HAZELSOFT'S PROFILE

I am going to physio, I can move my arm now it will never be the same but the Bone is healed and I have movement. My arm is still a little bit stiff, I no longer need the brace.

I am currently working on a game called Lunar The Silver Spire Complete.


Hi my name is Alaina, Allie, Allan, Rain I'm Genderfluid,

Developer, graphic designer, writer,
Mapper.
I am no longer Composing music.

Currently in Hiatus for RMVX ACE and RMMV: Wanderers From the Ys III Remake, Swat Frontier: Episode 1, The Springwood Slasher, TMNT RPG 2, Transient of Time, Insanity: Blood Omen, Supernatural The Game.

Currently in progress for RMVX ACE: Feelings are Mutual, Forgotten Memories, Knackered, Black Suede: The Zelfar Chronicles (Full Game).

Currently in progress for RMMV: Saving Christmas, Final Fantasy: Dark Decent.

Currently in progress for RMMZ: Lunar The Silver Spire Complete, Let's Play Pretend, Ledend of Zelfar, Restless Dreams.

Completed Games: Don't Eat The Purple Ones, Black Suede: The Zelfar Chronicles(DEMO).

Currently looking for a writer, sprite designer and voice actors.
You can email me @ djshuffle82@gmail.com
Please put what position you are applying for in the subject box.

Black Suede: The Zelfar ...
A timeless Story about A girl named Xu whose parents have gone missing.

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[SOLVED][RMMV] How do I have so the enemies show on screen for battles and after you leave the dungeons they reset?

Awesome thanks!

[SOLVED][RMMV] How do I have so the enemies show on screen for battles and after you leave the dungeons they reset?

Oh okay I will try that.

[SOLVED][RMMV] How do I have so the enemies show on screen for battles and after you leave the dungeons they reset?

I am making a game about YouTuber Smooth McGroove and I want so when I have the enemies on screen for battles they disappear, When you leave the will reset and appear again?
If anyone can help with this I would greatly appreciate it.

Let's work on your game descriptions!

author=Marrend
Hrm. I actually think fewer details might be in order, here.

In this direct sequel to Lunar - Silver Star Story Complete, players take on the role of Mina, the child of Dragonmaster Alex. Following the footsteps of her father, she visits the nearby Dragon's Cave with her pet companion, Rudy, and sweetheart, Lane. There, the find a rare gem, and a wise dragon, Nall, who futher becomes Mina to become the protectors of the world. The party regroups at their home, where others express interest in Mina's quest. Each person has their own reason to adventure, and with their wills and skills combined, perhaps, Mina can find her destiny as the next Dragonmaster.


I love it!!!!!!!!!! <3

Let's work on your game descriptions!

I am not sure how good this is but here it is. Players assume the role of Mina in this direct sequel to Lunar Silver Star Story Complete, Mina a young Transfemale who hopes to become a great hero like her idols, the legendary Dragonmaster Dyne and her father Alex. At the insistence of her inventor friend Kevin, Mina travels to the nearby Dragon's Cave with her chicken companion Rudy, and sweetheart Lane, to seek a precious gem. When the team reaches the cave's interior, they find Nall, A wise dragon who sees hidden potential in Mina, and beckons her to travel the world and become its protector as the new Dragonmaster. Returning home, the group expresses mutual interest in Mina's quest; Kevin wishes to sell the dragon gem at a large city, so he can start his inventions Rudy wants to find out what she is, and Lane merely to protect Mina. The group sets off across the frontier to the port town of Saith to continue their journey.
As young Mina sets out on a quest to become the next Dragonmaster, after completing Nall's trail she then travels to the other dragons so she can undergo their trails.

[RMMZ] Want to use this battle system

No worries KrimsonKatt I will see if colenath can they maybe make something like this
they are good with that stuff!

[RMMZ] Want to use this battle system

I am currently in the process of designing a fan-made Lunar game, in this video they are using the ATB Plugin. I would like to have the battle system like this:
https://www.youtube.com/watch?v=ioDd4qFdObY&ab_channel=LecodeWorks
I want to have my Lunar fan game similar to the original games as possible.
Please is there anyone who can help me with the ATB plugin?

Let's work on your game descriptions!

I hope this is good enough.
The game starts with Jared talking about his dreams of having great adventures in front of Alex's Memorial, in the village of Burg.
Fifteen years has passed since Dragonmaster Alex Jared's father The game follows the story of Jared Noa, Alex's son who thirsts for adventure and dreams of becoming a Dragonmaster just like his dad Alex. With the help of his best friend Kevin and sister Selene, Jared overcomes the White Dragon's trial and takes his first step towards becoming a Dragonmaster. The three sail to the city of Meribia to meet with Jesse the daughter of Kyle and Jessica. On their way, they meet magician by the name of Amber who joins them. Amber tells Jared that Ghaleon and Mia, the leaders of the city of Vane, should be able to tell him more about the other Dragons, as they were close friends of the late Dragonmaster Alex and the party sets out for Vane.


After admiring his father's monument, Jared and Rudy (Jared's pet chicken) run into Kevin who tells about the newly opened White Dragon Cave. Before heading off, Alex heads to the spring to meet with Selene. She gets upset about not telling where they're going and decides to tag along to keep them out of trouble. After receiving some equipment from their home, Jared and Selene meet up with Kevin at the entrance to town and embark on their first adventure.

This game is a straight sequel to the first Lunar ignoring
Lunar 2 Eturnal Blue.

[RMMV] Making a Lunar game and want to have voice (battle cry)in the battle system PLEASE HELP!.

I am working on a Lunar game and would like to have so when a character does a battle cry when you do special attack as well as we the character does just regular attacks. How can I make this happen in the battles so the game is not so boring.
I know it is a plug-in I think Yanfly had one for RPG Maker VX Ace.
Is there that same for RPG Maker MV?
I really hope someone knows how I can do this.

[RMMV] Parameters + and - HP (flashing red when you walk)

When you put the -HP to change the HP to something else for a game doesn't have a battle modes.
When your characters walk it flashes red how do I take red flashing off?