HAPPY'S PROFILE
I'm a very big fan of music of japanese role playing games for it has influenced me throughout my life since my early childhood. The day I saw Nobuo on the stage in front of me I decided I too will become a composer one day. It has been 9 years since that day.
You can't find my works anywhere right now, but that will change very soon this year as I will be contributing several original tracks for RMN Music Pack 2.
You can't find my works anywhere right now, but that will change very soon this year as I will be contributing several original tracks for RMN Music Pack 2.
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SCREENSHOTS- 525,600 Chipsets
Hey, that looks familiar! Looks good, though, but I find it a bit strange that the amount of lava is so small.
SCREENSHOTS- 525,600 Chipsets
Video thread!
2h2p7b9.jpg
the_dungeons_are_such_a_chaos.png
Ah, I don't remember much of FF12. But yeah, all of our items are names motes.
And I guess we have to roll with EXTREME BLOOM for now, until I learn to create some other sort of light overlays with my AMAZING photoshop skills...
And I guess we have to roll with EXTREME BLOOM for now, until I learn to create some other sort of light overlays with my AMAZING photoshop skills...
the_dungeons_are_such_a_chaos.png
FFXII... wut?
Anyway yeah, this room is really full of light sources, like the red tile on the floor, which is not used as much on other dungeon parts. It's probably the cause of "extreme" lights.
Anyway yeah, this room is really full of light sources, like the red tile on the floor, which is not used as much on other dungeon parts. It's probably the cause of "extreme" lights.
RMN New Years Resolutions
Quite a few people have asked me to create a mapping tutorial, so I'll try and get something of that sort done.
It's probably going to have several parts, covering everything from aesthetics to playability and overlays and all that.
I'm also going to submit a completed game, and really hope to submit a demo of other game, too. ... demo that will shake the ground and tear the sky apart...
It's probably going to have several parts, covering everything from aesthetics to playability and overlays and all that.
I'm also going to submit a completed game, and really hope to submit a demo of other game, too. ... demo that will shake the ground and tear the sky apart...














