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Townlore 2.0

author=Remi_suneko
Well I enjoyed this remake and I really liked the real-time thing, someone thought this gonna be a problem, but for me this was exciting. Waiting for the night to play this game add more suspense. And the new features on day were interesting. Thanks for the experience!


Glad you enjoyed it somewhat :). I dunno how much content you discovered so far in the game, but comparing to the first version of the game, there are few secrets that reveal a bit of what happened.

Townlore 2.0

author=MKnance
Get this up on steam!


With all honesty, I don't think it's worth being on Steam XD

Townlore 2.0

author=Addit
Either way, you did the right thing. Just because one wacko reviewer doesn’t like certain aspects of a particular game doesn’t mean that he’s right. Besides, it’s your vision. All I can do is just express my opinion and thoughts and hope for the best.


Yeah, don't take it personally, or anything. I'm glad that you always find interest in my games (positive or negative - that doesn't matter). It's just that many actually found that one aspect of the game to be innovative, interesting and most importantly - adding to the feeling of creepiness.

Townlore 2.0

author=Addit
Those all sound rather great, but I’m mostly just worried about the return of the real time clock. (Also was going to the mainland really one of the main pressing concerns in the original? I didn’t know that.)

For real-time clock thing, it still is here. Reason for that is that in the original it was essential part of the game (concept for it revolved around it, pretty much), and changing it just because one person finds it to be a problem would be simply weak. It also doesn't take a genius to figure out how to operate the game and progress with ease, so that's even more of the reason to stay true to the original on that matter.

Other thing is, I've noticed that you complained about inability to enter other houses. Let me put it that way - would you like anybody to go into your own home when nobody's there? If you want to visit one of them houses so bad, then first wait for it's resident to be inside.

Being Dead Simulator

Well, for game that I made out of boredom and mostly for lulz, it sure got some attention.

Townlore 2.0

To make things clear - version 2.0 not only has improved (i think) graphics, but also more content.

In the first version of the game, I often heard: "why can't we go to the Mainland?". It was good question - mostly because this location was mentioned in the game few times. So, that's the fisrt change - you can travel to the Mainland.

Next, you have an ability to earn some money in the game and spend it on various stuff.

One more location was added.

I also added more to the story itself. Now - if player decide to scope a bit more into the game, he or she may find some more clues, possibly letting player know what happened.

Sorry for late answer, but I wasn't available for a while. Anyway download is up, if anyone is interested.

Divinity Fatum

Then go on and do so :P (although it's still a demo).

Listen - Just a game.

Story seems interesting and probably touching. Can't wait to try it out.

Townlore

author=NaomiSinato
Okay, what am I suppose to do? Every time I start up the game it takes me to a whitish messed up screen and all I hear it sobbing and I can't do anything.


You could try playing from included save file.

Divinity Fatum

Glad you liked it. I'll eagerly await your review then ;)
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