Sounds like the final boss battle is GLITCHED since there is that submerging sound every turn after the head went down the first time and I don't know why. And enemy balancing is so volatile, in order to make sure that certain battles aren't way too hard for some players you have to casualize everything down. I'm so done with this. I hate this game and I'm quitting game design.
Sounds like the final boss battle is GLITCHED since there is that submerging sound every turn after the head went down the first time and I don't know why. And enemy balancing is so volatile, in order to make sure that certain battles aren't way too hard for some players you have to casualize everything down. I'm so done with this. I hate this game and I'm quitting game design.
Let's Play/Try [TALLEST REED CHAPTER 2] Part 4: ON HORSEBACK
The bugs what had caused him to crash and quit have been fixed now. Just so people know. Thank you Fidchell for these LPs.
Let's Play [EXEUNT OMNES]
Glad you enjoyed the LP. :) Yes it's frustrating when an LPer can't figure out something and you yell at the screen