JESTAFF'S PROFILE
JEStaff
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Dreamfarer (English Translation)
I still need to unlock the true ending, but...
This game is awesome! The puzzles can be a little confusing but the rest is perfect, I loved the chemistry between Almond and Polaris, specially after you pass the "point of no return", and...
I'll need to see the extra room to unlock the TE it seems.
This game is awesome! The puzzles can be a little confusing but the rest is perfect, I loved the chemistry between Almond and Polaris, specially after you pass the "point of no return", and...
the other characters (won't mention them) also add their contribution to the mix
I'll need to see the extra room to unlock the TE it seems.
Glass
I uploaded a review for the demo. It's awaiting for approval from the site (the other demos I uploaded were accepted, so this will probably get accepted too)
I played the game again , and this time more carefully, but I'm sure I still missed a few details. Also the demo it's not rated, because we're only experiencing a small part of the final product, and the demos usually have problems or bugs that get fixed in the final version (I'm sure the couple of bugs I found will be gone soon).
Regarding the similarities with your old game, well that what I call Author style and, for example the detective in Happy Birthday shares a few similarities with Elenore in this game, I mean personality wise (but the detective is nicer).
Also in the comparison of the characters I mentioned before (I won't blatantly spoil the games, but I want to be safe)...
Before I forget. I reviewed the 1.0 version, so there's probably some changes by now, if you found something you fixed already, feel free to ignore it.
Edit: couldn't put a hidden tag inside another hidden tag, so I used an small font as a "double barrier" to avoid spoiling the games to someone (of course, if someone wants to read it will do it anyway)
I played the game again , and this time more carefully, but I'm sure I still missed a few details. Also the demo it's not rated, because we're only experiencing a small part of the final product, and the demos usually have problems or bugs that get fixed in the final version (I'm sure the couple of bugs I found will be gone soon).
Regarding the similarities with your old game, well that what I call Author style and, for example the detective in Happy Birthday shares a few similarities with Elenore in this game, I mean personality wise (but the detective is nicer).
Also in the comparison of the characters I mentioned before (I won't blatantly spoil the games, but I want to be safe)...
Well, one is the "hero" and the other is the "villain", I put them in quotes because both divert from their usual roles. Ervay, to start with, isn't a straight hero, he even can be considered a sort of innocent anti-hero, on the good side he is just childlish, but otherwise a good kid,but under the same line of thought we can say that he is coward, selfish and jealous, also (this is a theory of mine) given what we saw at the end of the demo I'm sure that his presence in the castle was his fault (but we'll have to see).
As for the other character, let's say that in the end they learn to feel regret and guilt, and got a bit of hope (this character was very interesting for me, it was one of the few times I wanted to, at the same time, give punishment and a second chance to the same character)
As for the other character, let's say that in the end they learn to feel regret and guilt, and got a bit of hope (this character was very interesting for me, it was one of the few times I wanted to, at the same time, give punishment and a second chance to the same character)
Before I forget. I reviewed the 1.0 version, so there's probably some changes by now, if you found something you fixed already, feel free to ignore it.
Edit: couldn't put a hidden tag inside another hidden tag, so I used an small font as a "double barrier" to avoid spoiling the games to someone (of course, if someone wants to read it will do it anyway)
Glass
Finished the demo, and here are some of my thoughts.
I want more! Seriously, the cliffhanger at the end of the demo (that was some serious wtf) left me with wanting to continue the game, by the way, the plot advanced rather quickly for a demo, or it seems like explained a lot of things about the castle, expained many things for just the first 2 hours of the 15 hours planned.
The gameplay and art were interesting, and the characters even more, they manage to be likeable despite their flaws (well, you already managed to do something like that in Happy Birthday), everyone has their "issues", come on it's a mechanic of the game even, and also...
I only found one serious bug in the game, after a battle
In short, I'm eagerly waiting for the full game.
I want more! Seriously, the cliffhanger at the end of the demo (that was some serious wtf) left me with wanting to continue the game, by the way, the plot advanced rather quickly for a demo, or it seems like explained a lot of things about the castle, expained many things for just the first 2 hours of the 15 hours planned.
The gameplay and art were interesting, and the characters even more, they manage to be likeable despite their flaws (well, you already managed to do something like that in Happy Birthday), everyone has their "issues", come on it's a mechanic of the game even, and also...
The main reminded me of a key character in Happy Birthday, in the sense that both are children from a rich family who failed to live to their parent's expectations, and feel jelousy to their more successful sibling, personality wise though, he is different, e.g., he is more childlish, expected due to his age (well, until that TWIST)
I only found one serious bug in the game, after a battle
After the boss battle when you first found the faceless girl if you go back to the basement with Ervay alone the game will repeat the sequence of Shane's recruitment, I had a save just after defeating those bosses, but that can probably ruin somebody's game
In short, I'm eagerly waiting for the full game.
Glass
Characters Page is up!
Correctional Girls
Sounds interesing, for some reason I'm a sucker for this kind of stories, when they're well done, I think they can lead to pretty interesting things.
Suggestion:RPG Song of the day
Even if I'm getting late for the party, I'll add something anyway
For the most mysterious character of the game.
For the most mysterious character of the game.
The OneShot Rerelease OST is now on sale!
From Next Door
Truly the scariest RPG Maker game in a good while, good job!
Loved how the unnatural is slowly, but definitely, attacking the protagonist. Also, despite obviously not needing to develop the characters exaggeratedly, you can still feel attached to the MC.
At last, the 3 ending were very fitting (there are 3, right? the bad, normal and good)
Loved how the unnatural is slowly, but definitely, attacking the protagonist. Also, despite obviously not needing to develop the characters exaggeratedly, you can still feel attached to the MC.
At last, the 3 ending were very fitting (there are 3, right? the bad, normal and good)