GREATREDSPIRIT'S PROFILE
sherman
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What are you thinking about? (game development edition)
Me 3 hours ago: "Wouldn't it be neat to swap out that shitty RGSS2 for RGSS3"
3 hours later
A bit of it was just syntax changes, RGSS3 hates whitespace a lot more than RGSS2! Also a funny case of duplicate classes, there's so much shoddy coding in this game!
Then the game crashed
The Mode 7 script was one big culprit, but even when removed and the map appears it still randomly crashed after 20 seconds so oh well!
If I put main between the core scripts and all the other extra scripts the game just wouldn't start either.
3 hours later
A bit of it was just syntax changes, RGSS3 hates whitespace a lot more than RGSS2! Also a funny case of duplicate classes, there's so much shoddy coding in this game!

Then the game crashed
The Mode 7 script was one big culprit, but even when removed and the map appears it still randomly crashed after 20 seconds so oh well!
If I put main between the core scripts and all the other extra scripts the game just wouldn't start either.
Fly_by_Airship_in_MODE_SEVEN.png
Fun dev story: The Mode 7 script I use doesn't Mode-7-ify events. They just move about normally on the map which looks kinda bad! Time and again I stared at the script to find a way to fix it but it's just completely over my head. I was thinking I'd just hide the vehicles as an awful fix but I had a revelation: Instead of trying to fix the script, I could just rewrite the map data itself via a script!
So now when the player boards the airship, the boat and ship vehicles are made invisible and the script will edit the upper layer of the map data to set them to the tile graphic for the boat and ship. And when you land it'll revert the map data and make the vehicles appear normally again.
It took some finagling to get it to work right but eventually it did and the boat and ship can now appear on the map while flying with minimal issues. Yay!
So now when the player boards the airship, the boat and ship vehicles are made invisible and the script will edit the upper layer of the map data to set them to the tile graphic for the boat and ship. And when you land it'll revert the map data and make the vehicles appear normally again.
It took some finagling to get it to work right but eventually it did and the boat and ship can now appear on the map while flying with minimal issues. Yay!
Hero's Realm: Heroic Edition
I am moving again, so no internet for the next week or so. Please don't kill the site or each other while I'm gone. I leave the cat in charge. Take care~<3
If you want to go to heaven, make sure you're at least level 65 because the monsters in that area are BRUTAL
Art Corner: Monsters!
All of these are really good, but I really like the happy merchant. I really want to root for him. You can do it, sell your wares!















