J-MAN'S PROFILE

Just a relic of a forgotten past. Pay me no mind. :P

If you want to add me on steam, just look for my name and avatar on there. We can play TF2. ;)
Phantasia VX
Another remake of the first Fantasia.

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What other RM games have inspired your projects?

Legend of Philosopher's Stone's mapping and stuff really inspired me to start taking time to make maps more, better looking. And it has improved over the years, so kudos to him.

And Alter Aila played a bit of inspiration for the development of Lost Land Ruin. :P

What Videogames Are You Playing Right Now?

Playing Arc Rise Fantasia.

I really like the game so far, only two things are sorta getting on my nerves. The voice acting is god awful terrible, and the first boss was kicking the crap out of me.

...Is this what it feels like to play a hard RPG?

Dragon Quest IX

post=148293
Gladiator
M. Artist
Priest
Mage

is my party combo btw.


This was my team when I beat the game.

The only advice I can give for this game. Skill point farming is your best friend, its a good way to earn some of those good skills for later on. It will make quick work out of the bosses in the game.

What Videogames Are You Playing Right Now?

Damn internet... >_>;

What Videogames Are You Playing Right Now?

Beat Dragon Quest IX, now on to the next game.

Tales of Innocence
Arc Rise Fantasia
Other games... >_>;

P5 Blog #3 - Release date coming soon...?

Winter comes early for Canadians. :P

Touch Encounters

Hence the reason why I want to try and fix that, having them just walk towards you would be kind of dull, would it not?

Touch Encounters

@Fallen-Greiver

Well, unfortunately I just went with the basics and had their Movement Type: Toward Hero. And I do sorta want back attacks for both hero and enemies. Been wanting to do that, but my experiments have proven to be failures unfortunately.

Touch Encounters

A'ight, I'll check out the tutorials out then.

Touch Encounters

Hey there. People of the RMN community, I come with yet another daunting question.

In my new game P5, instead of random encounters, I now have touch encounters. Its really late in production to be asking, but it would make sense to have this system in anyway.

I'm trying to figure out how to code back attacks, and pre-emptive attacks with touch encounters, does anyone have a good ideas on how I can be able to do such a meaningful task? Your assistance will be greatly appreciated.