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KAD1984
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The Screenshot Topic Returns
author=Milennin
Not sure if anyone'll be able to, but it might be fun to see what the results are going to be.
Its an Tanooki
Is it possible to overlap tilesets ?
For an example below you can see a street light and a fence that gets overlapped by an electricity cable, is it possible to do that without using an character event ?

Whatchu Workin' On? Tell us!
Made 2 subway elevators and 1 light trail elevator for fast travel in my game called Demons of the Ripper

The Here and Now of Yesterday
author=The_Harder_Moon
Ahh sorry I saw 2 of 8 episodes complete and I had that doubt.
Soon I'll start the game. It's looks awesome :D
Like him i was confused about that too, anyway downloading now it looks nice ^_^
Demons_of_the_Ripper_03.png
Demons_of_the_Ripper_03.png
Question about choices and branches
author=Trihan
KAD, I'm confused; the script you were given is for Ace, then you say you're using Ace and ask if it's compatible with Ace. The answer is yes, it is compatible with Ace, because it's a script for Ace. If you're using Ace, it will work. :P
Waahhh i was misreading it haha tnx for pointing it out. Anyway it wont work for what i need it, it does not have a condition for key items or items in regular to hide if conditions are not meet
Question about choices and branches
Question about choices and branches
author=Melkino
If you're using Ace, try out this script:
http://himeworks.wordpress.com/2013/03/06/choice-options/
and then use script calls to check if the item exists in the player's inventory.
No i'm using ace tnx anyway














