JAYESZ666'S PROFILE
JayEsz666
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My email is: sweetstudios666@gmail.com...
Contact me for anything..!
-J- :-D
Contact me for anything..!
-J- :-D
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Need to ask for some options... :-)
post=127247
Maybe you're just being too traditional with your concept of a dungeon.
Open google, type "office blueprint" and go to images. You'll find things like this:
Now imagine some of these rooms are locked and you need keys to open them, and these keys are to be found in other rooms, and some of the rooms involve puzzles like hacking a computer, putting together boxes to climb a shelf, killing a monster (whatever monsters you are using in this), or just meeting NPCs that require you to give them items (also to be found in other rooms) to give up advice that will allow you to proceed, etc.
It looks pretty dungeon-ish to me. A dungeon doesn't have to be a maze.
I haven't made this dungeon like a maze, although it does have maze-ish elements... I had managed to increase the dungeon quality through locked doors etc as you had mentioned, I just couldnt get the LOOK right...
Thank for the idea of googe-ling office blue print, I would never had thought of that in a million years, calunio..! :-D
@ AznChipmonk; its not that I concider functionality to be a bad thing, its just that I couldn't get the graphical LOOK right... It either looked TOO realistic, or to haphazard...
Bar-1.png
Textbox.png
ss2.jpg
OH god... Do I love this or hate it..? And what the hell does my inability to decide tell me about my sub-conscience?! :-P
screenshot2.png
Need to ask for some options... :-)
@JasonFarkas... Yes that all makes sence mate, thanks... I had forgotten about the Star Ocean Games, and annoyingly I dont own any FPS...
Well, its hard to explain... but with the formal look of an office, with say desks around the edges of the room for example, I can't seem to make the room enjoyable to play, theres very lil to 'explore' coz the room is os easy to move around in... and when I try to decrease in informal-ness of the room by say moving the desks into more random places, or on a grid pattern, the room just looks unrealistic...
Does that help?
-JayEsz666-
post=127244post=127225Why doesn't it play well as a dungeon?
But every time I make the map (and I've revised it about 6 times now) it either looks too random to be an admin office, or is so formally set out that it doesn't play well as a dungeon...
Well, its hard to explain... but with the formal look of an office, with say desks around the edges of the room for example, I can't seem to make the room enjoyable to play, theres very lil to 'explore' coz the room is os easy to move around in... and when I try to decrease in informal-ness of the room by say moving the desks into more random places, or on a grid pattern, the room just looks unrealistic...
Does that help?
-JayEsz666-
Need to ask for some options... :-)
Hello everyone..!
The current project that I'm working on has come to a bit of a halt...
In a nut shell, even though I've been working with RPG Maker 2003 since it came out, few of my projects have gotten to a point where I had to map dungeons... of if the project DID get to that point they were always caves/mines/forests etc...
My current projects first 'dungeon' is set in the administration offices/refinery's of an abandoned mine, so the dungeon needs to have a more modern feel...
But every time I make the map (and I've revised it about 6 times now) it either looks too random to be an admin office, or is so formally set out that it doesn't play well as a dungeon...
So I need to ask all you guys and gals out there, if you know any RPG Maker or Commercial games that HAVE modern looking dungeons so I can analyse them and get some ideas...
Thanks..!
-JayEsz666- :-D
The current project that I'm working on has come to a bit of a halt...
In a nut shell, even though I've been working with RPG Maker 2003 since it came out, few of my projects have gotten to a point where I had to map dungeons... of if the project DID get to that point they were always caves/mines/forests etc...
My current projects first 'dungeon' is set in the administration offices/refinery's of an abandoned mine, so the dungeon needs to have a more modern feel...
But every time I make the map (and I've revised it about 6 times now) it either looks too random to be an admin office, or is so formally set out that it doesn't play well as a dungeon...
So I need to ask all you guys and gals out there, if you know any RPG Maker or Commercial games that HAVE modern looking dungeons so I can analyse them and get some ideas...
Thanks..!
-JayEsz666- :-D
Delete save from VX menu...
I'm changing the way you save in this game because I am remaking an RPG Maker 2003 project in RPG Maker VX...
I'm doing it for fun, but also to get to grips with VX, as I would like to explore the scripting side of VX...
-JayEsz666-
I'm doing it for fun, but also to get to grips with VX, as I would like to explore the scripting side of VX...
-JayEsz666-
bigscrn14.png
It might be 'just a shop', but its a damn sexy shop..!
Love the cat, btw... but how can you add a new screen to a game that supposedly cancelled..?
-JayEsz666- :-D
Love the cat, btw... but how can you add a new screen to a game that supposedly cancelled..?
-JayEsz666- :-D