GIBMAKER'S PROFILE

Gibmaker
I hate RPG Maker because of what it has done to me
9274
"College is fun as long as you don't die."
- L, Death Note
Ruby Quest: Undertow
Guide a lost rabbit out of hell.

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I Miss the Sunrise

I am almost at the end of the game but I have not yet figured out the deal with those "Code 0A0E" items that seem to show a phrase with various letters blanked out. ): Hint?

Set Discrepancy Review

author=Hasvers
Anyway, the most elegant way that I know for avoiding repeated strings of failure (that's the law of small numbers for you) is something I saw on a P&P design website : random sampling without replacement, i.e. instead of a D20, having 20 cards that you draw and don't put back until you've got them all. Of course each type of activity needs to have its own set, so that you cannot ensure a critical in a fight by failing to open a crate 19 times before.
I enjoy this idea.

author=Killer Wolf
I like the game how it is, it just irritates me in a couple places =)
Wll thx for sharing your review. It is good to see.

Set Discrepancy Review

Ah.
Well sadly, at this point the %ge rolls are such a fundamental aspect of the game, they're not likely to go away. :(

author=Killer Wolf
Technical question. Doesn't the game say that Mental Points provide a bonus to success rates? Does this mean that the base success rate is actually that much lower than what is advertised with full MP?
For every point over 20 (the starting amount) you get a bonus. Under that it's a penalty. By increasing your max MP you basically "unlock" more potential for bonuses.

author=NewBlack
I actually killed the security mech "boss" in the very first turn of combat using 3 upgraded laser pistol overcharges, it didn't even get to do anything :/.
We're never going to hear the end of this, are we? :P

screen46.png

author=NewBlack
Will I be able to kill this one in one character's set of actions too? :x
Probably. :X I mean I can reduce the effectiveness of the Overcharge shot or something, but you DID go to the trouble of activating it, so don't you deserve to enjoy some badassery? YOU SHOULD BE REWARDED FOR SUCH INGENUITY. And it's just one type of enemy anyway.

Set Discrepancy

author=Max McGee
Where are some of the other graphics from? The soldering laser looks familiar, but not necessarily from SS2.

Why, every other sprite in the game was drawn be me! D:

I can make the next release non-encrypted so you can plunder it, although I feel encrypting makes the installation a bit neater and it also makes me seem more elite and mysterious.

YOU KNOW WHY DELTREE IS GREAT? HE GAVE ME HIS SCI-FI TILESETS JUST BECAUSE I ASKED.

author=Max McGee
Still playing this and loving it, btw. I even made my girlfriend play it. I have noticed a few more bugs, but nothing fatal.
Girlfriend? What are you doing here?
And I am interested in all bugs no matter how severe.

Set Discrepancy Review

Well I must argue in defense of percentage based skills that require consumable items. Without a cost for attempting the task, there would be nothing to stop you from just spamming the task until it's successful, which would invalidate the purpose of having percentage based skills in the first place!

Based on your statements I will make the MP-derived tech penalty less severe. At the moment I think it's 4 percent per MP point under 20 but it will probably be upsetting enough if it were only 2 or 1. :B

AND I DON'T KNOW WHAT TO SAY ABOUT THE CONSTANTLY FAILING AT 38% THING. Unless there's a failing in Ruby's randomizer function to begin with. Believe it or not there all ready is a feature in place that guarantees a success if you fail too many times in a row. If you repeatedly perform the exact same roll enough times such that the percentage * number of attempts exceeds 250, you get a free success. So if you'd stuck with it and hacked the safe 7 times you'd have done it! :D

Uh.

But yeah, I don't know what to say. 38% means 38%. :\ I too have been frustrated by constant strings of fails but I don't want to make it vanilla. But still, if the game makes you h8 it then it's not a very nice game. <Contra death sound>

author=Max McGee
Also, sometimes the "Red Box O'Miss" will appear when I shoot with the pistol, but my attack will (thank God!) hit anyway and do full damage. Bizarre.
Missed shots have a chance of striking a random target in the room. Which might have turned out to be what you aimed at in the first place. Happen?

author=Max McGee
I also really wish successful tech tasks and hacking would grant experience points, otherwise spending 40 nanites to pop a crate that contains 20 nanites is horribly frustrating.
It does. O_o? Unless it doesn't.

author=Killer Wolf
It wouldn't be hard for Gibmaker to explain away any realism issues with the sedatives. All he has to do is throw a log in someplace where a medical officer extols the advent of sedatives that are designed for rapid elimination. Maybe they were designed to fight acute bouts of space psychosis, but with the aim of keeping the crew member functional instead of drugged into the floorboards.
"All we need is one line, thank goodness we invented the ... whatever ... device."

Yeah I see your point. But I guess that's a basic failing of any game where medicine is a healing item. MAYBE I CAN JUST GET AWAY WITH IT.

Well thank you for putting your time into playing the game and reviewing. :) And thanks for the spanking good numbers in spite of your troubles.

Set Discrepancy

author=Max McGee
On trying to import my save to new version, got the following error:

"Unable to find file Graphics/Battlers/4.png" immediately after selecting continue.

Could probably fix this myself (albeit sloppily) if resources were not encrypted.

Did I do something wrong? Is the save import process more complexicated than I thought?

Edit:
Wow I am really dumb. I rolled up a new character and played through the intro without realizing that the same thing would happen again when I went to save my game. Grrrrrr........


Oh. gpmdsagdsbad. You can simply create a Graphics/Battlers folder and put any image in it and call it 4.png. Then once you load your game re-save it and it will work then.

author=Max McGee
I thought 0.4.1.2 WAS the latest, but now it's all the way up to 1.1.1.1? Downloading new version now. Is the game complete in this version?
It will never be complete. :(

author=Max McGee
Do you think you could share some of the resources you used to make this? I mean more the ones that are SS2 rips, not the original ones. I mean after all if not for people sharing the KNight-BLade tilesets and objects it'd have been a lot tougher for you to make this. Pay it forward and ting.
There is not much left of SS2 rips except for some of the guns and ammo! Have them.


tikibumibeach.jpg

Set Discrepancy

Thank you snippy. :) Sorry to see you got a crashbug. :( But I see you are still using an older version. I believe that bug is fixed in the latest one. You can import your svae.

NaGaDeMo Review Drive

author=Marcus
Yes, well I started the upload and went to bed, but when I woke up in the night I had a check on it and it'd failed at about 3 in the morning, I kept starting it up and leaving it but every time it stopped working after an hour and a half or so.
You can upload it to another file server that works better for you and then link to it from the download screen, i believe.