KOI'S PROFILE
Koi
836
Art school alumn.
Currently working on a solo project in VX Ace, Qui Domi (with script help from the community, and music by Ela Destler).
Currently working on a solo project in VX Ace, Qui Domi (with script help from the community, and music by Ela Destler).
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Qui Domi
author=Mirak
Reminds me of that tagline "People put effort into their games and expect them to be played correctly and reviewed correctly" or something like that.
Unfortunately that does not happen in reality, and as game devs we kinda have to account for that.
I'll ask you the same question, what would you suggest I do to remedy the problem?
Qui Domi
author=Corfaisusauthor=KoiAnd that just adds to the problem. As a player of the game and not the dev, how was I supposed to know that jacks are completely useless after the first zone? This requires that I have enough patience to make this mistake once, start the game over and get up to the point I was wrongfully put to death at. From my own experience, the kind of people who would take one on the jaw like that and come back for more are slim to none.
And you might have noticed, you can't even use the jacks on the bees. You don't need them to beat the game or even the first boss.
From my own experience, players should know well enough that they need to gain EXP or else they're not gonna get very far.
If you were the dev, what would you do to fix this problem?
Qui Domi
author=Corfaisusauthor=KoiSo it's tough nuggets to anyone who doesn't play by those rules, despite that it's incredibly easy (and sometimes even beneficial given the ability to stockpile items and the almost necessity to always have some jacks to "poison" enemies) to do so?
The difficulty curve is already balanced, since it's expected that the player is at least level 3 by the time they reach biome 2. I have more monsters planned to add variety but I'm not going to feature them in the demo since I've decided to stop updating it unless there's a game breaking glitch.
Well yes if you don't play by the game's rules, you're likely to fail. The ability to run away from monsters is not there for someone to skip their way through the game.
The amount of items provided throughout the game are enough to get you through if you know how to manage them, that's the entire point of the item based battling. And you might have noticed, you can't even use the jacks on the bees. You don't need them to beat the game or even the first boss.
Qui Domi
author=Corfaisusauthor=KoiYeah, it's pretty easy to do when you skip every extraneous battle in the first region, use the jacks on the rat boss and heal until he's just about dead.author=CorfaisusWait, are you saying you were level 2 when you got to the bees?
I think you'll have to balance the bees out a bit. At level 2, a group of two is impossible. You can't make harder enemies if there's no way to go back to a region you're prepared for. This creates an unwinnable situation for the player.
I wasn't even testing to see if this was possible, I just didn't want to fight the same enemy over and over again.
The difficulty curve is already balanced, since it's expected that the player is at least level 3 by the time they reach biome 2. I have more monsters planned to add variety but I'm not going to feature them in the demo since I've decided to stop updating it unless there's a game breaking glitch.
Qui Domi
author=Corfaisus
I think you'll have to balance the bees out a bit. At level 2, a group of two is impossible. You can't make harder enemies if there's no way to go back to a region you're prepared for. This creates an unwinnable situation for the player.
Wait, are you saying you were level 2 when you got to the bees?
Qui Domi
author=Corfaisus
Unfortunately, the first fight I got into I got stuck on because RPG Maker VX Ace bugs out sometimes with not allowing the player to exit out of a menu. I did everything I knew to do to get myself unstuck, but it didn't work. This could be remedied by giving Mr. Snuggles (the character I got stuck on) a starting ability that doesn't cost anything.
Try clicking X? He's supposed to not have anything. He has no powers, all he can do is hold and use your healing items. He's basically the white mage of the game, and you have no healing items at the start. If you click on Healing for him nothing will be there, so you just click X.
Qui Domi
author=Corfaisus
I like Mr. Snuggles. I poked him about a hundred times before starting the game.
There are some other things in the room you should try clicking on over and over :0
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Dream Eater
Qui Domi Review
author=Pancaekauthor=KoiOh cool. I also use that website, but I don't edit the sounds because I'm a skrub that has zero experience in that field.
And thanks for talking about the sound effects. Yeah, all except for the battle start sound are custom made from mixing and editing SFX from Freesound.org. I seriously recommend everyone to use that website.
I just plop stuff into Audacity and toy around with it. Like, battle sound effects are generally about 3 to 5 different sounds.













