GREATREDSPIRIT'S PROFILE
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Gamepage Glories
author=Irog
Your background stacking technique looks fantastic ! I'll apply it to create the snowing effect I tried so hard to display but failed. I'll wait until the attribution of the badges and MS are done. So my game page will be judged with what I was able to make during the event.
Stack all the backgrounds!
I'm glad CSS has evolved to where you can do this without javascript. I had to upload the cloud and shadow with the alpha channel set in the image instead of CSS, which isn't perfect but acceptable.
The animation bit is pretty simple now, if anybody wants it:
/* Background */ body { background-color: #000; } #body { background-image: url('[url]https://rpgmaker.net/media/content/users/947/locker/AltimaClouds.png[/url]'), url('[url]https://rpgmaker.net/media/content/users/947/locker/AltimaCloudShadow.png[/url]'), url('[url]https://rpgmaker.net/media/content/users/947/locker/AltimaWorldMap16.png[/url]'); background-position: 0 0, -16px 32px, 0 0; background-repeat: repeat; animation: 50s para infinite linear; } @keyframes para { 100% { background-position: 1632px 1248px, 1616px 1280px, 0 0; } }
For the infinite loop I set the background-position to be the # of pixels of the image shifted the way I wanted. My old animation used webkit and background positions, which didn't work that well and the clouds would change direction when the window size was the right values. Maybe it'll work better with current CSS though!
Good luck getting cool snowfall effects with stacking backgrounds. Animated backgrounds are rad as hell.
e: and easy link to current CSS
https://rpgmaker.net/media/content/games/2172/template.css
Gamepage Glories
I discovered I can add stacking background images in the same CSS element, this will let me add cloud shadows to my Altima game profile! Clouds with shadows looks so much better than without!
I also redid the animation I axed a while back in a different way with CSS. Hopefully it doesn't lag out people's browsers, but if anybody has issues please let me know and I'll toss it. It doesn't have much of a CPU hit on my machine (watching task manager and the browser goes up like 3% or so), but old machines/browsers/drivers/gpus might not work so well on. I don't want my fancy clouds to lag people browsing the web :<
I also redid the animation I axed a while back in a different way with CSS. Hopefully it doesn't lag out people's browsers, but if anybody has issues please let me know and I'll toss it. It doesn't have much of a CPU hit on my machine (watching task manager and the browser goes up like 3% or so), but old machines/browsers/drivers/gpus might not work so well on. I don't want my fancy clouds to lag people browsing the web :<
Happy bday Kentona!
NHL 2021 Stanley Cup Playoffs / Pool Prediction Thread ~ Kentona's Redemption ~
Holy shit, congrats Kentona for finally escaping the Playoff Pit!
I should get back on checking RMN. I don't watch hockey nowadays but I can throw my random picks in to spice it up a bit. Just... gotta remember when next year rolls around.
I should get back on checking RMN. I don't watch hockey nowadays but I can throw my random picks in to spice it up a bit. Just... gotta remember when next year rolls around.
[SCRIPTING] Storing and recovering javascript variables
Try shoving them into something like $gameSystem. That's saved and loaded in save files so it should save state.
1.44 Floppy Disc Event
1.44 Floppy Disc Event
author=Ulevo
I have a question. During the development of this project, does the game body need to include RTP content based on Rpg Maker 2K3? Or is it possible to publish only works that do not contain RTP content?
My understanding is that your game doesn't need to include the RTP, but it cannot rely on the RTP being on the player's computer. Assume the user doesn't have the RTP installed basically. You don't have to use it, but you can't use it to try and bypass the 1.44 MB limit of the event.
e: I'm so bad at internet posting I missed there was a 4th page!
CSS'ing your RMN Game Profile
The CSS for that is this:
Change the color from #CCC to another, or can set the border-bottom to none with an !important flag. Been ages, so I'm not to certain if that'll work.
div.contents.even, div.contents.odd { border-bottom: 1px solid #CCC; }
Change the color from #CCC to another, or can set the border-bottom to none with an !important flag. Been ages, so I'm not to certain if that'll work.
You sit down at your desk and fire up your preferred game dev engine. Your game dev time playlist kicks off. What's playing?
When it's time to get serious: 80's City Pop with a video of a car driving through a city streets. Good catchy music and the video serves as something that isn't too distracting but still providing something to look at when I need to look away to think.
















